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Triggers
Undead Kingdom v1.2.0.w3x
Variables
Bodky
Varimathras
Illidan
Mannoroth
Maghteridon
Anubarak
Saphiron
KelThuzad
Sylvanas
Balnazzar
Detheroc
MalGanis
Dalvengyr
SET
Sets
Amulet of Vitality
Helmet of Life steal
Finger of Invulnerable
Mask of Intellect
Energy Bracer
Big Claws of Attack
TWIN BLADES OF AZZIROTH
Legendary Weapon
Neck of Heroicism
Illlidan Video
music
Hero deaths
Team1 Death
Initialization
Melee Initialization
icooooooooooon
Die
End
Odcitavanie
odcitavanie b
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Varimathras
Events
Player - Player 1 (Red) types a chat message containing .varimathras (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Varimathras <gen>)
Illidan
Events
Player - Player 1 (Red) types a chat message containing .illidan (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Illidan <gen>)
Mannoroth
Events
Player - Player 1 (Red) types a chat message containing .mannoroth (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Mannoroth <gen>)
Maghteridon
Events
Player - Player 1 (Red) types a chat message containing .magtheridon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Maghteridon <gen>)
Anubarak
Events
Player - Player 1 (Red) types a chat message containing .anubarak (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of AnubArak <gen>)
Saphiron
Events
Player - Player 1 (Red) types a chat message containing .saphiron (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Saphiron <gen>)
KelThuzad
Events
Player - Player 1 (Red) types a chat message containing .kelthuzad (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of KelThuzad <gen>)
Sylvanas
Events
Player - Player 1 (Red) types a chat message containing .sylvanas (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Sylvanas <gen>)
Balnazzar
Events
Player - Player 1 (Red) types a chat message containing .balnazzar (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Balnazzar <gen>)
Detheroc
Events
Player - Player 1 (Red) types a chat message containing .detheroc (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Detheroc <gen>)
MalGanis
Events
Player - Player 1 (Red) types a chat message containing .malganis (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of MalGanis <gen>)
Dalvengyr
Events
Player - Player 1 (Red) types a chat message containing .dalvengyr (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Dalvengyr <gen>)
SET
Events
Player - Player 1 (Red) types a chat message containing .set (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of cREATING_SET_REGION <gen>)
Amulet of Vitality
Events
Unit - A unit enters cREATING_SET_REGION <gen>
Conditions
((Entering unit) has an item of type Periapt of Vitality) Equal to True
((Entering unit) has an item of type Khadgar's Gem of Health) Equal to True
((Entering unit) has an item of type Khadgar's Gem of Health) Equal to True
Actions
Item - Remove (Item carried by (Entering unit) of type Periapt of Vitality)
Item - Remove (Item carried by (Entering unit) of type Khadgar's Gem of Health)
Item - Remove (Item carried by (Entering unit) of type Khadgar's Gem of Health)
Hero - Create |c00FEBA0EAmulet of vitality|r and give it to (Entering unit)
Helmet of Life steal
Events
Unit - A unit enters cREATING_SET_REGION <gen>
Conditions
((Entering unit) has an item of type Talisman of Evasion) Equal to True
((Entering unit) has an item of type Mask of Death) Equal to True
((Entering unit) has an item of type Mask of Death) Equal to True
Actions
Item - Remove (Item carried by (Entering unit) of type Mask of Death)
Item - Remove (Item carried by (Entering unit) of type Mask of Death)
Item - Remove (Item carried by (Entering unit) of type Talisman of Evasion)
Hero - Create |c00FEBA0EHelmet of life steal|r and give it to (Entering unit)
Finger of Invulnerable
Events
Unit - A unit enters cREATING_SET_REGION <gen>
Conditions
((Entering unit) has an item of type Ring of Protection +5) Equal to True
((Entering unit) has an item of type Ring of Protection +4) Equal to True
((Entering unit) has an item of type |cffff8c00Protector) Equal to True
Actions
Item - Remove (Item carried by (Entering unit) of type Ring of Protection +5)
Item - Remove (Item carried by (Entering unit) of type Ring of Protection +4)
Item - Remove (Item carried by (Entering unit) of type |cffff8c00Protector)
Hero - Create |c00FEBA0EFinger of invulnerable|r and give it to (Entering unit)
Mask of Intellect
Events
Unit - A unit enters cREATING_SET_REGION <gen>
Conditions
((Entering unit) has an item of type Robe of the Magi +6) Equal to True
((Entering unit) has an item of type Sobi Mask) Equal to True
((Entering unit) has an item of type Pedant of Brilliance aura) Equal to True
Actions
Item - Remove (Item carried by (Entering unit) of type Robe of the Magi +6)
Item - Remove (Item carried by (Entering unit) of type Sobi Mask)
Item - Remove (Item carried by (Entering unit) of type Pedant of Brilliance aura)
Hero - Create |c00FEBA0EMask of Intellect|r and give it to (Entering unit)
Energy Bracer
Events
Unit - A unit enters cREATING_SET_REGION <gen>
Conditions
((Entering unit) has an item of type Pendant of Energy) Equal to True
((Entering unit) has an item of type Pendant of Mana) Equal to True
((Entering unit) has an item of type Mindstaff) Equal to True
Actions
Item - Remove (Item carried by (Entering unit) of type Pendant of Energy)
Item - Remove (Item carried by (Entering unit) of type Pendant of Mana)
Item - Remove (Item carried by (Entering unit) of type Mindstaff)
Hero - Create |c00FEBA0EEnergy Bracer|r and give it to (Entering unit)
Big Claws of Attack
Events
Unit - A unit enters cREATING_SET_REGION <gen>
Conditions
((Entering unit) has an item of type Claws of Attack +15) Equal to True
((Entering unit) has an item of type Claws of Attack +12) Equal to True
((Entering unit) has an item of type Claws of Attack +9) Equal to True
Actions
Item - Remove (Item carried by (Entering unit) of type Claws of Attack +15)
Item - Remove (Item carried by (Entering unit) of type Claws of Attack +12)
Item - Remove (Item carried by (Entering unit) of type Claws of Attack +9)
Hero - Create |c00FEBA0EBig Claw Of Attack|r and give it to (Entering unit)
TWIN BLADES OF AZZIROTH
Events
Unit - A unit enters cREATING_SET_REGION <gen>
Conditions
((Entering unit) has an item of type |c00F9DD6CBlade of Azziroth (Off Hand)|r) Equal to True
((Entering unit) has an item of type |c00F9DD6CBlade of Azziroth (Main Hand)|r) Equal to True
Actions
Item - Remove (Item carried by (Entering unit) of type |c00F9DD6CBlade of Azziroth (Off Hand)|r)
Item - Remove (Item carried by (Entering unit) of type |c00F9DD6CBlade of Azziroth (Main Hand)|r)
Hero - Create |c00FEBA0ESET: TWIN BLADES OF AZZIROTH|r and give it to (Entering unit)
Legendary Weapon
Events
Unit - A unit enters cREATING_SET_REGION <gen>
Conditions
((Entering unit) has an item of type |cffff8c00Naxx´s killer) Equal to True
((Entering unit) has an item of type Killmaim) Equal to True
((Entering unit) has an item of type Serathil) Equal to True
Actions
Item - Remove (Item carried by (Entering unit) of type Killmaim)
Item - Remove (Item carried by (Entering unit) of type |cffff8c00Naxx´s killer)
Item - Remove (Item carried by (Entering unit) of type Serathil)
Hero - Create |c00FEBA0ELegendary Weapon|r and give it to (Entering unit)
Neck of Heroicism
Events
Unit - A unit enters cREATING_SET_REGION <gen>
Conditions
((Entering unit) has an item of type Ring of the Archmagi (version 3)) Equal to True
((Entering unit) has an item of type Ring of the Archmagi (version 4)) Equal to True
((Entering unit) has an item of type |cffff8c00Statter) Equal to True
Actions
Item - Remove (Item carried by (Entering unit) of type Ring of the Archmagi (version 3))
Item - Remove (Item carried by (Entering unit) of type Ring of the Archmagi (version 4))
Item - Remove (Item carried by (Entering unit) of type |cffff8c00Statter)
Hero - Create |c00FEBA0ENeck of Heroicism|r and give it to (Entering unit)
music
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Sound - Play audio_To_black_temple__WE_map_u <gen>
Trigger - Turn off (This trigger)
Team1 Death
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 2 seconds
Hero - Instantly revive (Dying unit) at (Center of Region_000 <gen>) , Show revival graphics
Unit - Set mana of (Triggering unit) to 100 %
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Trigger - Turn off Odcitavanie <gen>
Player - Set Player 1 (Red) . Current lumber to 120
Wait 2 seconds
Player - Set Player 1 (Red) . Food used to 0
Die
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
Actions
Player - Add 1 to Player 1 (Red) . Food used
Odcitavanie
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Player - Add (0 - 1) to Player 1 (Red) . Current lumber
odcitavanie b
Events
Unit - Demon Hunter 0489 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 120.01 seconds the text: Congratulate:Illidan was finally defeated.Edited by JuloF26Technical info to [email protected] 2 minutes
Trigger - Turn on Odcitavanie <gen>
Wait 120.01 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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