Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: Warsaw Insurgent Sapper
WarsawInsurgentSapper.mdx
0errors3severe3warnings12unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 308000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 308000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Attachment 5 - "Chest Ref"
1
Rotation
Missing opening track for sequence "Attack" at frame 146033 where it is needed
3
Model
Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Bone 1 - "Wrench"
1
Scaling
Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
2
Bone 3 - "MachineGun"
1
Translation
Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
1
Rotation
Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
1
Bone 9 - "Bone_Arm1_R"
1
Rotation
Track 3 at frame 146787 has exactly the same value as tracks 2 and 4
2
Bone 10 - "Bone_Arm2_R"
1
Translation
Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
1
Rotation
Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
3
Bone 11 - "Bone_Hand_R"
1
Translation
Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
1
Rotation
Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
1
Scaling
Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
1
Bone 14 - "Bone_Arm1_L"
1
Rotation
Track 3 at frame 146787 has exactly the same value as tracks 2 and 4
1
Bone 18 - "Bone_Leg1_L"
1
Rotation
Track 31 at frame 309499 has roughly the same value as tracks 30 and 32
1
Bone 23 - "Jaw"
1
Rotation
Track 19 at frame 146158 has exactly the same value as tracks 18 and 20
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.