Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
winter undeads strike.w3x
Variables
Инициализация
Безымянный триггер 001
Безымянный триггер 022
Безымянный триггер 002
Безымянный триггер 003
Безымянный триггер 004
Безымянный триггер 005
Безымянный триггер 006
Безымянный триггер 007
Безымянный триггер 008
Безымянный триггер 009
Безымянный триггер 010
Безымянный триггер 011
Безымянный триггер 011 Копировать
Безымянный триггер 012
Безымянный триггер 012 Копировать
Безымянный триггер 013
Безымянный триггер 014
Безымянный триггер 015
Безымянный триггер 016
Безымянный триггер 017
Безымянный триггер 018
Безымянный триггер 019
Безымянный триггер 020
Безымянный триггер 021
Введите ниже нестандартный код для указанной карты. Этот текст будет включен в код карты после объявления переменных и до кода любого триггера.
Name
Type
is_array
initial_value
new
attacktype
No
AttackTypeMelee
Безымянный триггер 001
Events
Unit - A unit comes within 100.00 of Pit Lord 0014 <gen>
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Unit - Kill Wisp 0015 <gen>
Unit - Create 1 . Pit Lord for Player 1 (Red) at (Center of _______________000 <gen>) facing Default building facing degrees
Trigger - Turn on ____________________________________008 <gen>
Trigger - Turn on ____________________________________009 <gen>
Trigger - Turn on ____________________________________010 <gen>
Trigger - Turn on ____________________________________011 <gen>
Trigger - Turn on ____________________________________012 <gen>
Trigger - Turn on ____________________________________013 <gen>
Безымянный триггер 022
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Undeads strike with the description RulesChoose a hero to start playing.Every 10 seconds you will earn 20 gold to buy artefacts in magic shop that is near castle in people camp.To win you must destroy 2 enemy towers. , using icon path ReplaceableTextures\CommandButtons\BTNGhoul.blp
Безымянный триггер 002
Events
Unit - A unit comes within 100.00 of Beastmaster 0013 <gen>
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Unit - Kill Wisp 0015 <gen>
Unit - Create 1 . Beastmaster for Player 1 (Red) at (Center of _______________000 <gen>) facing Default building facing degrees
Trigger - Turn on ____________________________________008 <gen>
Trigger - Turn on ____________________________________009 <gen>
Trigger - Turn on ____________________________________010 <gen>
Trigger - Turn on ____________________________________011 <gen>
Trigger - Turn on ____________________________________012 <gen>
Trigger - Turn on ____________________________________013 <gen>
Безымянный триггер 003
Events
Unit - A unit comes within 100.00 of Brewmaster 0012 <gen>
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Unit - Kill Wisp 0015 <gen>
Unit - Create 1 . Brewmaster for Player 1 (Red) at (Center of _______________000 <gen>) facing Default building facing degrees
Trigger - Turn on ____________________________________008 <gen>
Trigger - Turn on ____________________________________009 <gen>
Trigger - Turn on ____________________________________010 <gen>
Trigger - Turn on ____________________________________011 <gen>
Trigger - Turn on ____________________________________012 <gen>
Trigger - Turn on ____________________________________013 <gen>
Безымянный триггер 004
Events
Unit - A unit comes within 100.00 of Tinker 0011 <gen>
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Unit - Kill Wisp 0015 <gen>
Unit - Create 1 . Tinker for Player 1 (Red) at (Center of _______________000 <gen>) facing Default building facing degrees
Trigger - Turn on ____________________________________008 <gen>
Trigger - Turn on ____________________________________009 <gen>
Trigger - Turn on ____________________________________010 <gen>
Trigger - Turn on ____________________________________011 <gen>
Trigger - Turn on ____________________________________012 <gen>
Trigger - Turn on ____________________________________013 <gen>
Безымянный триггер 005
Events
Unit - A unit comes within 100.00 of Sea Witch 0010 <gen>
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Unit - Kill Wisp 0015 <gen>
Unit - Create 1 . Sea Witch for Player 1 (Red) at (Center of _______________000 <gen>) facing Default building facing degrees
Trigger - Turn on ____________________________________008 <gen>
Trigger - Turn on ____________________________________009 <gen>
Trigger - Turn on ____________________________________010 <gen>
Trigger - Turn on ____________________________________011 <gen>
Trigger - Turn on ____________________________________012 <gen>
Trigger - Turn on ____________________________________013 <gen>
Безымянный триггер 006
Events
Unit - A unit comes within 100.00 of Alchemist 0009 <gen>
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Unit - Kill Wisp 0015 <gen>
Unit - Create 1 . Alchemist for Player 1 (Red) at (Center of _______________000 <gen>) facing Default building facing degrees
Trigger - Turn on ____________________________________008 <gen>
Trigger - Turn on ____________________________________009 <gen>
Trigger - Turn on ____________________________________010 <gen>
Trigger - Turn on ____________________________________011 <gen>
Trigger - Turn on ____________________________________012 <gen>
Trigger - Turn on ____________________________________013 <gen>
Безымянный триггер 007
Events
Unit - A unit comes within 100.00 of Firelord 0008 <gen>
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Unit - Kill Wisp 0015 <gen>
Unit - Create 1 . Firelord for Player 1 (Red) at (Center of _______________000 <gen>) facing Default building facing degrees
Trigger - Turn on ____________________________________008 <gen>
Trigger - Turn on ____________________________________009 <gen>
Trigger - Turn on ____________________________________010 <gen>
Trigger - Turn on ____________________________________011 <gen>
Trigger - Turn on ____________________________________012 <gen>
Trigger - Turn on ____________________________________013 <gen>
Безымянный триггер 008
Events
Time - Every 35.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Death Knight for Player 3 (Teal) at (Center of _______________001 <gen>) facing Default building facing degrees
Unit - Create 1 . Ghoul for Player 3 (Teal) at (Center of _______________009 <gen>) facing Default building facing degrees
Unit - Create 1 . Ghoul for Player 3 (Teal) at (Center of _______________003 <gen>) facing Default building facing degrees
Unit - Create 1 . Ghoul for Player 3 (Teal) at (Center of _______________008 <gen>) facing Default building facing degrees
Unit - Create 1 . Ghoul for Player 3 (Teal) at (Center of _______________002 <gen>) facing Default building facing degrees
Unit - Create 1 . Necromancer for Player 3 (Teal) at (Center of _______________007 <gen>) facing Default building facing degrees
Unit - Create 1 . Necromancer for Player 3 (Teal) at (Center of _______________006 <gen>) facing Default building facing degrees
Unit - Create 1 . Abomination for Player 3 (Teal) at (Center of _______________005 <gen>) facing Default building facing degrees
Unit Group - Order (Units in (Region centered at (Center of _______________001 <gen>) with size (920.00, 920.00))) to Attack-Move To . (Center of _______________091 <gen>)
Безымянный триггер 009
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Dreadlord for Player 3 (Teal) at (Center of _______________094 <gen>) facing Default building facing degrees
Unit - Create 1 . Ghoul for Player 3 (Teal) at (Center of _______________095 <gen>) facing Default building facing degrees
Unit - Create 1 . Crypt Fiend for Player 3 (Teal) at (Center of _______________096 <gen>) facing Default building facing degrees
Unit - Create 1 . Crypt Fiend for Player 3 (Teal) at (Center of _______________097 <gen>) facing Default building facing degrees
Unit Group - Order (Units within 512 of (Center of _______________098 <gen>).) to Attack-Move To . (Center of _______________091 <gen>)
Безымянный триггер 010
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Dreadlord for Player 3 (Teal) at (Center of _______________105 <gen>) facing Default building facing degrees
Unit - Create 1 . Zombie for Player 3 (Teal) at (Center of _______________101 <gen>) facing Default building facing degrees
Unit - Create 1 . Zombie for Player 3 (Teal) at (Center of _______________100 <gen>) facing Default building facing degrees
Unit - Create 1 . Necromancer for Player 3 (Teal) at (Center of _______________103 <gen>) facing Default building facing degrees
Unit - Create 1 . Abomination for Player 3 (Teal) at (Center of _______________102 <gen>) facing Default building facing degrees
Unit Group - Order (Units within 800.00 of (Center of _______________100 <gen>).) to Attack-Move To . (Center of _______________091 <gen>)
Безымянный триггер 011
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Paladin for Player 4 (Purple) at (Center of _______________106 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________107 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________108 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________109 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________110 <gen>) facing Default building facing degrees
Unit Group - Order (Units within 800.00 of (Center of _______________110 <gen>).) to Attack-Move To . (Center of _______________111 <gen>)
Безымянный триггер 011 Копировать
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Paladin for Player 4 (Purple) at (Center of _______________106 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________107 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________108 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________109 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________110 <gen>) facing Default building facing degrees
Unit Group - Order (Units within 800.00 of (Center of _______________110 <gen>).) to Attack-Move To . (Center of _______________116 <gen>)
Безымянный триггер 012
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Blood Mage for Player 4 (Purple) at (Center of _______________112 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________113 <gen>) facing Default building facing degrees
Unit - Create 1 . Rifleman for Player 4 (Purple) at (Center of _______________114 <gen>) facing Default building facing degrees
Unit - Create 1 . Rifleman for Player 4 (Purple) at (Center of _______________115 <gen>) facing Default building facing degrees
Unit Group - Order (Units within 700.00 of (Center of _______________114 <gen>).) to Attack-Move To . (Center of _______________111 <gen>)
Безымянный триггер 012 Копировать
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Blood Mage for Player 4 (Purple) at (Center of _______________112 <gen>) facing Default building facing degrees
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of _______________113 <gen>) facing Default building facing degrees
Unit - Create 1 . Rifleman for Player 4 (Purple) at (Center of _______________114 <gen>) facing Default building facing degrees
Unit - Create 1 . Rifleman for Player 4 (Purple) at (Center of _______________115 <gen>) facing Default building facing degrees
Unit Group - Order (Units within 700.00 of (Center of _______________114 <gen>).) to Attack-Move To . (Center of _______________116 <gen>)
Безымянный триггер 013
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Player - Add 20 to Player 1 (Red) . Current gold
Безымянный триггер 014
Events
Unit - Halls of the Dead 0137 <gen> Dies
Conditions
Actions
Trigger - Turn off ____________________________________008 <gen>
Trigger - Turn off ____________________________________012 <gen>
Trigger - Turn off ____________________________________011 <gen>
Trigger - Turn on ____________________________________011_____________________u <gen>
Trigger - Turn on ____________________________________012_____________________u <gen>
Безымянный триггер 015
Events
Unit - Halls of the Dead 0180 <gen> Dies
Conditions
Actions
Trigger - Turn off ____________________________________009 <gen>
Безымянный триггер 016
Events
Unit - Halls of the Dead 0137 <gen> Dies
Conditions
Actions
Trigger - Turn off ____________________________________018 <gen>
Trigger - Turn on ____________________________________017 <gen>
Безымянный триггер 017
Events
Unit - Halls of the Dead 0180 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Безымянный триггер 018
Events
Unit - Halls of the Dead 0180 <gen> Dies
Conditions
Actions
Trigger - Turn off ____________________________________016 <gen>
Trigger - Turn on ____________________________________019 <gen>
Безымянный триггер 019
Events
Unit - Halls of the Dead 0137 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Безымянный триггер 020
Events
Unit - Altar of Kings 0055 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Вы проиграли!
Безымянный триггер 021
Events
Unit - Castle 0000 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Вы проиграли!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.