Name | Type | is_array | initial_value |
Active_Player | force | No | |
Alive_Healer | boolean | No | true |
Alive_Hunter | boolean | No | true |
Dialog_Healer | dialog | No | |
Dialog_Healer_Buttons | button | Yes | |
Dialog_Healer_Target | unit | No | |
Dialog_Hunter | dialog | No | |
Dialog_Hunter_Buttons | button | Yes | |
Dialog_Hunter_Target | unit | No | |
Dialog_Voting | dialog | No | |
Dialog_Voting_Buttons | button | Yes | |
Dialog_Voting_Result | integer | Yes | |
Dialog_Voting_Result_Target | unit | No | |
Dialog_Werewolf | dialog | No | |
Dialog_Werewolf_Buttons | button | Yes | |
Dialog_Werewolf_Target | unit | No | |
Number_of_day | integer | No | 1 |
Role_Healer_1 | player | No | |
Role_Hunter_1 | player | No | |
Role_Mayor_1 | player | No | |
Role_Seer_1 | player | No | |
Role_Werewolf_1 | player | No | |
Role_Werewolf_2 | player | No | |
Variable_A | integer | No | 1 |
Villager_Alive | unit | Yes |