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Model validation: Wartrakk

Wartrakk.mdx

0 errors 10 severe 1 warnings 27 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Flesh" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 8 Bone 3 - "ork_wartrak_body"
    • 2 Translation
      • Track 5 at frame 1866 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2266 has exactly the same value as tracks 5 and 7
    • 6 Rotation
      • Track 7 at frame 2000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 2266 has exactly the same value as tracks 7 and 9
      • Track 36 at frame 6586 has roughly the same value as tracks 35 and 37
      • Track 42 at frame 7853 has roughly the same value as tracks 41 and 43
      • Track 52 at frame 9752 has roughly the same value as tracks 51 and 53
      • Track 58 at frame 11088 has roughly the same value as tracks 57 and 59
  • 2 Bone 4 - "aim_horz_main"
    • 2 Rotation
      • Track 3 at frame 1800 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2266 has exactly the same value as tracks 3 and 5
  • 1 Bone 5 - "twin_linked_rokkit_rotating_mount"
    • 1 Rotation
      • Track 35 at frame 5334 has roughly the same value as tracks 34 and 36
  • 1 Bone 6 - "bip01 pelvis"
    • 1 Rotation
      • Track 16 at frame 2266 has exactly the same value as tracks 15 and 17
  • 1 Bone 8 - "bip01 l upperarm"
    • 1 Rotation
      • Track 12 at frame 2266 has roughly the same value as tracks 11 and 13
  • 1 Bone 11 - "bip01 r upperarm"
    • 1 Rotation
      • Track 14 at frame 2266 has exactly the same value as tracks 13 and 15
  • 1 Bone 12 - "bip01 r forearm"
    • 1 Rotation
      • Track 11 at frame 2266 has roughly the same value as tracks 10 and 12
  • 2 Bone 14 - "bip01 head"
    • 2 Translation
      • Track 36 at frame 5004 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 5334 has roughly the same value as tracks 36 and 38
  • 1 Bone 15 - "bip01 ponytail1"
    • 1 Rotation
      • Track 34 at frame 5334 has roughly the same value as tracks 33 and 35
  • 1 Bone 16 - "bip01 r thigh"
    • 1 Rotation
      • Track 16 at frame 2266 has exactly the same value as tracks 15 and 17
  • 2 Bone 17 - "bip01 r calf"
    • 2 Rotation
      • Track 12 at frame 2266 has exactly the same value as tracks 11 and 13
      • Track 110 at frame 9752 has roughly the same value as tracks 109 and 111
  • 1 Bone 18 - "bip01 r foot"
    • 1 Rotation
      • Track 13 at frame 2266 has exactly the same value as tracks 12 and 14
  • 1 Bone 20 - "bip01 l thigh"
    • 1 Rotation
      • Track 14 at frame 2266 has exactly the same value as tracks 13 and 15
  • 1 Bone 21 - "bip01 l calf"
    • 1 Rotation
      • Track 17 at frame 2266 has exactly the same value as tracks 16 and 18
  • 1 Bone 22 - "bip01 l foot"
    • 1 Rotation
      • Track 13 at frame 2266 has exactly the same value as tracks 12 and 14
  • 2 Helper 3
    • 2 Rotation
      • Track 6 at frame 2200 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 2266 has exactly the same value as tracks 6 and 8
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