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Model validation: Warcraft_3_bus

bus.mdx

0 errors 1 severe 0 warnings 29 unused
  • 1 Geoset 23
    • Alpha is 1.000 at end of "decay" (frame 30000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 8
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 9
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 10
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 11
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 12
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 13
    • 2 Alpha
      • Track 12 at frame 9841 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 10000 has exactly the same value as tracks 12 and 14
  • 1 GeosetAnimation 14
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 15
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 16
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 17
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 18
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 19
    • 2 Alpha
      • Track 12 at frame 9841 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 10000 has exactly the same value as tracks 12 and 14
  • 1 GeosetAnimation 20
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 21
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 22
    • 1 Alpha
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 23
    • 1 Alpha
      • Track 9 at frame 10000 has exactly the same value as tracks 8 and 10
  • 1 Bone 1 - "bone_tire02"
    • 1 Rotation
      • Track 5 at frame 10000 has exactly the same value as tracks 4 and 6
  • 1 Helper 3
    • 1 Rotation
      • Track 5 at frame 10000 has exactly the same value as tracks 4 and 6
  • unused Material 3
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