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Model validation: Warden Dryad

1.mdx

0 errors 0 severe 50 warnings 174 unused
  • 9 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 3 Bone 72 - "M_loincloth_accessory_01_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 3 at frame 700 has roughly the same value as tracks 2 and 4
      • Track 8 at frame 1700 has roughly the same value as tracks 7 and 9
      • Track 200 at frame 15167 has roughly the same value as tracks 199 and 201
  • 1 1 Bone 73 - "M_loincloth_accessory_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 137 at frame 8667 has roughly the same value as tracks 136 and 138
  • 1 Bone 74 - "M_loincloth_accessory_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 3 Bone 75 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 2 at frame 400 has roughly the same value as tracks 1 and 3
      • Track 7 at frame 1400 has roughly the same value as tracks 6 and 8
      • Track 175 at frame 14134 has roughly the same value as tracks 174 and 176
  • 1 Bone 76 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 77 - "M_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 485 at frame 144000 has roughly the same value as tracks 484 and 486
      • Track 499 at frame 149034 has roughly the same value as tracks 498 and 500
  • 1 Bone 78 - "M_loincloth_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 83 - "necklace_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 33 at frame 4267 has roughly the same value as tracks 32 and 34
  • 1 Bone 97 - "L_earring_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "L_earring_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 100 - "R_earring_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "R_earring_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "R_pauldron_fur_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "weapon_tassel_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "weapon_tassel_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "weapon_tassel_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "weapon_tassel_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 139 - "weapon_tassel_B_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 355 at frame 18500 has roughly the same value as tracks 354 and 356
  • 1 Bone 140 - "weapon_tassel_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 141 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 143 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Sequence 12 - "Cinematic Headnod One"
    • Sequence "Cinematic Headnod One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 14 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 0 - "bone_turret"
    • 1 Translation
      • Track 628 at frame 60534 has roughly the same value as tracks 627 and 629
  • 1 Bone 1 - "mount_bone_chest"
    • 1 Rotation
      • Track 329 at frame 148667 has roughly the same value as tracks 328 and 330
  • 1 Bone 2 - "spine_03_bind_jnt"
    • 1 Rotation
      • Track 471 at frame 148701 has roughly the same value as tracks 470 and 472
  • 1 Bone 5 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 450 at frame 18900 has roughly the same value as tracks 449 and 451
  • 1 Bone 6 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 8 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 588 at frame 105433 has roughly the same value as tracks 587 and 589
  • 3 Bone 9 - "L_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 144 at frame 7867 has roughly the same value as tracks 143 and 145
      • Track 466 at frame 144033 has roughly the same value as tracks 465 and 467
      • Track 562 at frame 152134 has roughly the same value as tracks 561 and 563
  • 3 Bone 10 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 26 at frame 3634 has roughly the same value as tracks 25 and 27
      • Track 315 at frame 21166 has roughly the same value as tracks 314 and 316
      • Track 388 at frame 144333 has roughly the same value as tracks 387 and 389
  • 3 Bone 11 - "L_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 26 at frame 3634 has roughly the same value as tracks 25 and 27
      • Track 315 at frame 21166 has roughly the same value as tracks 314 and 316
      • Track 388 at frame 144333 has roughly the same value as tracks 387 and 389
  • 2 Bone 25 - "L_pnk_finger_01_bind_jnt"
    • 2 Translation
      • Track 13 at frame 16333 has exactly the same value as tracks 12 and 14
      • Track 59 at frame 20199 has exactly the same value as tracks 58 and 60
  • 1 Bone 26 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 157 at frame 95800 has roughly the same value as tracks 156 and 158
  • 2 Bone 28 - "R_shoulder_bind_jnt"
    • 2 Rotation
      • Track 90 at frame 5734 has roughly the same value as tracks 89 and 91
      • Track 428 at frame 144700 has roughly the same value as tracks 427 and 429
  • 2 Bone 30 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 464 at frame 144200 has roughly the same value as tracks 463 and 465
      • Track 502 at frame 147400 has roughly the same value as tracks 501 and 503
  • 6 Bone 31 - "R_lwr_arm_twist_01_bind_jnt"
    • 6 Rotation
      • Track 36 at frame 4467 has roughly the same value as tracks 35 and 37
      • Track 63 at frame 6834 has roughly the same value as tracks 62 and 64
      • Track 75 at frame 7334 has roughly the same value as tracks 74 and 76
      • Track 97 at frame 8567 has roughly the same value as tracks 96 and 98
      • Track 338 at frame 144300 has roughly the same value as tracks 337 and 339
      • Track 346 at frame 146134 has roughly the same value as tracks 345 and 347
  • 6 Bone 32 - "R_lwr_arm_twist_02_bind_jnt"
    • 6 Rotation
      • Track 36 at frame 4467 has roughly the same value as tracks 35 and 37
      • Track 63 at frame 6834 has roughly the same value as tracks 62 and 64
      • Track 75 at frame 7334 has roughly the same value as tracks 74 and 76
      • Track 97 at frame 8567 has roughly the same value as tracks 96 and 98
      • Track 338 at frame 144300 has roughly the same value as tracks 337 and 339
      • Track 346 at frame 146134 has roughly the same value as tracks 345 and 347
  • 4 Bone 34 - "R_tmb_01_bind_jnt"
    • 4 Rotation
      • Track 12 at frame 4000 has roughly the same value as tracks 11 and 13
      • Track 21 at frame 4600 has roughly the same value as tracks 20 and 22
      • Track 26 at frame 6801 has roughly the same value as tracks 25 and 27
      • Track 254 at frame 150334 has roughly the same value as tracks 253 and 255
  • 1 Bone 35 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 198 at frame 150334 has roughly the same value as tracks 197 and 199
  • 1 Bone 36 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 220 at frame 150334 has roughly the same value as tracks 219 and 221
  • 1 Bone 41 - "R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 43 at frame 4500 has roughly the same value as tracks 42 and 44
  • 1 Bone 45 - "R_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 317 at frame 150534 has roughly the same value as tracks 316 and 318
  • 2 Bone 48 - "R_pnk_finger_03_bind_jnt"
    • 2 Rotation
      • Track 244 at frame 144767 has roughly the same value as tracks 243 and 245
      • Track 253 at frame 145300 has roughly the same value as tracks 252 and 254
  • 1 Bone 50 - "L_foreleg_01_bind_jnt"
    • 1 Rotation
      • Track 246 at frame 14867 has roughly the same value as tracks 245 and 247
  • 1 Bone 51 - "L_foreleg_02_bind_jnt"
    • 1 Rotation
      • Track 288 at frame 16200 has roughly the same value as tracks 287 and 289
  • 1 Bone 52 - "L_foreleg_03_bind_jnt"
    • 1 Rotation
      • Track 444 at frame 148901 has roughly the same value as tracks 443 and 445
  • 2 Bone 53 - "L_foreleg_04_bind_jnt"
    • 2 Rotation
      • Track 37 at frame 3967 has roughly the same value as tracks 36 and 38
      • Track 193 at frame 12567 has roughly the same value as tracks 192 and 194
  • 2 Bone 57 - "R_foreleg_02_bind_jnt"
    • 2 Rotation
      • Track 256 at frame 14867 has roughly the same value as tracks 255 and 257
      • Track 511 at frame 149734 has roughly the same value as tracks 510 and 512
  • 3 Bone 58 - "R_foreleg_03_bind_jnt"
    • 3 Rotation
      • Track 134 at frame 10434 has roughly the same value as tracks 133 and 135
      • Track 378 at frame 143733 has roughly the same value as tracks 377 and 379
      • Track 449 at frame 150467 has roughly the same value as tracks 448 and 450
  • 1 Bone 59 - "R_foreleg_04_bind_jnt"
    • 1 Rotation
      • Track 420 at frame 145200 has roughly the same value as tracks 419 and 421
  • 1 Bone 61 - "pelvis_bind_jnt"
    • 1 Translation
      • Track 650 at frame 60534 has roughly the same value as tracks 649 and 651
  • 1 Bone 63 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 120 at frame 10301 has roughly the same value as tracks 119 and 121
  • 2 Bone 64 - "L_leg_03_bind_jnt"
    • 2 Rotation
      • Track 121 at frame 10301 has roughly the same value as tracks 120 and 122
      • Track 133 at frame 11267 has roughly the same value as tracks 132 and 134
  • 1 Bone 65 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 344 at frame 146934 has roughly the same value as tracks 343 and 345
  • 2 Bone 68 - "R_leg_02_bind_jnt"
    • 2 Rotation
      • Track 33 at frame 3334 has roughly the same value as tracks 32 and 34
      • Track 92 at frame 7301 has roughly the same value as tracks 91 and 93
  • 1 Bone 69 - "R_leg_03_bind_jnt"
    • 1 Rotation
      • Track 32 at frame 3334 has roughly the same value as tracks 31 and 33
  • 1 Bone 71 - "bone_leg_right"
    • 1 Rotation
      • Track 36 at frame 18567 has roughly the same value as tracks 35 and 37
  • 1 Bone 115 - "tongue_01_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 117 - "lwr_teeth_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 118 - "L_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 119 - "L_lwr_lip_01_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 120 - "L_lwr_lip_02_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 121 - "M_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 122 - "R_lwr_lip_02_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 123 - "R_lwr_lip_01_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 124 - "R_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 9101 has roughly the same value as tracks 19 and 21
  • 1 Bone 128 - "hair_03_bind_jnt"
    • 1 Rotation
      • Track 229 at frame 13500 has roughly the same value as tracks 228 and 230
  • 1 Bone 129 - "hair_04_bind_jnt"
    • 1 Rotation
      • Track 137 at frame 7634 has roughly the same value as tracks 136 and 138
  • 1 Attachment 4 - "SPNxNBDR"
    • 1 Rotation
      • Track 461 at frame 92266 has roughly the same value as tracks 460 and 462
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Translation
      • Track 797 at frame 105433 has roughly the same value as tracks 796 and 798
  • 2 CollisionShape 3 - "B_KGS_Arm_R"
    • 2 Rotation
      • Track 407 at frame 18967 has roughly the same value as tracks 406 and 408
      • Track 513 at frame 92233 has roughly the same value as tracks 512 and 514
  • 1 CollisionShape 4 - "B_KGS_Root"
    • 1 Translation
      • Track 650 at frame 60534 has roughly the same value as tracks 649 and 651
  • 2 CollisionShape 5 - "B_KGS_Tail"
    • 1 Translation
      • Track 93 at frame 3367 has roughly the same value as tracks 92 and 94
    • 1 Rotation
      • Track 509 at frame 143667 has roughly the same value as tracks 508 and 510
  • 46 CollisionShape 7 - "B_KGS_Weapon"
    • 1 Translation
      • Track 519 at frame 18500 has roughly the same value as tracks 518 and 520
    • 45 Rotation
      • Track 69 at frame 4700 has roughly the same value as tracks 68 and 70
      • Track 87 at frame 5300 has roughly the same value as tracks 86 and 88
      • Track 88 at frame 5334 has roughly the same value as tracks 87 and 89
      • Track 89 at frame 5367 has roughly the same value as tracks 88 and 90
      • Track 90 at frame 5400 has roughly the same value as tracks 89 and 91
      • Track 346 at frame 18500 has roughly the same value as tracks 345 and 347
      • Track 347 at frame 18533 has exactly the same value as tracks 346 and 348
      • Track 348 at frame 18567 has exactly the same value as tracks 347 and 349
      • Track 349 at frame 18600 has exactly the same value as tracks 348 and 350
      • Track 350 at frame 18633 has exactly the same value as tracks 349 and 351
      • Track 351 at frame 18667 has exactly the same value as tracks 350 and 352
      • Track 352 at frame 18700 has exactly the same value as tracks 351 and 353
      • Track 353 at frame 18733 has exactly the same value as tracks 352 and 354
      • Track 354 at frame 18767 has exactly the same value as tracks 353 and 355
      • Track 355 at frame 18800 has exactly the same value as tracks 354 and 356
      • Track 356 at frame 18833 has exactly the same value as tracks 355 and 357
      • Track 357 at frame 18867 has exactly the same value as tracks 356 and 358
      • Track 358 at frame 18900 has exactly the same value as tracks 357 and 359
      • Track 359 at frame 18933 has exactly the same value as tracks 358 and 360
      • Track 360 at frame 18967 has exactly the same value as tracks 359 and 361
      • Track 361 at frame 19000 has exactly the same value as tracks 360 and 362
      • Track 362 at frame 19033 has exactly the same value as tracks 361 and 363
      • Track 363 at frame 19067 has exactly the same value as tracks 362 and 364
      • Track 364 at frame 19100 has exactly the same value as tracks 363 and 365
      • Track 365 at frame 19133 has exactly the same value as tracks 364 and 366
      • Track 366 at frame 19167 has exactly the same value as tracks 365 and 367
      • Track 367 at frame 19200 has exactly the same value as tracks 366 and 368
      • Track 368 at frame 19233 has exactly the same value as tracks 367 and 369
      • Track 369 at frame 19267 has exactly the same value as tracks 368 and 370
      • Track 370 at frame 19300 has exactly the same value as tracks 369 and 371
      • Track 371 at frame 19333 has exactly the same value as tracks 370 and 372
      • Track 372 at frame 19367 has exactly the same value as tracks 371 and 373
      • Track 373 at frame 19400 has exactly the same value as tracks 372 and 374
      • Track 374 at frame 19433 has exactly the same value as tracks 373 and 375
      • Track 375 at frame 19467 has exactly the same value as tracks 374 and 376
      • Track 376 at frame 19500 has exactly the same value as tracks 375 and 377
      • Track 377 at frame 19533 has exactly the same value as tracks 376 and 378
      • Track 378 at frame 19567 has exactly the same value as tracks 377 and 379
      • Track 379 at frame 19600 has exactly the same value as tracks 378 and 380
      • Track 380 at frame 19633 has exactly the same value as tracks 379 and 381
      • Track 381 at frame 19667 has exactly the same value as tracks 380 and 382
      • Track 382 at frame 19700 has exactly the same value as tracks 381 and 383
      • Track 383 at frame 19733 has exactly the same value as tracks 382 and 384
      • Track 384 at frame 19767 has exactly the same value as tracks 383 and 385
      • Track 385 at frame 19800 has exactly the same value as tracks 384 and 386
  • unused Texture 0 - "NightElf_Dryad_Main_Diffuse.tif"
  • unused Texture 1 - "NightElf_Dryad_Main_Normal.tif"
  • unused Texture 2 - "NightElf_Dryad_Main_ORM.tif"
  • unused Texture 3 - "NightElf_Dryad_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "NightElf_Dryad_Hair_Diffuse.tif"
  • unused Texture 7 - "NightElf_Dryad_Hair_Normal.tif"
  • unused Texture 8 - "NightElf_Dryad_Hair_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "NightElf_Dryad_Weapon_Diffuse.tif"
  • unused Texture 11 - "NightElf_Dryad_Weapon_Normal.tif"
  • unused Texture 12 - "NightElf_Dryad_Weapon_ORM.tif"
  • unused Texture 13 - "NightElf_Dryad_Corpse_Diffuse.tif"
  • unused Texture 14 - "NightElf_Dryad_Corpse_Normal.tif"
  • unused Texture 15 - "NightElf_Dryad_Corpse_ORM.tif"
  • unused Texture 16 - "NightElf_Maiev_Main_Diffuse.tif"
  • unused Texture 17 - "NightElf_Maiev_Main_Normal.tif"
  • unused Texture 18 - "NightElf_Maiev_Main_ORM.tif"
  • unused Texture 19 - "NightElf_Maiev_Main_Emissive.tif"
  • unused Texture 20 - "NightElf_HeroWarden_Main_Diffuse.tif"
  • unused Texture 21 - "NightElf_HeroWarden_Main_Normal.tif"
  • unused Texture 22 - "NightElf_HeroWarden_Main_ORM.tif"
  • unused Texture 23 - "NightElf_HeroWarden_Main_Emissive.tif"
  • unused Texture 24 - "Human_HighElfDragonhawkRider_Hawk_V1_Diffuse.tif"
  • unused Texture 25 - "Human_HighElfDragonhawkRider_Hawk_V1_Normal.tif"
  • unused Texture 26 - "Human_HighElfDragonhawkRider_Hawk_V1_ORM.tif"
  • unused Texture 27 - "Human_HighElfDragonhawkRider_Hawk_V1_Emissive.tif"
  • unused Texture 28 - "Human_Archmage_Horse_Diffuse.tif"
  • unused Texture 29 - "Human_Archmage_Horse_Normal.tif"
  • unused Texture 30 - "Human_Archmage_Horse_ORM.tif"
  • unused Texture 31 - "Human_Archmage_Horse_Emissive.tif"
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