• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: With Axe

EvilOrc2.mdx

0 errors 6 severe 2 warnings 29 unused
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 166667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 166667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 166667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 166667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 166667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 166667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Sequence 9 - "Decay Bone"
    • 1 Extent
      • Negative extents
  • 1 Bone 13 - "Bone_Leg2_L"
    • 1 Rotation
      • Track 28 at frame 6667 has exactly the same value as tracks 27 and 29
  • 1 Bone 14 - "Bone_Foot_L"
    • 1 Rotation
      • Track 25 at frame 6667 has exactly the same value as tracks 24 and 26
  • 3 Bone 16 - "Bone_Foot_R"
    • 2 Translation
      • Track 12 at frame 5100 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 5367 has exactly the same value as tracks 12 and 14
    • 1 Rotation
      • Track 29 at frame 6667 has exactly the same value as tracks 28 and 30
  • 2 Bone 17 - "Bone_Root"
    • 1 Translation
      • Track 27 at frame 6667 has exactly the same value as tracks 26 and 28
    • 1 Rotation
      • Track 23 at frame 6667 has exactly the same value as tracks 22 and 24
  • 1 Helper 0
    • 1 Rotation
      • Track 19 at frame 6667 has exactly the same value as tracks 18 and 20
  • 1 Helper 1
    • 1 Rotation
      • Track 25 at frame 6667 has exactly the same value as tracks 24 and 26
  • 1 Helper 7
    • 1 Translation
      • Track 2 at frame 6667 has exactly the same value as tracks 1 and 3
  • 3 Helper 10
    • 1 Translation
      • Track 3 at frame 6667 has exactly the same value as tracks 2 and 4
    • 2 Rotation
      • Track 23 at frame 6667 has exactly the same value as tracks 22 and 24
      • Track 30 at frame 70633 has exactly the same value as tracks 29 and 31
  • 1 Helper 12
    • 1 Rotation
      • Track 16 at frame 6667 has exactly the same value as tracks 15 and 17
  • 1 Helper 15
    • 1 Translation
      • Track 10 at frame 6667 has exactly the same value as tracks 9 and 11
  • 1 Helper 17
    • 1 Translation
      • Track 10 at frame 6667 has exactly the same value as tracks 9 and 11
  • 1 Helper 21
    • 1 Rotation
      • Track 18 at frame 6667 has exactly the same value as tracks 17 and 19
  • 2 Helper 22
    • 2 Rotation
      • Track 17 at frame 6500 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 6667 has exactly the same value as tracks 17 and 19
  • 2 Helper 39
    • 1 Translation
      • Track 16 at frame 70633 has exactly the same value as tracks 15 and 17
    • 1 Rotation
      • Track 6 at frame 70633 has exactly the same value as tracks 5 and 7
  • unused Material 1
  • unused Material 2
  • unused Material 3
  • unused Material 5
  • unused Material 6
  • unused Material 7
  • unused Material 8
  • unused Material 9
Back
Top