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Model validation: WaterTemple Keeper

WaterElemental.mdx

0 errors 27 severe 1 warnings 98 unused
  • 1 10 Bone 0 - "Leg"
    • 1 10 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
      • Track 57 at frame 8866 has roughly the same value as tracks 56 and 58
      • Track 58 at frame 8900 has roughly the same value as tracks 57 and 59
      • Track 59 at frame 8933 has roughly the same value as tracks 58 and 60
      • Track 60 at frame 8966 has roughly the same value as tracks 59 and 61
      • Track 61 at frame 9000 has roughly the same value as tracks 60 and 62
      • Track 62 at frame 9033 has roughly the same value as tracks 61 and 63
      • Track 63 at frame 9066 has roughly the same value as tracks 62 and 64
      • Track 64 at frame 9100 has roughly the same value as tracks 63 and 65
      • Track 65 at frame 9133 has roughly the same value as tracks 64 and 66
  • 1 1 Bone 2 - "UberArm_Right"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 3 - "Neck"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 4 - "Bone_Head"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 5 - "Arm_Right"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 45 Bone 6 - "Foot"
    • 1 45 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
      • Track 3 at frame 366 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 400 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 433 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 466 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 500 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 533 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 566 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 600 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 633 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 666 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 700 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 733 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 766 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 800 has roughly the same value as tracks 15 and 17
      • Track 17 at frame 833 has roughly the same value as tracks 16 and 18
      • Track 18 at frame 866 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 900 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 933 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 966 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 1000 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 1033 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 1066 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 1100 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 1133 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 1166 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 1200 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 1233 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 1266 has roughly the same value as tracks 29 and 31
      • Track 31 at frame 1300 has roughly the same value as tracks 30 and 32
      • Track 32 at frame 1333 has roughly the same value as tracks 31 and 33
      • Track 33 at frame 1366 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 1400 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 1433 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 1466 has roughly the same value as tracks 35 and 37
      • Track 40 at frame 8833 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 8866 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 8900 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 8933 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 8966 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 9000 has exactly the same value as tracks 44 and 46
      • Track 46 at frame 9033 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 9066 has exactly the same value as tracks 46 and 48
      • Track 48 at frame 9100 has exactly the same value as tracks 47 and 49
      • Track 49 at frame 9133 has exactly the same value as tracks 48 and 50
  • 1 1 Bone 7 - "UberArm_Left"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 8 - "Arm_Left"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 10 - "Hand_Right"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 11 - "Finger1_R"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 12 - "Finger1_R_U"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 13 - "Finger4_R"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 14 - "Finger3_R"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 15 - "Finger2_R"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 16 - "Finger2_R_U"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 17 - "Finger3_R_U"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 18 - "Finger4_R_U"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 19 - "Hand_Left"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 20 - "Finger1_L"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 1 Bone 21 - "Finger1_L_U"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 2 Bone 22 - "Finger4_L"
    • 1 2 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
      • Track 48 at frame 7066 has roughly the same value as tracks 47 and 49
  • 1 2 Bone 23 - "Finger3_L"
    • 1 2 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
      • Track 48 at frame 7066 has roughly the same value as tracks 47 and 49
  • 1 2 Bone 24 - "Finger2_L"
    • 1 2 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
      • Track 48 at frame 7066 has roughly the same value as tracks 47 and 49
  • 1 2 Bone 25 - "Finger2_L_U"
    • 1 2 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
      • Track 48 at frame 7066 has roughly the same value as tracks 47 and 49
  • 1 2 Bone 26 - "Finger3_L_U"
    • 1 2 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
      • Track 48 at frame 7066 has roughly the same value as tracks 47 and 49
  • 1 1 Bone 27 - "Finger4_L_U"
    • 1 1 Rotation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
  • 1 2 Helper 0
    • 1 2 Translation
      • Track 1 at frame 0 is lower than the track before it at 4294966663
      • Track 0 at frame 4294966663 is not in any sequence
      • Track 27 at frame 6366 has exactly the same value as tracks 26 and 28
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 1 - "Chest"
    • 1 Rotation
      • Track 38 at frame 2166 has roughly the same value as tracks 37 and 39
  • 10 Helper 1
    • 10 Rotation
      • Track 2 at frame 8833 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 8866 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 8900 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 8933 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 8966 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 9000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 9033 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 9066 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 9100 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 9133 has exactly the same value as tracks 10 and 12
  • unused Texture 0 - "Lords0000.blp"
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