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Model validation: Wizard Apprentice on Gryphon

WizardApprentice.mdx

0 errors 0 severe 54 warnings 107 unused
  • 14 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_MNTWing_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTLeg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTWing_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 18
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 19
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 50 - "mount_L_rein_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "mount_M_rein_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "mount_R_rein_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "L_skirt_A_01_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 79 - "L_skirt_A_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 81 - "B_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "B_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 83 - "B_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 84 - "R_skirt_A_01_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 85 - "R_skirt_A_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 87 - "L_skirt_B_01_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 88 - "L_skirt_B_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 90 - "R_skirt_B_01_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "spine_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 149 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 215 - "mount_R_mask_strap_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 216 - "mount_L_mask_strap_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 217 - "mount_hd_anim_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 219 - "weapon_01_crystal_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 230 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "mount_tongue_01_bind_jnt"
    • 1 Translation
      • Track 85 at frame 13700 has roughly the same value as tracks 84 and 86
  • 4 Bone 7 - "mount_L_shoulder_bind_jnt"
    • 4 Rotation
      • Track 36 at frame 3066 has roughly the same value as tracks 35 and 37
      • Track 49 at frame 3899 has roughly the same value as tracks 48 and 50
      • Track 98 at frame 7533 has roughly the same value as tracks 97 and 99
      • Track 111 at frame 8366 has roughly the same value as tracks 110 and 112
  • 3 Bone 15 - "mount_L_ind_finger_02_bind_jnt"
    • 3 Rotation
      • Track 20 at frame 1000 has roughly the same value as tracks 19 and 21
      • Track 108 at frame 4633 has roughly the same value as tracks 107 and 109
      • Track 217 at frame 9100 has roughly the same value as tracks 216 and 218
  • 3 Bone 17 - "mount_L_mid_finger_02_bind_jnt"
    • 3 Rotation
      • Track 20 at frame 1000 has roughly the same value as tracks 19 and 21
      • Track 108 at frame 4633 has roughly the same value as tracks 107 and 109
      • Track 217 at frame 9100 has roughly the same value as tracks 216 and 218
  • 3 Bone 19 - "mount_L_pnk_finger_02_bind_jnt"
    • 3 Rotation
      • Track 20 at frame 1000 has roughly the same value as tracks 19 and 21
      • Track 108 at frame 4633 has roughly the same value as tracks 107 and 109
      • Track 217 at frame 9100 has roughly the same value as tracks 216 and 218
  • 1 Bone 40 - "mount_L_feather_A_01_bind_jnt"
    • 1 Rotation
      • Track 270 at frame 11800 has roughly the same value as tracks 269 and 271
  • 1 Bone 48 - "mount_R_feather_A_01_bind_jnt"
    • 1 Rotation
      • Track 270 at frame 11800 has roughly the same value as tracks 269 and 271
  • 1 Bone 49 - "mount_L_rein_01_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 2266 has roughly the same value as tracks 12 and 14
  • 1 Bone 59 - "mount_L_leg_05_bind_jnt"
    • 1 Rotation
      • Track 249 at frame 15200 has roughly the same value as tracks 248 and 250
  • 1 Bone 61 - "mount_R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 216 at frame 9667 has roughly the same value as tracks 215 and 217
  • 1 Bone 63 - "mount_bone_leg_right"
    • 1 Rotation
      • Track 259 at frame 9933 has roughly the same value as tracks 258 and 260
  • 6 Bone 101 - "R_lwr_arm_twist_02_bind_jnt"
    • 6 Rotation
      • Track 34 at frame 3466 has roughly the same value as tracks 33 and 35
      • Track 37 at frame 3933 has roughly the same value as tracks 36 and 38
      • Track 55 at frame 5733 has roughly the same value as tracks 54 and 56
      • Track 56 at frame 6666 has roughly the same value as tracks 55 and 57
      • Track 92 at frame 9867 has roughly the same value as tracks 91 and 93
      • Track 148 at frame 15100 has roughly the same value as tracks 147 and 149
  • 1 Bone 102 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 131 at frame 6633 has roughly the same value as tracks 130 and 132
  • 1 Bone 119 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 131 at frame 6633 has roughly the same value as tracks 130 and 132
  • 6 Bone 120 - "R_lwr_arm_twist_01_bind_jnt"
    • 6 Rotation
      • Track 34 at frame 3466 has roughly the same value as tracks 33 and 35
      • Track 37 at frame 3933 has roughly the same value as tracks 36 and 38
      • Track 55 at frame 5733 has roughly the same value as tracks 54 and 56
      • Track 56 at frame 6666 has roughly the same value as tracks 55 and 57
      • Track 92 at frame 9867 has roughly the same value as tracks 91 and 93
      • Track 148 at frame 15100 has roughly the same value as tracks 147 and 149
  • 1 Bone 125 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 34 at frame 1966 has roughly the same value as tracks 33 and 35
  • 1 Bone 188 - "hd_anim_bind_jnt"
    • 1 Translation
      • Track 23 at frame 2633 has roughly the same value as tracks 22 and 24
  • 7 Bone 195 - "R_page_C_02_bind_jnt"
    • 7 Rotation
      • Track 3 at frame 424 has roughly the same value as tracks 2 and 4
      • Track 15 at frame 1931 has roughly the same value as tracks 14 and 16
      • Track 27 at frame 5688 has roughly the same value as tracks 26 and 28
      • Track 39 at frame 9682 has roughly the same value as tracks 38 and 40
      • Track 51 at frame 11082 has roughly the same value as tracks 50 and 52
      • Track 63 at frame 13049 has roughly the same value as tracks 62 and 64
      • Track 75 at frame 14916 has roughly the same value as tracks 74 and 76
  • 7 Bone 229 - "shard_06_bind_jnt"
    • 7 Rotation
      • Track 34 at frame 1038 has roughly the same value as tracks 33 and 35
      • Track 75 at frame 4386 has roughly the same value as tracks 74 and 76
      • Track 116 at frame 8757 has roughly the same value as tracks 115 and 117
      • Track 157 at frame 10419 has roughly the same value as tracks 156 and 158
      • Track 198 at frame 12309 has roughly the same value as tracks 197 and 199
      • Track 239 at frame 14276 has roughly the same value as tracks 238 and 240
      • Track 280 at frame 15653 has roughly the same value as tracks 279 and 281
  • 2 ParticleEmitterPopcorn 1 - "Hero_Glow"
    • 2 Alpha
      • Track 4 at frame 5967 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 7367 has exactly the same value as tracks 4 and 6
  • unused Texture 0 - "WizardApprentice_Main_Diffuse.dds"
  • unused Texture 1 - "Jaina_Main_Normal.tif"
  • unused Texture 2 - "Jaina_Main_ORM.tif"
  • unused Texture 3 - "Jaina_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Orc_FarSeer_WolfArmor_Diffuse.tif"
  • unused Texture 7 - "Orc_FarSeer_WolfArmor_Normal.tif"
  • unused Texture 8 - "Orc_FarSeer_Wolfarmor_ORM.tif"
  • unused Texture 9 - "Orc_FarSeer_Wolfarmor_Emissive.tif"
  • unused Texture 10 - "WizardApprentice_Hair_Diffuse.dds"
  • unused Texture 11 - "Human_JainaProudmoore_Hair_Normal.tif"
  • unused Texture 12 - "Human_JainaProudmoore_Hair_ORM.tif"
  • unused Texture 13 - "Black32.blp"
  • unused Texture 14 - "Undead_BookOfSummoningPedestal_Diffuse.tif"
  • unused Texture 15 - "Undead_BookOfSummoningPedestal_Normal.tif"
  • unused Texture 16 - "Undead_BookOfSummoningPedestal_ORM.tif"
  • unused Texture 17 - "WizardApprentice_Book_Emissive.dds"
  • unused Texture 18 - "WizardApprentice_Weapon_Diffuse.dds"
  • unused Texture 19 - "Item_RunicObject_Normal.tif"
  • unused Texture 20 - "Item_RunicObject_ORM.tif"
  • unused Texture 21 - "WizardApprentice_Weapon_Emissive.dds"
  • unused Texture 22 - "WizardApprentice_Glow_Diffuse.dds"
  • unused Texture 23 - "normal.blp"
  • unused Texture 24 - "ORM.blp"
  • unused Texture 25 - "WizardApprentice_Glow_Emissive.dds"
  • unused Texture 26 - "Human_GryphonRider_Ride_Diffuse.tif"
  • unused Texture 27 - "Human_GryphonRider_Ride_Normal.tif"
  • unused Texture 28 - "Human_GryphonRider_Ride_ORM.tif"
  • unused Texture 29 - "white.blp"
  • unused Texture 30 - "Human_SylvanasWindrunner_Main_ORM.tif"
  • unused Texture 31 - "WizardApprentie_Orb_Diffuse.dds"
  • unused Texture 32 - "Unit_Apprentice_Witzard_Weapon_Normal.tif"
  • unused Texture 33 - "Unit_Apprentice_Witzard_weapon_ORM.tif"
  • unused Texture 34 - "Human_Archmage_Weapon_Diffuse.tif"
  • unused Texture 35 - "Human_Archmage_Weapon_Normal.tif"
  • unused Texture 36 - "Human_Archmage_Weapon_ORM.tif"
  • unused Texture 37 - "Human_Archmage_Weapon_Emissive.tif"
  • unused Texture 38 - "SM_Props_HighElfCrestStandingBanners_Diffuse.tif"
  • unused Texture 39 - "SM_Props_HighElfCrestStandingBanners_Normal.tif"
  • unused Texture 40 - "SM_Props_HighElfCrestStandingBanners_ORM.tif"
  • unused Texture 41 - "Human_FlyingMachine_Main_Diffuse.tif"
  • unused Texture 42 - "Human_FlyingMachine_Main_Normal.tif"
  • unused Texture 43 - "Human_FlyingMachine_Main_ORM.tif"
  • unused Texture 44 - "Human_FlyingMachine_Main_Emissive.tif"
  • unused Texture 45 - "Human_JainaProudmoore_Main_Diffuse.tif"
  • unused Texture 46 - "Human_JainaProudmoore_Main_Normal.tif"
  • unused Texture 47 - "Human_JainaProudmoore_Main_ORM.tif"
  • unused Texture 48 - "neutral_villagermale_main_diffuse.dds"
  • unused Texture 49 - "neutral_villagermale_main_normal.dds"
  • unused Texture 50 - "neutral_villagermale_main_orm.dds"
  • unused Texture 51 - "Black32.dds"
  • unused Texture 52 - "CS_Environment_PottedPlant_Diffuse.tif"
  • unused Texture 53 - "CS_Environment_PottedPlant_Normal.tif"
  • unused Texture 54 - "CS_Environment_PottedPlant_ORM.tif"
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