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Model validation: Warcraft 2 Catapult

Catapult_Warcraft2.mdx

0 errors 9 severe 13 warnings 1 unused
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 17
    • Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 18
    • Alpha is 1.000 at end of "Decay" (frame 65501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 4 Model
    • Attachment name "Chest Ref" is duplicated by attachments 1, 8; only one will be reachable in-game.
    • Collision shape "B_KGS_collision_00_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_collision_01_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_collision_02_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 0 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "launcher_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "pulley_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "B_board_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "F_beam_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "M_bolt_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "M_chain_axle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "M_axle_a_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "M_axle_c_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "L_front_wheel_bind_jnt"
    • 1 Rotation
      • Track 44 at frame 3400 has roughly the same value as tracks 43 and 45
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