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Model validation: waterlord

waterlord.MDX

0 errors 0 severe 12 warnings 12 unused
  • 3 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 ParticleEmitter2 0 - "BlizParticle19"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "BlizParticle20"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 2 - "BlizParticle16"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 3 - "BlizParticle18"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 4 - "BlizParticle01"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 RibbonEmitter 0 - "BlizRibbon04"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 RibbonEmitter 1 - "BlizRibbon05"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 RibbonEmitter 2 - "BlizRibbon06"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 RibbonEmitter 3 - "BlizRibbon07"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Helper 2
    • 1 Rotation
      • Track 1 at frame 6367 has exactly the same value as tracks 0 and 2
  • 4 Helper 3
    • 2 Translation
      • Track 1 at frame 6267 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 6367 has exactly the same value as tracks 1 and 3
    • 2 Rotation
      • Track 1 at frame 367 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1200 has exactly the same value as tracks 1 and 3
  • 4 Helper 5
    • 2 Translation
      • Track 1 at frame 6267 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 6367 has exactly the same value as tracks 1 and 3
    • 2 Rotation
      • Track 5 at frame 2000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2867 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 5 - "BlizParticle14"
    • 1 Emission Rate
      • Track 1 at frame 7967 is not in any sequence
  • 1 ParticleEmitter2 6 - "BlizParticle15"
    • 1 Emission Rate
      • Track 1 at frame 9967 is not in any sequence
  • 1 ParticleEmitter2 7 - "BlizParticle17"
    • 1 Emission Rate
      • Track 1 at frame 5967 is not in any sequence
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