How to import Warmaster Blackhorn

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Warmaster Blackhorn of the bundle Warmaster Blackhorn. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Warmaster Blackhorn.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Warmaster Blackhorn
warmaster-blackhorn.mdx
creaturedisplayextra-25684_hd.blp
taurenmaleskin00_00_extra_hd.blp
taurenmale_hd_jewelry_color_3592199.blp
cape_430dungeon_c_04_purple.blp
taurenhorns_01.blp
eyes00_05_3614555.blp
taurenmale_hd_eyereflect.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
clouds8x8.blp
ember.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing warmaster-blackhorn.mdx

Now Click the "Import File" Button:

Next select 'warmaster-blackhorn.mdx' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx

Done, you have imported the file warmaster-blackhorn.mdx.

Importing cape_430dungeon_c_04_purple.blp

Now Click the "Import File" Button:

Next select 'cape_430dungeon_c_04_purple.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
war3mapimported/cape_430dungeon_c_04_purple.blp

Double-click the file cape_430dungeon_c_04_purple.blp:

cape_430dungeon_c_04_purple.blp
Image / Texture
65
war3mapimported/cape_430dungeon_c_04_purple.blp

Tick the box "Use Custom Path" and type in the correct path:

cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp

Done, you have imported the file cape_430dungeon_c_04_purple.blp.

Importing clouds8x8.blp

Now Click the "Import File" Button:

Next select 'clouds8x8.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
war3mapimported/clouds8x8.blp

Double-click the file clouds8x8.blp:

clouds8x8.blp
Image / Texture
513
war3mapimported/clouds8x8.blp

Tick the box "Use Custom Path" and type in the correct path:

clouds8x8.blp
Image / Texture
513
clouds8x8.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp

Done, you have imported the file clouds8x8.blp.

Importing creaturedisplayextra-25684_hd.blp

Now Click the "Import File" Button:

Next select 'creaturedisplayextra-25684_hd.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
war3mapimported/creaturedisplayextra-25684_hd.blp

Double-click the file creaturedisplayextra-25684_hd.blp:

creaturedisplayextra-25684_hd.blp
Image / Texture
257
war3mapimported/creaturedisplayextra-25684_hd.blp

Tick the box "Use Custom Path" and type in the correct path:

creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp

Done, you have imported the file creaturedisplayextra-25684_hd.blp.

Importing ember.blp

Now Click the "Import File" Button:

Next select 'ember.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
war3mapimported/ember.blp

Double-click the file ember.blp:

ember.blp
Image / Texture
1
war3mapimported/ember.blp

Tick the box "Use Custom Path" and type in the correct path:

ember.blp
Image / Texture
1
ember.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp

Done, you have imported the file ember.blp.

Importing eyes00_05_3614555.blp

Now Click the "Import File" Button:

Next select 'eyes00_05_3614555.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
war3mapimported/eyes00_05_3614555.blp

Double-click the file eyes00_05_3614555.blp:

eyes00_05_3614555.blp
Image / Texture
65
war3mapimported/eyes00_05_3614555.blp

Tick the box "Use Custom Path" and type in the correct path:

eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp

Done, you have imported the file eyes00_05_3614555.blp.

Importing helm_plate_raidwarrior_k_01blue.blp

Now Click the "Import File" Button:

Next select 'helm_plate_raidwarrior_k_01blue.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
war3mapimported/helm_plate_raidwarrior_k_01blue.blp

Double-click the file helm_plate_raidwarrior_k_01blue.blp:

helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
war3mapimported/helm_plate_raidwarrior_k_01blue.blp

Tick the box "Use Custom Path" and type in the correct path:

helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp

Done, you have imported the file helm_plate_raidwarrior_k_01blue.blp.

Importing shoulder_plate_raidwarrior_k_01blue.blp

Now Click the "Import File" Button:

Next select 'shoulder_plate_raidwarrior_k_01blue.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
war3mapimported/shoulder_plate_raidwarrior_k_01blue.blp

Double-click the file shoulder_plate_raidwarrior_k_01blue.blp:

shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
war3mapimported/shoulder_plate_raidwarrior_k_01blue.blp

Tick the box "Use Custom Path" and type in the correct path:

shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp

Done, you have imported the file shoulder_plate_raidwarrior_k_01blue.blp.

Importing taurenhorns_01.blp

Now Click the "Import File" Button:

Next select 'taurenhorns_01.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
Image / Texture
513
war3mapimported/taurenhorns_01.blp

Double-click the file taurenhorns_01.blp:

taurenhorns_01.blp
Image / Texture
513
war3mapimported/taurenhorns_01.blp

Tick the box "Use Custom Path" and type in the correct path:

taurenhorns_01.blp
Image / Texture
513
taurenhorns_01.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
Image / Texture
513
taurenhorns_01.blp

Done, you have imported the file taurenhorns_01.blp.

Importing taurenmale_hd_eyereflect.blp

Now Click the "Import File" Button:

Next select 'taurenmale_hd_eyereflect.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
Image / Texture
513
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
Image / Texture
33
war3mapimported/taurenmale_hd_eyereflect.blp

Double-click the file taurenmale_hd_eyereflect.blp:

taurenmale_hd_eyereflect.blp
Image / Texture
33
war3mapimported/taurenmale_hd_eyereflect.blp

Tick the box "Use Custom Path" and type in the correct path:

taurenmale_hd_eyereflect.blp
Image / Texture
33
taurenmale_hd_eyereflect.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
Image / Texture
513
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
Image / Texture
33
taurenmale_hd_eyereflect.blp

Done, you have imported the file taurenmale_hd_eyereflect.blp.

Importing taurenmale_hd_jewelry_color_3592199.blp

Now Click the "Import File" Button:

Next select 'taurenmale_hd_jewelry_color_3592199.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
Image / Texture
513
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
Image / Texture
33
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
Image / Texture
129
war3mapimported/taurenmale_hd_jewelry_color_3592199.blp

Double-click the file taurenmale_hd_jewelry_color_3592199.blp:

taurenmale_hd_jewelry_color_3592199.blp
Image / Texture
129
war3mapimported/taurenmale_hd_jewelry_color_3592199.blp

Tick the box "Use Custom Path" and type in the correct path:

taurenmale_hd_jewelry_color_3592199.blp
Image / Texture
129
taurenmale_hd_jewelry_color_3592199.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
Image / Texture
513
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
Image / Texture
33
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
Image / Texture
129
taurenmale_hd_jewelry_color_3592199.blp

Done, you have imported the file taurenmale_hd_jewelry_color_3592199.blp.

Importing taurenmaleskin00_00_extra_hd.blp

Now Click the "Import File" Button:

Next select 'taurenmaleskin00_00_extra_hd.blp' in the folder which you extracted from the zip archive:

Warmaster Blackhorn
warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
ember.blp
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
Image / Texture
513
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
Image / Texture
33
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
Image / Texture
129
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp
Image / Texture
513
war3mapimported/taurenmaleskin00_00_extra_hd.blp

Double-click the file taurenmaleskin00_00_extra_hd.blp:

taurenmaleskin00_00_extra_hd.blp
Image / Texture
513
war3mapimported/taurenmaleskin00_00_extra_hd.blp

Tick the box "Use Custom Path" and type in the correct path:

taurenmaleskin00_00_extra_hd.blp
Image / Texture
513
taurenmaleskin00_00_extra_hd.blp

The file has been properly added to the map archive:

warmaster-blackhorn.mdx
Model
5,852
war3mapimported/warmaster-blackhorn.mdx
cape_430dungeon_c_04_purple.blp
Image / Texture
65
cape_430dungeon_c_04_purple.blp
clouds8x8.blp
Image / Texture
513
clouds8x8.blp
creaturedisplayextra-25684_hd.blp
Image / Texture
257
creaturedisplayextra-25684_hd.blp
ember.blp
Image / Texture
1
ember.blp
eyes00_05_3614555.blp
Image / Texture
65
eyes00_05_3614555.blp
helm_plate_raidwarrior_k_01blue.blp
Image / Texture
513
helm_plate_raidwarrior_k_01blue.blp
shoulder_plate_raidwarrior_k_01blue.blp
Image / Texture
513
shoulder_plate_raidwarrior_k_01blue.blp
taurenhorns_01.blp
Image / Texture
513
taurenhorns_01.blp
taurenmale_hd_eyereflect.blp
Image / Texture
33
taurenmale_hd_eyereflect.blp
taurenmale_hd_jewelry_color_3592199.blp
Image / Texture
129
taurenmale_hd_jewelry_color_3592199.blp
taurenmaleskin00_00_extra_hd.blp
Image / Texture
513
taurenmaleskin00_00_extra_hd.blp

Done, you have imported the file taurenmaleskin00_00_extra_hd.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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