Name | Type | is_array | initial_value |
Alchemist_Blue | unit | No | |
Alchemist_Purple | unit | No | |
Alchemist_Red | unit | No | |
Alchemist_Teal | unit | No | |
Amplifier_Group | group | No | |
Angle | real | Yes | |
Anti_Stuck_Grp | group | No | |
Anti_Stuck_Grp_Blue | group | No | |
Anti_Stuck_Grp_Purple | group | No | |
Anti_Stuck_Grp_Red | group | No | |
Anti_Stuck_Grp_Teal | group | No | |
Anti_Stuck_Hash | hashtable | No | |
Anti_Stuck_Timer | integer | No | |
Anti_Stun_Grp | group | No | |
Armor_Bonus_Team1 | integer | No | |
Armor_Bonus_Team2 | integer | No | |
Blue_Defeat | boolean | No | |
Blue_IntegerA | integer | No | |
Blue_Money | real | No | |
Blue_Money_Int | integer | No | |
Blue_Money_On | boolean | No | false |
Blue_Money_Value | real | No | |
Boss_30 | unitcode | Yes | |
BossHashTable | hashtable | No | |
Carful_Aim_Hashtable | hashtable | No | |
ClarityPotion | itemcode | No | plcl |
Classic_Builder_Blue | unit | No | |
Classic_Builder_Purple | unit | No | |
Classic_Builder_Red | unit | No | |
Classic_Builder_Teal | unit | No | |
Copy_Unit | unit | No | |
Creeps_Abilities | string | Yes | |
Creeps_Abilities_No_Array | integer | No | 1 |
Damage_Boost_Hashtable | hashtable | No | |
Death_Curse_Blue | integer | No | |
Death_Curse_Damage | real | No | 0.01 |
Death_Curse_Purple | integer | No | |
Death_Curse_Red | integer | No | 0 |
Death_Curse_Teal | integer | No | |
Dragon_Type | unitcode | Yes | |
Dummy | unit | No | |
Dummy_Loc_Unit | unit | No | |
Dummy_Siez | real | Yes | |
Dummy_unit | unit | No | |
Dummy_unit_Forst_Nova | unit | No | |
Dummy_unit_Slow | unit | No | |
FFN_1 | integer | No | |
FFN_2 | integer | No | |
Firebolt_Integer | integer | No | 1 |
Flame_Research_Blue | integer | No | |
Flame_Research_Purple | integer | No | |
Flame_Research_Red | integer | No | |
Flame_Research_Teal | integer | No | |
Go_To_Blue | rect | Yes | |
Go_To_Purple | rect | Yes | |
Go_To_RED | rect | Yes | |
Go_To_Teal | rect | Yes | |
Gold_Farm_Blue | integer | No | |
Gold_Farm_Purple | integer | No | |
Gold_Farm_Red | integer | No | |
Gold_Farm_Teal | integer | No | |
Hard_To_Catch_Team1 | integer | No | |
Hard_To_Catch_Team2 | integer | No | |
Immolation_Flame_Tower_Integer | integer | No | 1 |
Income_Blue | integer | No | |
Income_Purple | integer | No | |
Income_Red | integer | No | |
Income_Teal | integer | No | |
Increase_Killing_Unit | integer | No | |
InGamePlayers | force | No | |
InGamePlayers_Tips | force | No | |
Justice_Light_Blue | integer | No | |
Justice_Light_Purple | integer | No | |
Justice_Light_Red | integer | No | |
Justice_Light_Teal | integer | No | |
Killing_Counts | hashtable | No | |
Kills | integer | Yes | |
Leaderboard | leaderboard | No | |
Leak_Blue | integer | No | 30 |
Leak_Purple | integer | No | 30 |
Leak_Red | integer | No | 30 |
Leak_Teal | integer | No | 30 |
Life_Aura_Group_Team1 | group | No | |
Life_Aura_Group_Team2 | group | No | |
LifeRegen_Perc_Team1 | real | No | |
LifeRegen_Perc_Team1_Int | integer | No | |
LifeRegen_Perc_Team2 | real | No | |
LifeRegen_Perc_Team2_Int | integer | No | |
Loops | integer | No | |
LumberN | integer | No | 3 |
Mage_Research_Red | integer | No | |
Magic_Resistance_Team1 | integer | No | 0 |
Magic_Resistance_Team2 | integer | No | 0 |
Mana_Fountain_Blue | integer | No | |
Mana_Fountain_Purple | integer | No | |
Mana_Fountain_Red | integer | No | |
Mana_Fountain_Teal | integer | No | |
ManaAbsorb1 | real | No | |
ManaAbsorb2 | real | No | |
ManaAbsorb3 | real | No | |
Math_Helper | real | No | |
Money_Bonus_No_Array | integer | No | 0 |
Money_Bunos | string | No | |
Money_per_round | integer | Yes | |
Money_Per_Round_No_Array | integer | No | 1 |
Moving_Blue | rect | Yes | |
Moving_Purple | rect | Yes | |
Moving_RED | rect | Yes | |
Moving_Teal | rect | Yes | |
Next | string | Yes | |
Ocean_Guard | unitcode | Yes | |
One_or_two_1 | integer | No | |
One_or_two_1_statment | boolean | No | |
One_or_two_2 | integer | No | |
One_or_two_2_statment | boolean | No | |
Pause_Group | group | No | |
Picked_Unit | unit | No | |
Pit_Lord_Blue | unit | No | |
Pit_Lord_Purple | unit | No | |
Pit_Lord_Red | unit | No | |
Pit_Lord_Teal | unit | No | |
Player_number | integer | No | |
Playercolors | string | Yes | |
Point_of_casting | location | No | |
PowerChainHash | hashtable | No | |
Purple_Defeat | boolean | No | |
Purple_IntegerA | integer | No | |
Purple_Money | real | No | |
Purple_Money_Int | integer | No | |
Purple_Money_On | boolean | No | false |
Purple_Money_Value | real | No | |
Rapid_Fire_Blue | integer | No | |
Rapid_Fire_Purple | integer | No | |
Rapid_Fire_Red | integer | No | |
Rapid_Fire_Teal | integer | No | |
Red_Defeat | boolean | No | |
Red_IntegerA | integer | No | |
Red_Money | real | No | |
Red_Money_Int | integer | No | |
Red_Money_On | boolean | No | false |
Red_Money_Value | real | No | |
Reseting_Fireball_Hashtable | hashtable | No | |
Sell_Tower_Price | real | No | |
shadow_Orb | abilcode | Yes | |
Skeleton_Lich_Damage | real | Yes | |
Skeleton_Towers | unitcode | Yes | |
Sniper_Aim | unit | Yes | |
Sniper_Research_Blue | integer | No | |
Sniper_Research_Purple | integer | No | |
Sniper_Research_Red | integer | No | |
Sniper_Research_Teal | integer | No | |
Sniper_Targ | unit | Yes | |
Sniper_Target | integer | No | |
Space_Orc_Blue | unit | No | |
Space_Orc_Purple | unit | No | |
Space_Orc_Red | unit | No | |
Space_Orc_Teal | unit | No | |
Spawn_IntegerA | integer | No | |
Spell_Research_Blue | integer | No | |
Spell_Research_Purple | integer | No | |
Spell_Research_Red | integer | No | |
Spell_Research_Teal | integer | No | |
Summoner_research_Blue | integer | No | |
Summoner_research_Purple | integer | No | |
Summoner_research_Red | integer | No | |
Summoner_research_Teal | integer | No | |
Summoner_Tower | hashtable | No | |
Target | unit | No | |
TargetLoc | location | No | |
Teal_Defeat | boolean | No | |
Teal_IntegerA | integer | No | |
Teal_Money | real | No | |
Teal_Money_Int | integer | No | |
Teal_Money_On | boolean | No | false |
Teal_Money_Value | real | No | |
Team01_Towers | group | No | |
Team02_Towers | group | No | |
Team1 | force | No | |
Team1_startlocations | rect | Yes | |
Team2 | force | No | |
Team2_startlocations | rect | Yes | |
Temp_Group | group | No | |
Temp_Group_2 | group | No | |
Temp_Group_Blue | group | No | |
Temp_Group_Build_Blue | group | No | |
Temp_Group_Build_Purple | group | No | |
Temp_Group_Build_Red | group | No | |
Temp_Group_Build_Teal | group | No | |
Temp_Group_Purple | group | No | |
Temp_Group_Red | group | No | |
Temp_Group_Teal | group | No | |
Temp_Group_Team1 | group | No | |
Temp_Group_Team2 | group | No | |
Temp_Group_Wave11 | group | No | |
Temp_Int | integer | No | |
Temp_Loc | location | No | |
Temp_Point | location | No | |
Temp_Point_Blue | location | No | |
Temp_Point_Dragon | location | No | |
Temp_Point_Effect | location | No | |
Temp_Point_PitLordBlue | location | No | |
Temp_Point_PitLordPurple | location | No | |
Temp_Point_PitLordRed | location | No | |
Temp_Point_PitLordTeal | location | No | |
Temp_Point_Purple | location | No | |
Temp_Point_Red | location | No | |
Temp_Point_Slow | location | No | |
Temp_Point_Slow_Target | location | No | |
Temp_Point_Summoner_Tower | location | No | |
Temp_Point_Teal | location | No | |
Temp_Point_Team1 | location | No | |
Temp_Point_Team2 | location | No | |
temp_unit | unit | No | |
temp_unit_Copy | unit | No | |
Temp_Unit_SpellTower | unit | No | |
Temp_Unit_Summoner | unit | No | |
TempLoc | location | No | |
TemporaryGroup | group | Yes | |
TemporaryKeySpell | integer | No | |
TemporaryKeyTarget | handle | No | |
TemporaryTarget | unit | No | |
tempUnitGroup | group | No | |
testunit | unit | No | |
Tier1_Blue | integer | No | |
Tier1_Purple | integer | No | |
Tier1_Red | integer | No | |
Tier1_Teal | integer | No | |
Tier2_Blue | integer | No | |
Tier2_Purple | integer | No | |
Tier2_Red | integer | No | |
Tier2_Teal | integer | No | |
Timer | timer | No | |
Timer_For_Waves | real | Yes | 0.00 |
Timer_Window | timerdialog | No | |
TimerN | integer | No | 1 |
Tower_Upgrade_Level | unitcode | Yes | |
Unit_Creation | integer | Yes | |
Unit_To_ReActivate | unit | No | |
Unit_type | unitcode | Yes | |
Unit_type_number | integer | No | 1 |
Unit_type_Special | unitcode | Yes | |
Wait_Time_Archer | real | No | |
Wave_Unit_Count | integer | Yes | 0 |
Wave_Unit_Count_Numbers | integer | No | 0 |
Weather_Blue | weathereffect | No | |
Weather_Purple | weathereffect | No | |
Weather_Red | weathereffect | No | |
Weather_Teal | weathereffect | No | |
Weather_Timing_Blue | integer | No | |
Weather_Timing_Purple | integer | No | |
Weather_Timing_Red | integer | No | |
Weather_Timing_Teal | integer | No |