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Model validation: WarGolem

GolemStatue.mdx

0 errors 1 severe 13 warnings 60 unused
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 79933); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (13)
  • 7 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • Number of sequence extents (0) does not match the number of sequences (13)
  • 1 Bone 0 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "R_tmb_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "L_tmb_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "base_head_bind_jnt"
    • There are no vertices attached to this bone
  • 2 Bone 4 - "R_skirt_01_bind_jnt"
    • 2 Rotation
      • Track 4 at frame 633 has roughly the same value as tracks 3 and 5
      • Track 183 at frame 81566 has roughly the same value as tracks 182 and 184
  • 3 Bone 8 - "bone_chest"
    • 1 Translation
      • Track 79 at frame 9600 has roughly the same value as tracks 78 and 80
    • 2 Rotation
      • Track 26 at frame 4400 has roughly the same value as tracks 25 and 27
      • Track 41 at frame 7133 has roughly the same value as tracks 40 and 42
  • 1 Bone 11 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 5933 has roughly the same value as tracks 46 and 48
  • 3 Bone 12 - "R_hand_bind_jnt"
    • 3 Rotation
      • Track 5 at frame 733 has roughly the same value as tracks 4 and 6
      • Track 64 at frame 6367 has roughly the same value as tracks 63 and 65
      • Track 326 at frame 81666 has roughly the same value as tracks 325 and 327
  • 2 Bone 22 - "R_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 54 at frame 9967 has roughly the same value as tracks 53 and 55
      • Track 128 at frame 18500 has roughly the same value as tracks 127 and 129
  • 2 Bone 23 - "R_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 9967 has roughly the same value as tracks 37 and 39
      • Track 117 at frame 18500 has roughly the same value as tracks 116 and 118
  • 4 Bone 25 - "R_hand_twist_bind_jnt"
    • 1 Translation
      • Track 41 at frame 4000 has roughly the same value as tracks 40 and 42
    • 3 Rotation
      • Track 5 at frame 733 has roughly the same value as tracks 4 and 6
      • Track 64 at frame 6367 has roughly the same value as tracks 63 and 65
      • Track 268 at frame 81666 has roughly the same value as tracks 267 and 269
  • 1 Bone 30 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 162 at frame 9800 has roughly the same value as tracks 161 and 163
  • 2 Bone 31 - "L_hand_bind_jnt"
    • 1 Translation
      • Track 16 at frame 8000 has exactly the same value as tracks 15 and 17
    • 1 Rotation
      • Track 152 at frame 14967 has roughly the same value as tracks 151 and 153
  • 2 Bone 32 - "L_mid_finger_01_bind_jnt"
    • 2 Rotation
      • Track 14 at frame 2767 has roughly the same value as tracks 13 and 15
      • Track 72 at frame 9967 has roughly the same value as tracks 71 and 73
  • 1 Bone 33 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 14 at frame 2767 has roughly the same value as tracks 13 and 15
  • 1 Bone 34 - "L_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 14 at frame 2767 has roughly the same value as tracks 13 and 15
  • 1 Bone 35 - "L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 4300 has roughly the same value as tracks 23 and 25
  • 1 Bone 36 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 4300 has roughly the same value as tracks 23 and 25
  • 1 Bone 37 - "L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 4300 has roughly the same value as tracks 23 and 25
  • 2 Bone 42 - "L_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 1067 has roughly the same value as tracks 4 and 6
      • Track 131 at frame 82000 has roughly the same value as tracks 130 and 132
  • 1 Bone 44 - "L_hand_twist_bind_jnt"
    • 1 Rotation
      • Track 134 at frame 14967 has roughly the same value as tracks 133 and 135
  • 1 Bone 45 - "L_pauldron_bind_jnt"
    • 1 Rotation
      • Track 325 at frame 17900 has roughly the same value as tracks 324 and 326
  • 3 Bone 49 - "spine_02_twist_bind_jnt"
    • 1 Translation
      • Track 79 at frame 9600 has roughly the same value as tracks 78 and 80
    • 2 Rotation
      • Track 26 at frame 4400 has roughly the same value as tracks 25 and 27
      • Track 41 at frame 7133 has roughly the same value as tracks 40 and 42
  • 1 Bone 52 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 43 at frame 5200 has roughly the same value as tracks 42 and 44
  • 24 Bone 56 - "L_leg_01_bind_jnt"
    • 24 Rotation
      • Track 27 at frame 3200 has roughly the same value as tracks 26 and 28
      • Track 394 at frame 19133 has exactly the same value as tracks 393 and 395
      • Track 395 at frame 19167 has exactly the same value as tracks 394 and 396
      • Track 396 at frame 19200 has exactly the same value as tracks 395 and 397
      • Track 397 at frame 19233 has exactly the same value as tracks 396 and 398
      • Track 398 at frame 19267 has exactly the same value as tracks 397 and 399
      • Track 399 at frame 19300 has exactly the same value as tracks 398 and 400
      • Track 400 at frame 19333 has exactly the same value as tracks 399 and 401
      • Track 401 at frame 19367 has exactly the same value as tracks 400 and 402
      • Track 402 at frame 19400 has exactly the same value as tracks 401 and 403
      • Track 403 at frame 19433 has exactly the same value as tracks 402 and 404
      • Track 404 at frame 19467 has exactly the same value as tracks 403 and 405
      • Track 405 at frame 19500 has exactly the same value as tracks 404 and 406
      • Track 406 at frame 19533 has exactly the same value as tracks 405 and 407
      • Track 407 at frame 19567 has exactly the same value as tracks 406 and 408
      • Track 408 at frame 19600 has exactly the same value as tracks 407 and 409
      • Track 409 at frame 19633 has exactly the same value as tracks 408 and 410
      • Track 410 at frame 19667 has exactly the same value as tracks 409 and 411
      • Track 411 at frame 19700 has exactly the same value as tracks 410 and 412
      • Track 412 at frame 19733 has exactly the same value as tracks 411 and 413
      • Track 413 at frame 19767 has exactly the same value as tracks 412 and 414
      • Track 414 at frame 19800 has exactly the same value as tracks 413 and 415
      • Track 415 at frame 19833 has exactly the same value as tracks 414 and 416
      • Track 416 at frame 19867 has exactly the same value as tracks 415 and 417
  • 1 CollisionShape 4 - "B_KGS_Root"
    • 1 Rotation
      • Track 313 at frame 19233 has roughly the same value as tracks 312 and 314
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