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Model validation: Warcraft 2 Catapult
Catapult_Warcraft2.mdx
0errors9severe13warnings1unused
1
Geoset 4
Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 9
Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 10
Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 17
Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 18
Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
4
Model
Attachment name "Chest Ref" is duplicated by attachments 1, 8; only one will be reachable in-game.
Collision shape "B_KGS_collision_00_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_collision_01_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_collision_02_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Bone 0 - "root_bind_jnt"
There are no vertices attached to this bone
1
Bone 3 - "launcher_bind_jnt"
There are no vertices attached to this bone
1
Bone 4 - "pulley_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 12 - "B_board_bind_jnt"
There are no vertices attached to this bone
1
Bone 13 - "F_beam_bind_jnt"
There are no vertices attached to this bone
1
Bone 14 - "M_bolt_bind_jnt"
There are no vertices attached to this bone
1
Bone 18 - "M_chain_axle_bind_jnt"
There are no vertices attached to this bone
1
Bone 20 - "M_axle_a_bind_jnt"
There are no vertices attached to this bone
1
Bone 21 - "M_axle_c_bind_jnt"
There are no vertices attached to this bone
1
Bone 24 - "L_front_wheel_bind_jnt"
1
Rotation
Track 44 at frame 3400 has roughly the same value as tracks 43 and 45
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