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Model validation: WheelchairWarlock

HotWheels.mdx

0 errors 0 severe 2 warnings 124 unused
  • 2 Model
    • Collision shape "CS1" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 8 GeosetAnimation 0
    • 4 Alpha
      • Track 18 at frame 21333 has exactly the same value as tracks 17 and 19
      • Track 27 at frame 26667 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 26800 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 27467 has exactly the same value as tracks 28 and 30
    • 4 Color
      • Track 19 at frame 21333 has exactly the same value as tracks 18 and 20
      • Track 27 at frame 26667 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 26800 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 27467 has exactly the same value as tracks 28 and 30
  • 4 GeosetAnimation 1
    • 4 Alpha
      • Track 14 at frame 21333 has exactly the same value as tracks 13 and 15
      • Track 24 at frame 26667 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 26800 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 27467 has exactly the same value as tracks 25 and 27
  • 8 GeosetAnimation 2
    • 4 Alpha
      • Track 12 at frame 21333 has exactly the same value as tracks 11 and 13
      • Track 18 at frame 26667 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 26800 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 27467 has exactly the same value as tracks 19 and 21
    • 4 Color
      • Track 13 at frame 21333 has exactly the same value as tracks 12 and 14
      • Track 19 at frame 26667 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 26800 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 27467 has exactly the same value as tracks 20 and 22
  • 3 GeosetAnimation 3
    • 3 Alpha
      • Track 7 at frame 26667 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26800 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 27467 has exactly the same value as tracks 8 and 10
  • 3 GeosetAnimation 4
    • 3 Alpha
      • Track 7 at frame 26667 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26800 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 27467 has exactly the same value as tracks 8 and 10
  • 13 Bone 0 - "Wheelchair"
    • 13 Translation
      • Track 3 at frame 2175 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2350 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2525 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2700 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 3200 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 3500 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 3667 has exactly the same value as tracks 8 and 10
      • Track 22 at frame 18400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 18600 has exactly the same value as tracks 22 and 24
      • Track 26 at frame 21333 has exactly the same value as tracks 25 and 27
      • Track 32 at frame 26667 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 26800 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 27467 has exactly the same value as tracks 33 and 35
  • 1 Bone 1 - "MainWheels"
    • 1 Rotation
      • Track 59 at frame 21333 has roughly the same value as tracks 58 and 60
  • 1 Bone 2 - "FrontWheels"
    • 1 Rotation
      • Track 59 at frame 21333 has exactly the same value as tracks 58 and 60
  • 7 Bone 3 - "Dude_Pelvis"
    • 7 Rotation
      • Track 6 at frame 2175 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2350 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 2525 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 2700 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 3200 has exactly the same value as tracks 9 and 11
      • Track 38 at frame 20667 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 21333 has exactly the same value as tracks 38 and 40
  • 1 Bone 4 - "Dude_Legs"
    • 1 Rotation
      • Track 66 at frame 21333 has exactly the same value as tracks 65 and 67
  • 4 Bone 5 - "Dude_Foot_L"
    • 4 Rotation
      • Track 69 at frame 20967 has exactly the same value as tracks 68 and 70
      • Track 73 at frame 21333 has exactly the same value as tracks 72 and 74
      • Track 94 at frame 26500 has exactly the same value as tracks 93 and 95
      • Track 95 at frame 26667 has exactly the same value as tracks 94 and 96
  • 4 Bone 6 - "Dude_Foot_R"
    • 4 Rotation
      • Track 68 at frame 20967 has exactly the same value as tracks 67 and 69
      • Track 72 at frame 21333 has exactly the same value as tracks 71 and 73
      • Track 93 at frame 26500 has exactly the same value as tracks 92 and 94
      • Track 94 at frame 26667 has exactly the same value as tracks 93 and 95
  • 1 Bone 7 - "Dude_Knees"
    • 1 Rotation
      • Track 68 at frame 21333 has exactly the same value as tracks 67 and 69
  • 6 Bone 8 - "bone_chest"
    • 6 Rotation
      • Track 38 at frame 11900 has roughly the same value as tracks 37 and 39
      • Track 57 at frame 18400 has roughly the same value as tracks 56 and 58
      • Track 62 at frame 21333 has exactly the same value as tracks 61 and 63
      • Track 77 at frame 26667 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 26800 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 27467 has exactly the same value as tracks 78 and 80
  • 1 Bone 9 - "Dude_Neck"
    • 1 Rotation
      • Track 44 at frame 13400 has exactly the same value as tracks 43 and 45
  • 1 Bone 10 - "bone_head"
    • 1 Rotation
      • Track 45 at frame 13400 has exactly the same value as tracks 44 and 46
  • 2 Bone 11 - "Dude_Arm1_L"
    • 2 Rotation
      • Track 7 at frame 2350 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 2525 has exactly the same value as tracks 7 and 9
  • 2 Bone 12 - "Dude_Arm2_L"
    • 2 Rotation
      • Track 29 at frame 6800 has roughly the same value as tracks 28 and 30
      • Track 48 at frame 13400 has exactly the same value as tracks 47 and 49
  • 2 Bone 13 - "Dude_Hand_L"
    • 2 Rotation
      • Track 49 at frame 13100 has exactly the same value as tracks 48 and 50
      • Track 50 at frame 13400 has exactly the same value as tracks 49 and 51
  • 2 Bone 14 - "Dude_Arm1_R"
    • 2 Rotation
      • Track 7 at frame 2350 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 2525 has exactly the same value as tracks 7 and 9
  • 1 Bone 15 - "Dude_Arm2_R"
    • 1 Rotation
      • Track 49 at frame 13400 has exactly the same value as tracks 48 and 50
  • 3 Bone 16 - "Dude_Hand_R"
    • 3 Rotation
      • Track 49 at frame 13100 has roughly the same value as tracks 48 and 50
      • Track 50 at frame 13400 has exactly the same value as tracks 49 and 51
      • Track 51 at frame 13700 has roughly the same value as tracks 50 and 52
  • 3 Bone 17 - "Front"
    • 3 Rotation
      • Track 43 at frame 18400 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 18600 has exactly the same value as tracks 43 and 45
      • Track 51 at frame 21333 has exactly the same value as tracks 50 and 52
  • 11 Bone 18 - "AttackGlow"
    • 7 Translation
      • Track 6 at frame 17400 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 18400 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 18600 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 21333 has exactly the same value as tracks 10 and 12
      • Track 20 at frame 26667 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 26800 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 27467 has exactly the same value as tracks 21 and 23
    • 4 Scaling
      • Track 7 at frame 21333 has exactly the same value as tracks 6 and 8
      • Track 17 at frame 26667 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 26800 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 27467 has exactly the same value as tracks 18 and 20
  • 4 Bone 20 - "Rune1"
    • 4 Translation
      • Track 11 at frame 21333 has exactly the same value as tracks 10 and 12
      • Track 17 at frame 26667 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 26800 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 27467 has exactly the same value as tracks 18 and 20
  • 7 Bone 21 - "Gibs_Arm2_R"
    • 3 Translation
      • Track 19 at frame 26667 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 26800 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 27467 has exactly the same value as tracks 20 and 22
    • 4 Rotation
      • Track 7 at frame 21333 has exactly the same value as tracks 6 and 8
      • Track 18 at frame 26667 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 26800 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 27467 has exactly the same value as tracks 19 and 21
  • 4 Bone 22 - "Gibs_Hand_R"
    • 4 Rotation
      • Track 6 at frame 21333 has exactly the same value as tracks 5 and 7
      • Track 16 at frame 26667 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 26800 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 27467 has exactly the same value as tracks 17 and 19
  • 8 Bone 23 - "Gibs_Head"
    • 4 Translation
      • Track 8 at frame 21333 has exactly the same value as tracks 7 and 9
      • Track 16 at frame 26667 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 26800 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 27467 has exactly the same value as tracks 17 and 19
    • 4 Rotation
      • Track 7 at frame 21333 has exactly the same value as tracks 6 and 8
      • Track 11 at frame 26667 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 26800 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 27467 has exactly the same value as tracks 12 and 14
  • 2 Helper 0
    • 1 Translation
      • Track 57 at frame 21333 has exactly the same value as tracks 56 and 58
    • 1 Rotation
      • Track 17 at frame 21333 has exactly the same value as tracks 16 and 18
  • 4 Helper 1
    • 1 Translation
      • Track 57 at frame 21333 has exactly the same value as tracks 56 and 58
    • 3 Rotation
      • Track 43 at frame 18400 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 18600 has exactly the same value as tracks 43 and 45
      • Track 51 at frame 21333 has exactly the same value as tracks 50 and 52
  • 3 Helper 2
    • 3 Scaling
      • Track 14 at frame 26667 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 26800 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 27467 has exactly the same value as tracks 15 and 17
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