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Triggers
WitchesAndDemons-Ep6.w3x
Variables
Initialization
citizens move
Melee Initialization
shadow explode
belthazor flame
lose
gold
experience
player actions
initial hints
priest rescue
grimoire pickup
win
attacks1
move1
spawn ghosts
Name
Type
is_array
initial_value
citizens move
Events
Time - Every 8.00 seconds of game time
Conditions
Actions
Unit - Order (Random unit from (Units owned by Player 3 (Teal) of type Citizen (Female))) to Move To . (Random point in town1 <gen>)
Unit - Order (Random unit from (Units owned by Player 3 (Teal) of type Citizen (Male))) to Move To . (Random point in town1 <gen>)
Wait 4.00 game-time seconds
Unit - Order (Random unit from (Units owned by Player 3 (Teal) of type Citizen (Female))) to Move To . (Random point in town2 <gen>)
Unit - Order (Random unit from (Units owned by Player 3 (Teal) of type Citizen (Male))) to Move To . (Random point in town2 <gen>)
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Game - Set game speed to Fastest
Game - Lock the game speed
Game - Set the next level to Maps\WitchesAndDemons\WitchesAndDemons-Ep7.w3x
shadow explode
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Demon of Shadows
Actions
Special Effect - Create a special effect at (Position of (Dying unit)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
belthazor flame
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacked unit)) Equal to Belthazor
Actions
Unit - Order (Attacked unit) to Neutral Brewmaster - Breath Of Fire . (Position of (Attacking unit))
lose
Events
Unit - Altar of Witches 0114 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Game - Defeat Player 4 (Purple) with the message: Defeat! Altar is destroyed.
gold
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Owner of (Killing unit)) Equal to Player 4 (Purple)
Actions
Player - Add 30 to Player 4 (Purple) . Current gold
experience
Events
Time - Every 11.00 seconds of game time
Conditions
Actions
Hero - Add 40 experience to Evil Witch 0058 <gen> , Show level-up graphics
initial hints
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Sound - Play Hint <gen>
Game - Display to (All players) the text: RAVENA:Nice... Demons are divided into clans. This is my chance to grow my powers and submit demons to my rule. Then I will destroy the sisters.. too bad, they have choosen to protect the pathetic town.
Wait 16.00 game-time seconds
Sound - Play Hint <gen>
Game - Display to (All players) the text: DARK PRIEST:If you hear my call, search for me somewhere at south-west. I can help you.
priest rescue
Events
Unit - A unit comes within 450.00 of Dark Priest 0110 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Trigger - Turn off (This trigger)
Unit - Change ownership of Dark Priest 0110 <gen> to Player 4 (Purple) and Change color
Sound - Play Hint <gen>
Game - Display to (All players) the text: DARK PRIEST:Good, you have heard my call. The grimoire is at the place where the Soure resided. It is guarded by an high level demon and a few warlocks. This grimoire will boost your strenght, energy and protection.
Wait 16.00 game-time seconds
Sound - Play Hint <gen>
Game - Display to (All players) the text: DARK PRIEST:Now, hunt rogue demons in order to gain levels, then kill all high level demons to take the leadership.
grimoire pickup
Events
Unit - Evil Witch 0058 <gen> Acquires an item
Conditions
(Item being manipulated) Equal to gg_item_I00N_0111
Actions
Sound - Play Hint <gen>
Game - Display to (All players) the text: RAVENA:That is it. I have the grimoire. Now I have more power to fight against high level demons.
Trigger - Turn on win <gen>
win
Events
Time - Every 3.00 seconds of game time
Conditions
(Number of living Abraxis units owned by Player 1 (Red)) Equal to 0
(Number of living Abraxis units owned by Neutral Hostile) Equal to 0
(Number of living Shadow Lord units owned by Player 1 (Red)) Equal to 0
(Number of living Shadow Lord units owned by Neutral Hostile) Equal to 0
Actions
Wait 2.00 seconds
Unit Group - Pick every unit in (Units owned by Player 1 (Red).) and do (Change ownership of (Picked unit) to Neutral Passive and Change color)
Sound - Play Hint <gen>
Game - Display to (All players) the text: RAVENA:Listen and obey. All clan leaders have died by my hand. You will be loyal to me or you will perish.
Wait 11.00 seconds
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
attacks1
Events
Time - Every 600.00 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Center of enemies1 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 . Warlock for Player 1 (Red) at (Center of enemies1 <gen>) facing 90.00 degrees
Wait 200.00 game-time seconds
Special Effect - Create a special effect at (Center of enemies1 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 . Ghost Demon for Player 1 (Red) at (Center of enemies1 <gen>) facing 90.00 degrees
Wait 200.00 game-time seconds
Special Effect - Create a special effect at (Center of enemies1 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 . Skeleton Demon for Player 1 (Red) at (Center of enemies1 <gen>) facing 90.00 degrees
move1
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit Group - Order (Units in enemies1 <gen> owned by Player 1 (Red)) to Attack-Move To . (Player 4 (Purple) start location)
spawn ghosts
Events
Unit - Shadow Lord 0100 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Wait 2 game-time seconds
Special Effect - Create a special effect at (Center of SecondarySpawn <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 . Ghost Demon for Player 1 (Red) at (Center of SecondarySpawn <gen>) facing 300.00 degrees
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