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Model validation: WarriorMage
WarriorMage.mdx
0errors0severe19warnings32unused
2
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (22) does not match the number of sequences (11)
1
Geoset 1
Number of sequence extents (22) does not match the number of sequences (11)
2
Geoset 2
Number of sequence extents (8) does not match the number of sequences (11)
1
Extent
Negative extents
1
Geoset 3
Number of sequence extents (8) does not match the number of sequences (11)
4
Geoset 4
Number of sequence extents (12) does not match the number of sequences (11)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Bone 0 - "hide-ax"
There are no vertices attached to this bone
1
Bone 1 - "gutz00"
There are no vertices attached to this bone
1
3
Bone 9 - "GoldBag Root"
There are no vertices attached to this bone
2
Translation
Track 12 at frame 5100 has exactly the same value as tracks 11 and 13
Track 13 at frame 5367 has exactly the same value as tracks 12 and 14
1
Rotation
Track 29 at frame 6667 has exactly the same value as tracks 28 and 30
1
Bone 16 - "AxHandle01"
There are no vertices attached to this bone
1
1
Bone 19 - "Cylinder02"
There are no vertices attached to this bone
1
Rotation
Track 16 at frame 6667 has exactly the same value as tracks 15 and 17
1
1
Bone 20 - "Mesh12"
There are no vertices attached to this bone
1
Rotation
Track 16 at frame 6667 has exactly the same value as tracks 15 and 17
1
Bone 21 - "Lumber"
There are no vertices attached to this bone
1
Bone 22 - "Mother"
There are no vertices attached to this bone
6
unusedMaterial 1
6
Layer 0
6
Alpha
Track 0 at frame 46533 is not in any sequence
Track 1 at frame 52900 is not in any sequence
Track 2 at frame 98133 is not in any sequence
Track 3 at frame 99800 is not in any sequence
Track 4 at frame 155733 is not in any sequence
Track 5 at frame 159800 is not in any sequence
1
Bone 2 - "Bone_Pelvis"
1
Rotation
Track 19 at frame 6667 has exactly the same value as tracks 18 and 20
3
Bone 3 - "Bone_Leg1_L"
2
Translation
Track 27 at frame 67033 is not in any sequence
Track 28 at frame 67067 is not in any sequence
1
Rotation
Track 25 at frame 6667 has exactly the same value as tracks 24 and 26
1
Bone 4 - "Bone_Leg2_L"
1
Rotation
Track 28 at frame 6667 has exactly the same value as tracks 27 and 29
1
Bone 5 - "Bone_Foot_L"
1
Rotation
Track 25 at frame 6667 has exactly the same value as tracks 24 and 26
3
Bone 8 - "Bone_Foot_R"
2
Translation
Track 12 at frame 5100 has exactly the same value as tracks 11 and 13
Track 13 at frame 5367 has exactly the same value as tracks 12 and 14
1
Rotation
Track 29 at frame 6667 has exactly the same value as tracks 28 and 30
3
Bone 13 - "Bone_Hand_R"
3
Translation
Track 6 at frame 67033 is not in any sequence
Track 7 at frame 67067 is not in any sequence
Track 2 at frame 6667 has exactly the same value as tracks 1 and 3
3
Bone 15 - "Bone_Arm2_L"
1
Translation
Track 3 at frame 6667 has exactly the same value as tracks 2 and 4
2
Rotation
Track 23 at frame 6667 has exactly the same value as tracks 22 and 24
Track 30 at frame 70633 has exactly the same value as tracks 29 and 31
1
Bone 18 - "Bone_Head"
1
Rotation
Track 16 at frame 6667 has exactly the same value as tracks 15 and 17
4
Helper 0
3
Translation
Track 31 at frame 67033 is not in any sequence
Track 32 at frame 67067 is not in any sequence
Track 27 at frame 6667 has exactly the same value as tracks 26 and 28
1
Rotation
Track 23 at frame 6667 has exactly the same value as tracks 22 and 24
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