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Triggers
War scar.w3x
Variables
Initialization
Player 2 spawn troops
Player 1 spawn troops
Melee Initialization
Payment player 1
Payment player 1 Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Player 2 spawn troops
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Human Soldier for Player 2 (Blue) at (Player 2 (Blue) start location) facing Default building facing degrees
Player 1 spawn troops
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Human Soldier for Player 1 (Red) at (Player 1 (Red) start location) facing Default building facing degrees
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Player - Limit training of Heroes to 1 for Player 1 (Red)
Player - Limit training of Heroes to 1 for Player 2 (Blue)
Quest - Create a Optional quest titled Credits with the description Credits go to ALein for making the game and The hive workshop for all custom skins,models,icons,etc.More updates and warscar games coming very soon , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Player - Set Player 1 (Red) . Current lumber to 1
Player - Set Player 2 (Blue) . Current lumber to 1
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