Model validation: WarriorBug

starship_troopers_warriorbug.mdx

0 errors 28 severe 1 warnings 0 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 17
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 18
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 19
    • Alpha is 1.000 at end of "Decay Flesh" (frame 9999); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Bone 0 - "Mitte"
    • 1 Translation
      • Missing opening track for sequence "Decay Flesh" at frame 8974 where it is needed
  • 1 Bone 1 - "KieferOben"
    • 1 Translation
      • Missing opening track for sequence "Decay Flesh" at frame 8974 where it is needed
  • 1 Bone 2 - "KieferUnten"
    • 1 Translation
      • Missing opening track for sequence "Decay Flesh" at frame 8974 where it is needed
  • 1 Bone 3 - "MitteUnten"
    • 1 Translation
      • Missing opening track for sequence "Decay Flesh" at frame 8974 where it is needed
  • 1 Bone 4 - "vorneRechts"
    • 1 Translation
      • Missing opening track for sequence "Decay Flesh" at frame 8974 where it is needed
  • 1 Bone 5 - "HintenRechts"
    • 1 Translation
      • Missing opening track for sequence "Decay Flesh" at frame 8974 where it is needed
  • 1 Bone 6 - "VorneLinks"
    • 1 Translation
      • Missing opening track for sequence "Decay Flesh" at frame 8974 where it is needed
  • 1 Bone 7 - "HintemLinks"
    • 1 Translation
      • Missing opening track for sequence "Decay Flesh" at frame 8974 where it is needed
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
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