Model validation: Windowed Wall Section

windowed wall.mdx

0 errors 1 severe 9 warnings 9 unused
  • 1 1 Model
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 1 - "LS_Props_Trash_V1_geo_LOD1"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "LS_Props_Trash_V1_geo_LOD2"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "LS_Props_Trash_V1_geo_LOD3"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • unused Texture 0 - "LS_Props_Trash_V1_Diffuse.tif"
  • unused Texture 1 - "LS_Props_Trash_V1_Normal.tif"
  • unused Texture 2 - "LS_Props_Trash_V1_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "CS_Structures_Cathedral_Diffuse.tif"
  • unused Texture 7 - "CS_Structures_Cathedral_Normal.tif"
  • unused Texture 8 - "CS_Structures_Cathedral_ORM.tif"
Back
Top