Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Warscape .w3x
Variables
Initialization
Game start cinematic
Scene 1
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Scene 1
Events
Map initialization
Conditions
Actions
Sound - Play OrcTheme <gen>
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from No unit named : Play No sound and display Welcome to warscape! . Modify duration: Add 1.00 seconds and Don't wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 100.00 % transparency
Cinematic - Send transmission to (All players) from No unit named Created by GamersINC : Play No sound and display I also thank Wc3 Campaigns.com amd The Hive Workshop . Modify duration: Add 3.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from No unit named Before We start : Play No sound and display Lets have a look at whats ahead... . Modify duration: Add 3.00 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Warlock 0004 <gen> using Abilities\Spells\Other\HowlOfTerror\HowlCaster.mdl
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Animation - Play Archer 0007 <gen> 's Stand Victory (3.734 s) animation
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Archer 0007 <gen> using Abilities\Spells\Orc\Voodoo\VoodooAura.mdl
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Unit - Change ownership of Footman 0016 <gen> to Player 12 (Brown) and Change color
Unit - Change ownership of Footman 0015 <gen> to Player 12 (Brown) and Change color
Unit - Change ownership of Footman 0014 <gen> to Player 12 (Brown) and Change color
Unit - Change ownership of Footman 0013 <gen> to Player 12 (Brown) and Change color
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 0 seconds
Animation - Play Berserker 0017 <gen> 's Spell Slam (3.133 s) animation
Special Effect - Create a special effect attached to the hand,right (Unexpected type: 'attachpoint') of Berserker 0017 <gen> using Abilities\Spells\Human\DispelMagic\DispelMagicTarget.mdl
Wait 2.50 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Animation - Play Troll Shaman 0019 <gen> 's Stand Victory (1.500 s) animation
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Troll Shaman 0019 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
Animation - Play Orc Mage 0020 <gen> 's Stand Channel (1.333 s) animation
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Orc Mage 0020 <gen> using Abilities\Spells\Orc\AncestralSpirit\AncestralSpiritCaster.mdl
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Orc Mage 0020 <gen> using Abilities\Spells\Items\ResourceItems\ResourceEffectTarget.mdl
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Captain 0021 <gen> using Abilities\Spells\Human\Resurrect\ResurrectCaster.mdl
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Captain 0021 <gen> using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from No unit named Coming Soon : Play No sound and display I know it was short...But this only shows SOME of whats in this game....plus....its my first time on a BIG project :)GamersINC . Modify duration: Add 5.00 seconds and Don't wait
Wait 7.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.