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Triggers
(12)Warcraft 4 Russian v.1.0.w3x
Variables
Initialization
Begin
After 20 seconds
Future Titan Limit
Demon Titan Limit
Drow Titan Limit
Dwarf Titan Limit
Orc Titan Limit
Skeleton Titan Limit
About This Map
Abilities
Get Blood
Centaur Attack
Jump And Bash
Hurricane Attack
Ice Cloud
Nuclear Bomb
Rune Shield
Skeleton Rage
Sea Giant Attack
Spirit World
Earth Clap
Special Effects
Medic Attack
Fire Cannon Attack
Partizan Down Kill
Terror Cry
Storm Bolt
Watch Tower Death
Choose A Race
Future
Demons
Dwarfs
Dark Elf
Orc
Skeleton
Name
Type
is_array
initial_value
timer
timer
Yes
Begin
Events
Map initialization
Conditions
Actions
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Use melee time of day (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Game - Display to (All players) for 10.00 seconds the text: На выбор расы отведено 60 секунд.
Camera - Pan camera for Player 1 (Red) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 7 (Green) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 10 (Light Blue) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 11 (Dark Green) to (Center of Camera_Start <gen>) over 0.01 seconds
Camera - Pan camera for Player 12 (Brown) to (Center of Camera_Start <gen>) over 0.01 seconds
Default melee game initialization for all players
After 20 seconds
Events
Time - Elapsed game time is 60.00 seconds
Conditions
Actions
Melee Game - Enforce victory/defeat conditions (for all players)
Future Titan Limit
Events
Map initialization
Conditions
Actions
Player - Limit training of Король мутантов to 1 for Player 1 (Red)
Player - Limit training of Король мутантов to 1 for Player 2 (Blue)
Player - Limit training of Король мутантов to 1 for Player 3 (Teal)
Player - Limit training of Король мутантов to 1 for Player 4 (Purple)
Player - Limit training of Король мутантов to 1 for Player 5 (Yellow)
Player - Limit training of Король мутантов to 1 for Player 6 (Orange)
Player - Limit training of Король мутантов to 1 for Player 7 (Green)
Player - Limit training of Король мутантов to 1 for Player 8 (Pink)
Player - Limit training of Король мутантов to 1 for Player 9 (Gray)
Player - Limit training of Король мутантов to 1 for Player 10 (Light Blue)
Player - Limit training of Король мутантов to 1 for Player 11 (Dark Green)
Player - Limit training of Король мутантов to 1 for Player 12 (Brown)
Demon Titan Limit
Events
Map initialization
Conditions
Actions
Player - Limit training of Кил-Джеден to 1 for Player 1 (Red)
Player - Limit training of Кил-Джеден to 1 for Player 2 (Blue)
Player - Limit training of Кил-Джеден to 1 for Player 3 (Teal)
Player - Limit training of Кил-Джеден to 1 for Player 4 (Purple)
Player - Limit training of Кил-Джеден to 1 for Player 5 (Yellow)
Player - Limit training of Кил-Джеден to 1 for Player 6 (Orange)
Player - Limit training of Кил-Джеден to 1 for Player 7 (Green)
Player - Limit training of Кил-Джеден to 1 for Player 8 (Pink)
Player - Limit training of Кил-Джеден to 1 for Player 9 (Gray)
Player - Limit training of Кил-Джеден to 1 for Player 10 (Light Blue)
Player - Limit training of Кил-Джеден to 1 for Player 11 (Dark Green)
Player - Limit training of Кил-Джеден to 1 for Player 12 (Brown)
Drow Titan Limit
Events
Map initialization
Conditions
Actions
Player - Limit training of Теневой дракон to 1 for Player 1 (Red)
Player - Limit training of Теневой дракон to 1 for Player 2 (Blue)
Player - Limit training of Теневой дракон to 1 for Player 3 (Teal)
Player - Limit training of Теневой дракон to 1 for Player 4 (Purple)
Player - Limit training of Теневой дракон to 1 for Player 5 (Yellow)
Player - Limit training of Теневой дракон to 1 for Player 6 (Orange)
Player - Limit training of Теневой дракон to 1 for Player 7 (Green)
Player - Limit training of Теневой дракон to 1 for Player 8 (Pink)
Player - Limit training of Теневой дракон to 1 for Player 9 (Gray)
Player - Limit training of Теневой дракон to 1 for Player 10 (Light Blue)
Player - Limit training of Теневой дракон to 1 for Player 11 (Dark Green)
Player - Limit training of Теневой дракон to 1 for Player 12 (Brown)
Dwarf Titan Limit
Events
Map initialization
Conditions
Actions
Player - Limit training of Громовержец to 1 for Player 1 (Red)
Player - Limit training of Громовержец to 1 for Player 2 (Blue)
Player - Limit training of Громовержец to 1 for Player 3 (Teal)
Player - Limit training of Громовержец to 1 for Player 4 (Purple)
Player - Limit training of Громовержец to 1 for Player 5 (Yellow)
Player - Limit training of Громовержец to 1 for Player 6 (Orange)
Player - Limit training of Громовержец to 1 for Player 7 (Green)
Player - Limit training of Громовержец to 1 for Player 8 (Pink)
Player - Limit training of Громовержец to 1 for Player 9 (Gray)
Player - Limit training of Громовержец to 1 for Player 10 (Light Blue)
Player - Limit training of Громовержец to 1 for Player 11 (Dark Green)
Player - Limit training of Громовержец to 1 for Player 12 (Brown)
Orc Titan Limit
Events
Map initialization
Conditions
Actions
Player - Limit training of Сущность древних богов to 1 for Player 1 (Red)
Player - Limit training of Сущность древних богов to 1 for Player 2 (Blue)
Player - Limit training of Сущность древних богов to 1 for Player 3 (Teal)
Player - Limit training of Сущность древних богов to 1 for Player 4 (Purple)
Player - Limit training of Сущность древних богов to 1 for Player 5 (Yellow)
Player - Limit training of Сущность древних богов to 1 for Player 6 (Orange)
Player - Limit training of Сущность древних богов to 1 for Player 7 (Green)
Player - Limit training of Сущность древних богов to 1 for Player 8 (Pink)
Player - Limit training of Сущность древних богов to 1 for Player 9 (Gray)
Player - Limit training of Сущность древних богов to 1 for Player 10 (Light Blue)
Player - Limit training of Сущность древних богов to 1 for Player 11 (Dark Green)
Player - Limit training of Сущность древних богов to 1 for Player 12 (Brown)
Skeleton Titan Limit
Events
Map initialization
Conditions
Actions
Player - Limit training of Сердце Подгорода to 1 for Player 1 (Red)
Player - Limit training of Сердце Подгорода to 1 for Player 2 (Blue)
Player - Limit training of Сердце Подгорода to 1 for Player 3 (Teal)
Player - Limit training of Сердце Подгорода to 1 for Player 4 (Purple)
Player - Limit training of Сердце Подгорода to 1 for Player 5 (Yellow)
Player - Limit training of Сердце Подгорода to 1 for Player 6 (Orange)
Player - Limit training of Сердце Подгорода to 1 for Player 7 (Green)
Player - Limit training of Сердце Подгорода to 1 for Player 8 (Pink)
Player - Limit training of Сердце Подгорода to 1 for Player 9 (Gray)
Player - Limit training of Сердце Подгорода to 1 for Player 10 (Light Blue)
Player - Limit training of Сердце Подгорода to 1 for Player 11 (Dark Green)
Player - Limit training of Сердце Подгорода to 1 for Player 12 (Brown)
About This Map
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Благодарности with the description За модели: hiveworkshop.com и XGM.ru|nЗа редактор и саму игру: Blizzard Entertaiment|nЗа отредактированные текстуры: создателей программ Adobe Photoshop и War3ImageExtractor|nЗа создание собственноручных моделей: War3ModelEditor и MDLVis|nА также спасибо тем, кто даёт объективные комментарии, а не тупо критикует всё подряд. , using icon path ReplaceableTextures\CommandButtons\BTNDivineIntervention.blp
Quest - Create a Optional quest titled Гости из будущего with the description Мировозрение: нейтральное|nРодная почва: металл|nПредставители: люди и мутанты|nВеликий Катаклизм разорвал временные пространства, благодаря чему различные эпохи соединились между собой. Прежде всего пострадало будущее. Но они знают древнюю легенду. По слухам, существует Кристалл Времени, способный восстановить временные пространства. Но многие расы хотят распоряжаться им по-своему. Не по собственному желанию будущее втянуто в войну, а лишь потому, чтобы вернуться в своё время, на тысячи лет вперёд. , using icon path war3mapImported\BTNMarine2.blp
Quest - Create a Optional quest titled Пылающий Легион with the description Мировозрение: хаотично-злое|nРодная почва: выжженная земля|nПредставители: демоны и орки Дренора|nВоплощение зла мира WarCraft. Эти ужасные создания пытаются захватить сам Кристалл Времени и управлять временным пространством! Если это случится, хаос и муки будут править на этой земле. Для своих хитрых целей демоны используют пленных орков Дренора и поют их кровью Маннороха, как когда-то делал Гром Задира. Кровь демонов затмевает их разум, делая внушаемыми. Бедные орки даже не понимают, что делают. Их неисчерпаемая сила даёт демонам невероятную мощь. , using icon path war3mapImported\BTNDemonWarlock.blp
Quest - Create a Optional quest titled Лига Теней with the description Мировозрение: законопослушно-злое|nРодная почва: подземелье|nПредставители: тёмные эльфы и тени|nКристалл Времени не затрагивал тёмных эльфов. Уже много веков они оспаривают подземные сокровища с гномами Подгорного народа. Однако союз тёмных эльфов и теней изменил их отношение к происходящему. Тени не жаждут власти над временем. Однако им нужен Кристалл Теней для того, чтобы запереть во временных дырах силы добра и заключить союз с мёртвыми. Тёмные эльфы смогут наконец-то избавиться от гномов таким образом. Вместе с тенями они добьются своего и начнут править миром. , using icon path war3mapImported\BTNKiller.blp
Quest - Create a Optional quest titled Подгорный народ with the description Мировозрение: хаотично-доброе|nРодная почва: снег|nПредставители: гномы и жители Севера|nУже много веков Подгорный народ претерпевает атаки сос стороны тёмных эльфов. Тени доставляют им ещё большие неприятности. Лига Теней значительно ослабила силы гномов. Однако жители Севера, терпевшие атаки нежити, заключили союз с гномами, чтобы легче было решить общие проблемы. Изобретательность гномов и их рунная сила, а также мощь и ярость Северного союза представляют собой костяк, способный покончить со злом, восстановить время и установить мир на земле. , using icon path ReplaceableTextures\CommandButtons\BTNHeroMountainKing.blp
Quest - Create a Optional quest titled Великая Орда with the description Мировозрение: нейтральное|nРодная почва: каменистая|nПредставители: орки, минотавры и кентавры|nПроисхождение этой расы отличается от обычных орков. Всё началось с того, что люди для своих целей вливали заключённым кровь демонов. Та же участь постигла минотавров и кентавров. Опьянённые кровью, но не потерявшие разум, они стали быстрее и сильнее, но перестали быть свободными. Люди использовали орков как рабов. Кристалл Времени усилил желание орков к свободе. Завладев Кристаллом, они получат невероятную силу и уничтожат людей. Это будет трудно, но у орков есть поддержка Отца-Неба и Матери-Земли, в которых они верят подобно язычникам. , using icon path war3mapImported\BTNRampager.blp
Quest - Create a Optional quest titled Подгород with the description Мировозрение: нейтрально-злое|nРодная почва: проклятая земля|nПредставители: скелеты, духи и зомби.|nВойска Артаса сровняли Лордерон с землёй. Под влиянием дыхания смерти трупы стали оживать и превращаться в скелетов, там, где это проявилось в меньшей степени - духи и зомби. Объединившись, они решили завладеть Кристаллом Времени. Имея непрочный союз с демонами, Отрёкшиеся (так называют представителей Подгорода) собираются отомстить Плети. , using icon path ReplaceableTextures\CommandButtons\BTNSkeletalOrcGrunt.blp
Get Blood
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Переливание крови
Actions
Unit - Cause (Casting unit) to damage (Casting unit) , dealing 150.00 damage of attack type Chaos and damage type Universal
Centaur Attack
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Калечащий удар (орки)
Actions
Unit - Cause (Casting unit) to damage (Target unit of ability being cast) , dealing 75.00 damage of attack type Normal and damage type Normal
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Casting unit) using Abilities\Spells\Other\Tornado\TornadoElementalSmall.mdl
Wait 5.00 seconds
Special Effect - Destroy (Last created special effect)
Ice Cloud
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Жидкий азот
Actions
Unit - Order (Attacking unit) to Orc Tauren Chieftain - War Stomp .
Nuclear Bomb
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Атомная бомба
Actions
Special Effect - Create a special effect at (Position of (Dying unit)) using NuclearExplosion.mdx
Unit - Cause (Dying unit) to damage circular area after 0 seconds of radius 400.00 at (Position of (Dying unit)) , dealing 500.00 damage of attack type Chaos and damage type Sonic
Rune Shield
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Рунный щит (гномы)
Actions
Unit - Order Spell Dummy 0268 <gen> to Undead Banshee - Anti-magic Shell . (Target unit of ability being cast)
Skeleton Rage
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Боевое безумие (cкелеты)
Actions
Unit - Order Spell Dummy 0268 <gen> to Human Priest - Inner Fire . (Target unit of ability being cast)
Sea Giant Attack
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Хранитель глубин
Actions
Unit - Cause (Attacking unit) to damage (Attacked unit) , dealing ((Max life of (Attacked unit)) x 0.08) damage of attack type Normal and damage type Universal
Spirit World
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Мир духов (урон)
Actions
Unit - Cause (Casting unit) to damage (Target unit of ability being cast) , dealing ((Max life of (Target unit of ability being cast)) x 0.20) damage of attack type Spells and damage type Sonic
Earth Clap
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Встряска земли
Actions
Environment - Create a 3.00 second Temporary crater deformation at (Target point of ability being cast) with radius 300.00 and depth 1500.00
Medic Attack
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Хирург
Actions
Wait 0.50 seconds
Sound - Play BattleMedicAttack1 <gen> at 100 % volume, located at (Position of (Attacking unit)) with Z offset 0
Fire Cannon Attack
Events
Unit - A unit Is issued an order targeting a point
Conditions
(Unit-type of (Ordered unit)) Equal to Огненная катапульта
Actions
Animation - Play (Ordered unit) 's stand alternate animation
Partizan Down Kill
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Партизан (в окопе)
Actions
Unit - Remove (Dying unit) from the game
Unit - Create a Партизан corpse for (Owner of (Dying unit)) at (Position of (Dying unit))
Terror Cry
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Скорбный вопль
Actions
Sound - Play BansheeDeath <gen> at 100 % volume, located at (Position of (Casting unit)) with Z offset 0
Storm Bolt
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Удар молнии
Actions
Sound - Play LightningBolt <gen> at 100 % volume, located at (Position of (Target unit of ability being cast)) with Z offset 0
Watch Tower Death
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Watch Tower
Actions
Unit - Remove (Dying unit) from the game
Future
Events
Unit - A unit enters Future <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Выберите расу
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Главный штаб for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Unit - Create 5 . Киберстроитель for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to ((Owner of (Entering unit)) start location) over 0.01 seconds
Demons
Events
Unit - A unit enters Demons <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Выберите расу
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Врата демонов for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Unit - Create 5 . Раб for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to ((Owner of (Entering unit)) start location) over 0.01 seconds
Dwarfs
Events
Unit - A unit enters Dwarf <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Выберите расу
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Крепость гномов for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Unit - Create 5 . Мастеровой for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to ((Owner of (Entering unit)) start location) over 0.01 seconds
Dark Elf
Events
Unit - A unit enters Dark_Elf <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Выберите расу
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Чёрная крепость for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Unit - Create 3 . Сатир-раб for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Unit - Create 1 . Acolyte for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to ((Owner of (Entering unit)) start location) over 0.01 seconds
Orc
Events
Unit - A unit enters Orc <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Выберите расу
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Форт for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Unit - Create 5 . Работник for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to ((Owner of (Entering unit)) start location) over 0.01 seconds
Skeleton
Events
Unit - A unit enters Skeleton <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Выберите расу
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Мавзолей for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Unit - Create 5 . Малый скелет for (Owner of (Entering unit)) at ((Owner of (Entering unit)) start location) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to ((Owner of (Entering unit)) start location) over 0.01 seconds
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