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Triggers
Warsong_Gulch v1.0.w3x
Variables
Leader Board
To battleground
Time warning
Gates
Leader Board
Alliance Score
Turn off horde score
Horde Score
Item Creations
Tunic of Warsong
Firey Enchant
LifeSteal Enchant
Icy Enchant
Lightning Enchant
Battle Tunic of Warsong
quickning Tunic of Warsong
Imbued Tunic of Warsong
Lucky fishing Hat int
Lucky Fishing Hat str
Lucky fishing Hat agi
Flag Captures
Horde Capture
Alliance Capture
Alliance
Stole flag
Alliance Revive
They return flag
Horde
Stole flag Copy
Horde Revive
Flag return
Item Spawns
Healing Power up
Hero Tavern
Horde
Horde Tavern
Alliance
Alliance Tavern
Gold
reward
Heros
Rouge
Warlock
Horde Leavers
If a player leaves
Alliance Leavers
If a player leaves Copy
Towers
Orc Tower
Night Elf Tower
Gaurdians
test
NE move gaurds from flag
NE gaurds to flag
Orc gaurds from flag
Orc gaurds to flag
Tips
rune of warsong
Creator Cheats
Infinate Honor and marks
Lich King Hero
Win
Alliance Win
Horde Win
Quest things
Untitled Trigger 001
Axe of Howling battle
Barrel Left
Secret
Secret 1
Portal
Portal Opens
Has axe returning
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Flag
integer
Yes
FlagScore
integer
Yes
0
Leaderboard
leaderboard
No
To battleground
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Enter Battleground at (Center of Horde_bg <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Enter Battleground at (Center of Alliance_Bg <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Time warning
Events
Time - Elapsed game time is 30.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Time until game starts: 30 seconds
Gates
Events
Time - Elapsed game time is 60.00 seconds
Conditions
Actions
Destructible - Kill Iron Gate 2337 <gen>
Destructible - Kill Iron Gate 2338 <gen>
Destructible - Kill Elven Gate 0001 <gen>
Destructible - Kill Elven Gate 0000 <gen>
Quest - Display to (All players) the Quest Update message: LET THE BATTLE FOR WARSONG GULCH BEGIN
Leader Board
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Leaderboard - Create a leaderboard for (All players) titled Warsong Gulch
Leaderboard - Add Player 1 (Red) to (Last created leaderboard) with label Alliance and value 0
Leaderboard - Add Player 6 (Orange) to (Last created leaderboard) with label Horde and value 0
Leaderboard - Show (Last created leaderboard)
Alliance Score
Events
Unit - A unit enters Alliance_Flag <gen>
Conditions
(gg_item_I001_0001 is owned) Equal to ((Triggering player) is an ally of Player 1 (Red).)
And - All (Conditions) are true
Conditions
((Triggering unit) belongs to an ally of Player 1 (Red).) Equal to True
(gg_item_I001_0001 is owned) Equal to True
Actions
Set Variable Set Flag[(Player number of Player 1 (Red))] = (Flag[(Player number of Player 1 (Red))] + 1)
Leaderboard - Change the value for Player 1 (Red) in (Last created leaderboard) to Flag[(Player number of Player 1 (Red))]
Turn off horde score
Events
Map initialization
Conditions
Actions
Trigger - Turn off Horde_Score <gen>
Trigger - Turn off Alliance_Score <gen>
Horde Score
Events
Unit - A unit enters Horde_Flag <gen>
Conditions
(gg_item_I000_0013 is owned) Equal to ((Triggering player) is an ally of Player 6 (Orange).)
And - All (Conditions) are true
Conditions
((Triggering unit) belongs to an ally of Player 6 (Orange).) Equal to True
(gg_item_I000_0013 is owned) Equal to True
Actions
Set Variable Set Flag[(Player number of Player 6 (Orange))] = (Flag[(Player number of Player 6 (Orange))] + 1)
Leaderboard - Change the value for Player 6 (Orange) in (Last created leaderboard) to Flag[(Player number of Player 6 (Orange))]
Tunic of Warsong
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Battle Cloak))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Warsong Battle Tabard))
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Scouts Necklace))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Warsong Battle Tabard)
Item - Remove (Item carried by (Triggering unit) of type Battle Cloak)
Item - Remove (Item carried by (Triggering unit) of type Scouts Necklace)
Item - Create Tunic of Warsong at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
Firey Enchant
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Blank Orb))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Fire Scroll))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Blank Orb)
Item - Remove (Item carried by (Triggering unit) of type Fire Scroll)
Item - Create Firey Enchant at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
LifeSteal Enchant
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Blank Orb))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Life Steal scroll))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Blank Orb)
Item - Remove (Item carried by (Triggering unit) of type Life Steal scroll)
Item - Create Lifesteal Enchant at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
Icy Enchant
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Blank Orb))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Ice Scroll))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Blank Orb)
Item - Remove (Item carried by (Triggering unit) of type Ice Scroll)
Item - Create Icy Enchant at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
Lightning Enchant
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Blank Orb))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Lightning Scroll))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Blank Orb)
Item - Remove (Item carried by (Triggering unit) of type Lightning Scroll)
Item - Create Lightning Enchant at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
Battle Tunic of Warsong
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Tunic of Warsong))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Legionaires Blade))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Tunic of Warsong)
Item - Remove (Item carried by (Triggering unit) of type Legionaires Blade)
Item - Create Battle Tunic Of Warsong at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
quickning Tunic of Warsong
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Tunic of Warsong))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Scouts Dagger))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Tunic of Warsong)
Item - Remove (Item carried by (Triggering unit) of type Scouts Dagger)
Item - Create Battle Tunic Of Warsong at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
Imbued Tunic of Warsong
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Tunic of Warsong))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Battle staff of Warsong))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Tunic of Warsong)
Item - Remove (Item carried by (Triggering unit) of type Battle staff of Warsong)
Item - Create Imbued Tunic of Warsong at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
Lucky fishing Hat int
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Lucky Fishing Hat))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Intellegence Enchant))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Intellegence Enchant)
Item - Remove (Item carried by (Triggering unit) of type Lucky Fishing Hat)
Item - Create Lucky Fishing Hat +3 Int at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
Lucky Fishing Hat str
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Lucky Fishing Hat))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Strength Enchant))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Strength Enchant)
Item - Remove (Item carried by (Triggering unit) of type Lucky Fishing Hat)
Item - Create Lucky Fishing Hat +3 Str at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
Lucky fishing Hat agi
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Lucky Fishing Hat))
And - All (Conditions) are true
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has (Item carried by (Triggering unit) of type Agility Enchant))
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Agility Enchant)
Item - Remove (Item carried by (Triggering unit) of type Lucky Fishing Hat)
Item - Create Lucky Fishing Hat +3 Agi at (Position of (Triggering unit))
Hero - Give (Last created item) to (Triggering unit)
Else - Actions
Horde Capture
Events
Unit - A unit enters Horde_Flag <gen>
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has gg_item_I000_0013)
And - All (Conditions) are true
Conditions
Actions
Item - Move gg_item_I000_0013 to (Center of Alliance_Flag <gen>)
Quest - Display to (All players) the Quest Update message: The Horde has captured the alliance Flag
Item - Create Warsong currency at (Center of Horde_Flag <gen>)
Set Variable Set Flag[(Player number of Player 6 (Orange))] = (Flag[(Player number of Player 6 (Orange))] + 1)
Leaderboard - Change the value for Player 6 (Orange) in (Last created leaderboard) to Flag[(Player number of Player 6 (Orange))]
Alliance Capture
Events
Unit - A unit enters Alliance_Flag <gen>
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has gg_item_I001_0001)
And - All (Conditions) are true
Conditions
Actions
Item - Move gg_item_I001_0001 to (Center of Horde_Flag <gen>)
Quest - Display to (All players) the Quest Update message: The Alliance have captured The Horde Flag
Item - Create Warsong currency at (Center of Alliance_Flag <gen>)
Set Variable Set Flag[(Player number of Player 1 (Red))] = (Flag[(Player number of Player 1 (Red))] + 1)
Leaderboard - Change the value for Player 1 (Red) in (Last created leaderboard) to Flag[(Player number of Player 1 (Red))]
Stole flag
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has gg_item_I000_0013)
And - All (Conditions) are true
Conditions
((Triggering unit) belongs to an ally of Player 6 (Orange).) Equal to True
Actions
Quest - Display to (All players) the Quest Update message: The Horde has control of The Alliance flag
Alliance Revive
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) is dead)
Actions
Wait 15.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Alliance_Revive <gen>) , Show revival graphics
They return flag
Events
Unit - A unit owned by Player 5 (Yellow) . Acquires an item
Unit - A unit owned by Player 1 (Red) . Acquires an item
Unit - A unit owned by Player 2 (Blue) . Acquires an item
Unit - A unit owned by Player 3 (Teal) . Acquires an item
Unit - A unit owned by Player 4 (Purple) . Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has gg_item_I000_0013)
Actions
Item - Move gg_item_I000_0013 to (Center of Alliance_Flag <gen>)
Quest - Display to (All players) the Quest Update message: The Alliance have returned their flag
Stole flag Copy
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has gg_item_I001_0001)
And - All (Conditions) are true
Conditions
((Triggering unit) belongs to an ally of Player 1 (Red).) Equal to True
Actions
Quest - Display to (All players) the Quest Update message: The Alliance has control of The Horde flag
Horde Revive
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) is dead)
Actions
Wait 15.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Horde_Revive <gen>) , Show revival graphics
Flag return
Events
Unit - A unit owned by Player 6 (Orange) . Acquires an item
Unit - A unit owned by Player 7 (Green) . Acquires an item
Unit - A unit owned by Player 8 (Pink) . Acquires an item
Unit - A unit owned by Player 9 (Gray) . Acquires an item
Unit - A unit owned by Player 10 (Light Blue) . Acquires an item
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has gg_item_I001_0001)
Actions
Item - Move gg_item_I001_0001 to (Center of Horde_Flag <gen>)
Quest - Display to (All players) the Quest Update message: The Horde have returned their flag
Healing Power up
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Item - Create Rune of Restoration at (Center of Speed_bonus <gen>)
Item - Create Rune of Restoration at (Center of Speed_bonus_2 <gen>)
Horde
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Create 1 . Soul for Player 8 (Pink) at (Center of Horde <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 9 (Gray) at (Center of Horde <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 10 (Light Blue) at (Center of Horde <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 7 (Green) at (Center of Horde <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 6 (Orange) at (Center of Horde <gen>) facing Default building facing degrees
Horde Tavern
Events
Unit - A unit Sells a unit
Conditions
(Unit-type of (Selling unit)) Equal to Horde Tavern
Actions
Unit - Remove (Buying unit) from the game
Unit - Move (Sold unit) instantly to (Center of Horde_Waiting_Room <gen>)
Camera - Pan camera for (Owner of (Buying unit)) to (Center of Horde_Waiting_Room <gen>) over 2.00 seconds
Alliance
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Create 1 . Soul for Player 2 (Blue) at (Center of Alliance <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 3 (Teal) at (Center of Alliance <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 4 (Purple) at (Center of Alliance <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 5 (Yellow) at (Center of Alliance <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 1 (Red) at (Center of Alliance <gen>) facing Default building facing degrees
Alliance Tavern
Events
Unit - A unit Sells a unit
Conditions
(Unit-type of (Selling unit)) Equal to Alliance Tavern
Actions
Unit - Remove (Buying unit) from the game
Unit - Move (Sold unit) instantly to (Center of Alliance_waiting_room <gen>)
Camera - Pan camera for (Owner of (Buying unit)) to (Center of Alliance_waiting_room <gen>) over 2.00 seconds
reward
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 5 (Yellow) . Dies
Unit - A unit owned by Player 6 (Orange) . Dies
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Item - Create Warsong currency at (Position of (Triggering unit))
Rouge
Events
Unit - A unit enters Horde_Waiting_Room <gen>
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering unit) Equal to (Random unit from (Units of type Troll Rouge))
Then - Actions
Special Effect - Create a special effect attached to the hand,left (Unexpected type: 'attachpoint') of (Triggering unit) using war3mapImported\Necro Sword.mdx
Else - Actions
Warlock
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Create Healthstone
Actions
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
If a player leaves
Events
Player - Player 6 (Orange) leaves the game
Player - Player 7 (Green) leaves the game
Player - Player 8 (Pink) leaves the game
Player - Player 9 (Gray) leaves the game
Player - Player 10 (Light Blue) leaves the game
Conditions
Actions
Quest - Display to (All players) the Quest Update message: A Player from The Horde has Left the game. All players on the Horde Gain +20 Honor Points and +5 Marks of Honor
Player - Add 20 to Player 6 (Orange) . Current gold
Player - Add 20 to Player 7 (Green) . Current gold
Player - Add 20 to Player 8 (Pink) . Current gold
Player - Add 20 to Player 9 (Gray) . Current gold
Player - Add 20 to Player 10 (Light Blue) . Current gold
Player - Add 5 to Player 6 (Orange) . Current lumber
Player - Add 5 to Player 7 (Green) . Current lumber
Player - Add 5 to Player 9 (Gray) . Current lumber
Player - Add 5 to Player 8 (Pink) . Current lumber
Player - Add 5 to Player 10 (Light Blue) . Current lumber
If a player leaves Copy
Events
Player - Player 1 (Red) leaves the game
Player - Player 2 (Blue) leaves the game
Player - Player 3 (Teal) leaves the game
Player - Player 4 (Purple) leaves the game
Player - Player 5 (Yellow) leaves the game
Conditions
Actions
Quest - Display to (All players) the Quest Update message: A Player from The Alliance has Left the game. All players on the Alliance Gain +20 Honor Points and +5 Marks of Honor
Player - Add 20 to Player 1 (Red) . Current gold
Player - Add 20 to Player 2 (Blue) . Current gold
Player - Add 20 to Player 3 (Teal) . Current gold
Player - Add 20 to Player 4 (Purple) . Current gold
Player - Add 20 to Player 5 (Yellow) . Current gold
Player - Add 5 to Player 1 (Red) . Current lumber
Player - Add 5 to Player 2 (Blue) . Current lumber
Player - Add 5 to Player 3 (Teal) . Current lumber
Player - Add 5 to Player 4 (Purple) . Current lumber
Player - Add 5 to Player 5 (Yellow) . Current lumber
Orc Tower
Events
Unit - A unit enters Orc_Tower_2 <gen>
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has gg_item_I00O_0022)
Actions
Item - Move gg_item_I00O_0022 to (Center of Orc_Tower <gen>)
Night Elf Tower
Events
Unit - A unit enters Ne_Tower_2 <gen>
Conditions
((Triggering unit) is A Hero) Equal to ((Triggering unit) has gg_item_I00P_0023)
Actions
Item - Move gg_item_I00P_0023 to (Center of Ne_Tower <gen>)
test
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across (Playable map area)
NE move gaurds from flag
Events
Time - Every 0.01 seconds of game time
Conditions
(gg_item_I000_0013 is in Alliance_Flag <gen>) Equal to True
Actions
Unit - Move Get your flag back 0024 <gen> instantly to (Center of Mountain_giant_1 <gen>)
Unit - Move Get your flag back 0025 <gen> instantly to (Center of Mountain_giant_2 <gen>)
NE gaurds to flag
Events
Time - Every 0.01 seconds of game time
Conditions
(gg_item_I000_0013 is owned) Equal to True
Actions
Wait 4.00 seconds
Unit - Move Get your flag back 0024 <gen> instantly to (Center of Mg2 <gen>)
Unit - Move Get your flag back 0025 <gen> instantly to (Center of Mg1 <gen>)
Orc gaurds from flag
Events
Time - Every 0.01 seconds of game time
Conditions
(gg_item_I001_0001 is in Horde_Flag <gen>) Equal to True
Actions
Unit - Move Get your flag back 0031 <gen> instantly to (Center of Mountain_giant_3 <gen>)
Unit - Move Get your flag back 0030 <gen> instantly to (Center of Mountain_giant_4 <gen>)
Orc gaurds to flag
Events
Time - Every 0.01 seconds of game time
Conditions
(gg_item_I001_0001 is owned) Equal to True
Actions
Wait 4.00 seconds
Unit - Move Get your flag back 0031 <gen> instantly to (Center of Orc_mg1 <gen>)
Unit - Move Get your flag back 0030 <gen> instantly to (Center of Orc_Mg_2 <gen>)
rune of warsong
Events
Time - Elapsed game time is 360.00 seconds
Conditions
Actions
Quest - Display to (All players) the Hint message: Tip: Always getting slowed or Stopped try a Rune of Warsong located at the Warsong Battleshop!
Infinate Honor and marks
Events
Player - Player 6 (Orange) types a chat message containing Get Rich (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 6 (Orange) . Current gold to 1000000000
Player - Set Player 6 (Orange) . Current lumber to 1000000000
Lich King Hero
Events
Player - Player 6 (Orange) types a chat message containing add lich king (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Alliance Win
Events
Time - Elapsed game time is 0.01 seconds
Conditions
(Position of Player 1 (Red) in (Last created leaderboard)) Equal to 10
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Skip scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Skip scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Skip scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Skip scores)
Game - Defeat Player 6 (Orange) with the message: You Lost the Battle for Warsong Gulch
Game - Defeat Player 7 (Green) with the message: You Lost the Battle for Warsong Gulch
Game - Defeat Player 8 (Pink) with the message: You Lost the Battle for Warsong Gulch
Game - Defeat Player 9 (Gray) with the message: You Lost the Battle for Warsong Gulch
Game - Defeat Player 10 (Light Blue) with the message: You Lost the Battle for Warsong Gulch
Horde Win
Events
Time - Elapsed game time is 0.01 seconds
Conditions
(Position of Player 6 (Orange) in (Last created leaderboard)) Equal to 10
Actions
Game - Defeat Player 1 (Red) with the message: You Lost the Battle for Warsong Gulch
Game - Defeat Player 2 (Blue) with the message: You Lost the Battle for Warsong Gulch
Game - Victory Player 6 (Orange) ( Show dialogs, Skip scores)
Game - Victory Player 7 (Green) ( Show dialogs, Skip scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Skip scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Skip scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Skip scores)
Game - Defeat Player 3 (Teal) with the message: You Lost the Battle for Warsong Gulch
Game - Defeat Player 4 (Purple) with the message: You Lost the Battle for Warsong Gulch
Game - Defeat Player 5 (Yellow) with the message: You Lost the Battle for Warsong Gulch
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Warsong Gulch Rules with the description Your flag must be at home to score.Hero Revives 15 Seconds after death.First one to 10 flag captures Win , using icon path ReplaceableTextures\CommandButtons\BTNSpellBookBLS.blp
Quest - Create a Optional quest titled TIPS with the description Get your free Warsong Leather boots.You dont not need the purple scroll when combining items.Orb(Enchants) to not stackYou can visit shops when you die(but) not when your alive in the middle of the bg , using icon path ReplaceableTextures\CommandButtons\BTNSpellBookBLS.blp
Quest - Create a Optional quest titled Forums with the description z8.invisionfree.com/glory_network , using icon path ReplaceableTextures\CommandButtons\BTNSpellBookBLS.blp
Quest - Create a Optional quest titled Game Info with the description Large Capture the flag based game, with your pvp element. Strategize as team and work it together to capture your enemies flag.Report all bugs at gnet forums Enjoy , using icon path ReplaceableTextures\CommandButtons\BTNSpellBookBLS.blp
Barrel Left
Events
Map initialization
Conditions
Actions
Destructible - Make Barrel 0499 <gen> Invulnerable
Destructible - Make Barrel 0508 <gen> Invulnerable
Secret
Events
Destructible - Barrel 0498 <gen> dies
Conditions
Actions
Destructible - Make Barrel 0499 <gen> Vulnerable
Secret 1
Events
Destructible - Barrel 0499 <gen> dies
Conditions
Actions
Destructible - Make Barrel 0508 <gen> Vulnerable
Portal
Events
Destructible - Barrel 0508 <gen> dies
Conditions
Actions
Trigger - Turn on Portal_Opens <gen>
Portal Opens
Events
Unit - A unit enters Axe_Portal <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Axe_Item <gen>)
Has axe returning
Events
Unit - A unit enters Axe_check_n_return <gen>
Conditions
(gg_item_I01B_0036 is owned) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Axe_Return <gen>)
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