Name | Type | is_array | initial_value |
CampOne_Score | timer | No | |
CampTwo_Score | timer | No | |
zz_ActionAndTrig | trigger | No | |
zz_AdjustCam | boolean | Yes | |
zz_ai_only_mode | button | No | |
zz_AllItems | item | Yes | |
zz_AllUnits | unit | Yes | |
zz_Anfangsfarbe | integer | Yes | |
zz_AnyDamageTrig | trigger | No | |
zz_AnzahlVoter | integer | No | |
zz_ATLastSound | sound | Yes | |
zz_AttackDiceUpgr | integer | Yes | |
zz_AttackRateUpgr | integer | Yes | |
zz_ATToBeSkipped | boolean | Yes | |
zz_BnsBit | integer | Yes | |
zz_CamAlreadyOff | boolean | Yes | |
zz_CamAngle | real | Yes | |
zz_CameraSettingVal | real | Yes | |
zz_CamFollowUnit | unit | Yes | |
zz_CamOffset | real | Yes | |
zz_CamPid | integer | Yes | |
zz_CamPidIndex | integer | No | |
zz_CamRoll | real | Yes | |
zz_CamRotation | real | Yes | |
zz_CamSysPlayer | player | No | |
zz_CamSysT | real | No | |
zz_CamSysTime | real | No | |
zz_CamZOffset | real | Yes | |
zz_cdlg_button | button | Yes | |
zz_cdlg_dialog | dialog | Yes | |
zz_cdlg_length | integer | No | |
zz_cdlg_number | integer | Yes | |
zz_chat_no_ally | string | No | |
zz_CheckLocation | location | No | |
zz_ClosestDestructable | destructable | No | |
zz_ClosestDistance | real | No | |
zz_ClosestItem | item | No | |
zz_CodeIdA | string | Yes | |
zz_CodeIdB | string | Yes | |
zz_CodeRow | string | No | |
zz_CodeRows | integer | Yes | |
zz_color_board | leaderboard | No | |
zz_command_dlg1 | string | Yes | |
zz_command_dlg2 | string | Yes | |
zz_command_dlg3 | string | Yes | |
zz_command_hotkey1 | integer | Yes | |
zz_command_hotkey2 | integer | Yes | |
zz_command_hotkey3 | integer | Yes | |
zz_command_key1 | string | Yes | |
zz_command_key2 | string | Yes | |
zz_command_key3 | string | Yes | |
zz_command_language | string | No | |
zz_command_length | integer | No | |
zz_command_msg | string | Yes | |
zz_command_number | integer | Yes | |
zz_command_par1 | integer | Yes | |
zz_command_par2 | integer | Yes | |
zz_command_par3 | integer | Yes | |
zz_command_prefix | string | No | |
zz_commanded_player | player | No | |
zz_commander_mode | button | No | |
zz_commanding_player | player | No | |
zz_Comp | boolean | No | |
zz_current_command | integer | No | |
zz_current_number_par | integer | No | |
zz_current_player_par | integer | No | |
zz_CurrentlySelectedHero | unit | Yes | |
zz_CustomBooleanValue | boolean | Yes | |
zz_CustomRealValue | real | Yes | |
zz_CustomStringValue | string | Yes | |
zz_DamageTaken | real | No | |
zz_debug_BlackMaskTrig | trigger | No | |
zz_debugCamAoaTrig | trigger | No | |
zz_debugCamDistTrig | trigger | No | |
zz_debugCamFarzTrig | trigger | No | |
zz_debugCamFovTrig | trigger | No | |
zz_debugCamInfoTrig | trigger | No | |
zz_debugCamResetTrig | trigger | No | |
zz_debugCamRollTrig | trigger | No | |
zz_debugCamRotTrig | trigger | No | |
zz_debugCloneTrig | trigger | No | |
zz_debugDemoTrig | trigger | No | |
zz_debugDifficultyTrig | trigger | No | |
zz_debugDispelTrig | trigger | No | |
zz_debugFingerOfDeathEnabled | boolean | Yes | |
zz_debugFingerOfDeathTrig | trigger | Yes | |
zz_debugGimmeTrig | trigger | No | |
zz_debugGotoUnits | integer | No | |
zz_debugGotoUnitTrig | trigger | No | |
zz_debugGotoUnitX | real | No | |
zz_debugGotoUnitY | real | No | |
zz_debugGotoXTrig | trigger | No | |
zz_debugGotoXYTrig | trigger | No | |
zz_debugGotoYTrig | trigger | No | |
zz_debugTeleportTrig | trigger | No | |
zz_debugToolOfDeathTrig | trigger | Yes | |
zz_debugUnitInfoTrig | trigger | No | |
zz_DefendCaster | sound | No | |
zz_DetectRandom | real | No | |
zz_DetectSelected | real | No | |
zz_deutsch_button | button | No | |
zz_dialog_in_use | boolean | No | |
zz_DialogAktion | string | Yes | |
zz_DialogButton | button | Yes | |
zz_DialogFolge | trigger | Yes | |
zz_DialogShortcut | integer | Yes | |
zz_DialogSpieler | dialog | Yes | |
zz_DivineShield | sound | No | |
zz_dlg_dialog | dialog | Yes | |
zz_dlg_length | integer | No | |
zz_dlg_string | string | Yes | |
zz_dlgbutton_ai_only | string | No | |
zz_dlgbutton_all | string | No | |
zz_dlgbutton_cancel | string | No | |
zz_dlgbutton_commander | string | No | |
zz_dlgbutton_gold | string | No | |
zz_dlgbutton_lumber | string | No | |
zz_dlgbutton_no_human | string | No | |
zz_dlgbutton_tribute | string | No | |
zz_dlghdr_choose_ally | string | No | |
zz_dlghdr_choose_number | string | No | |
zz_dlghdr_choose_player | string | No | |
zz_dlghdr_game_type | string | No | |
zz_dlghdr_root | string | No | |
zz_dlghdr_tribute_amount | string | No | |
zz_dlghdr_tribute_type | string | No | |
zz_Empty0p5 | sound | No | |
zz_Empty1 | sound | No | |
zz_Empty10 | sound | No | |
zz_Empty11 | sound | No | |
zz_Empty12 | sound | No | |
zz_Empty14 | sound | No | |
zz_Empty16 | sound | No | |
zz_Empty18 | sound | No | |
zz_Empty1p5 | sound | No | |
zz_Empty2 | sound | No | |
zz_Empty20 | sound | No | |
zz_Empty22 | sound | No | |
zz_Empty24 | sound | No | |
zz_Empty26 | sound | No | |
zz_Empty28 | sound | No | |
zz_Empty2p5 | sound | No | |
zz_Empty3 | sound | No | |
zz_Empty30 | sound | No | |
zz_Empty32 | sound | No | |
zz_Empty4 | sound | No | |
zz_Empty5 | sound | No | |
zz_Empty6 | sound | No | |
zz_Empty7 | sound | No | |
zz_Empty8 | sound | No | |
zz_Empty9 | sound | No | |
zz_EngineTimerDialogs | timerdialog | Yes | |
zz_EngineTimers | timer | Yes | |
zz_english_button | button | No | |
zz_EnumItemType | integer | No | |
zz_EnumItemTypeT | itemtype | No | |
zz_ErweckteIndex | integer | No | |
zz_ErweckteKreaturen | unit | Yes | |
zz_Farbinterval | real | Yes | |
zz_ForRectItem | boolean | No | |
zz_french_button | button | No | |
zz_game_start_dialog | dialog | No | |
zz_game_start_trigger | trigger | No | |
zz_GewitterBlitze | integer | No | |
zz_GewitterCenter | location | No | |
zz_GlowEffect | effect | Yes | |
zz_GlowEffectPlus | effect | Yes | |
zz_heap_array_0 | integer | Yes | |
zz_heap_array_1 | integer | Yes | |
zz_heap_array_2 | integer | Yes | |
zz_heap_array_begin | integer | No | |
zz_heap_array_end | integer | No | |
zz_heap_arraycount | integer | No | |
zz_heap_descriptor_alloccursor | integer | No | |
zz_heap_descriptor_array_0 | integer | Yes | |
zz_heap_descriptor_array_1 | integer | Yes | |
zz_heap_descriptor_arraycount | integer | No | |
zz_heap_descriptor_begin | integer | No | |
zz_heap_descriptor_end | integer | No | |
zz_heap_descriptor_first | integer | No | |
zz_heap_descriptor_last | integer | No | |
zz_heap_descriptor_record_size | integer | No | |
zz_HeroChoice | trigger | No | |
zz_HeroDiedMsg | trigger | No | |
zz_HeroSkill1 | integer | Yes | |
zz_HeroSkill2 | integer | Yes | |
zz_HeroSkill3 | integer | Yes | |
zz_HeroSkill4 | integer | Yes | |
zz_HeroSkill5 | integer | Yes | |
zz_IsAlreadyPathing | boolean | Yes | |
zz_ItemIndex | integer | No | |
zz_language_dialog | dialog | No | |
zz_language_trigger | trigger | No | |
zz_LastClickedButtonNr | integer | Yes | |
zz_LastCreatedMovingSFX | integer | No | |
zz_LastCreatedMultiboardItem | multiboarditem | No | |
zz_LastMidiSound | sound | No | |
zz_LastMultipleChoice | integer | Yes | |
zz_LifeRegenUpgr | integer | Yes | |
zz_ManaRegenUpgr | integer | Yes | |
zz_MissileLength | integer | No | |
zz_MissileModel | string | Yes | |
zz_MissileOrder | string | Yes | |
zz_MissileUnitType | integer | Yes | |
zz_MJAuswahl | boolean | Yes | |
zz_MJAuswahleinheit | unit | Yes | |
zz_MJLastSound | sound | Yes | |
zz_MJPlayerPointer | integer | No | |
zz_MJSelected | group | Yes | |
zz_MJTrig1 | trigger | Yes | |
zz_MJTrig2 | trigger | Yes | |
zz_ModuloHex | integer | No | |
zz_MoveRateUpgr | integer | Yes | |
zz_MovForward | trigger | No | |
zz_MovingSFX | effect | Yes | |
zz_MovingSFXAbstand | real | Yes | |
zz_MovingSFXCenter | location | Yes | |
zz_MovingSFXCounter | integer | Yes | |
zz_MovingSFXKilled | boolean | Yes | |
zz_MovingSFXLength | integer | No | |
zz_MovingSFXLoop | boolean | Yes | |
zz_MovingSFXNach | rect | Yes | |
zz_MovingSFXNr | integer | Yes | |
zz_MovingSFXPath | string | Yes | |
zz_MovingSFXRadius | real | Yes | |
zz_MovingSFXStartAngle | real | Yes | |
zz_MovingSFXTrigger | trigger | Yes | |
zz_MovingSFXType | integer | Yes | |
zz_MovingSFXUnit | unit | Yes | |
zz_MovingSFXVor | rect | Yes | |
zz_MovingSFXWait | real | Yes | |
zz_MovLeft | integer | Yes | |
zz_MovMoving | boolean | Yes | |
zz_MovRight | integer | Yes | |
zz_MovSidewards | trigger | No | |
zz_MovUnit | unit | Yes | |
zz_ndbn_button | button | Yes | |
zz_ndbn_length | integer | No | |
zz_no_human_mode | button | No | |
zz_NoBuildIndex | integer | No | |
zz_NoBuildRects | rect | Yes | |
zz_NoBuildTrig | trigger | No | |
zz_number_dialog | dialog | No | |
zz_observer_god | boolean | No | |
zz_parsed_command | string | Yes | |
zz_pcbn_button | button | Yes | |
zz_pcbn_length | integer | No | |
zz_pcbn_number | integer | Yes | |
zz_player_dialog | dialog | No | |
zz_PlayerLeftMsg | trigger | No | |
zz_PortaleffektA | effect | Yes | |
zz_PortaleffektB | effect | No | |
zz_PortaltriggerA | trigger | No | |
zz_PortaltriggerB | trigger | No | |
zz_PressDown | trigger | No | |
zz_PressLeft | trigger | No | |
zz_PressRight | trigger | No | |
zz_PressUp | trigger | No | |
zz_PrevCam | camerasetup | Yes | |
zz_RangeUpgr | integer | Yes | |
zz_RegrowingTrees | trigger | No | |
zz_ReleaseLeft | trigger | No | |
zz_ReleaseRight | trigger | No | |
zz_ReleaseUp | trigger | No | |
zz_root_dialog | dialog | No | |
zz_SaveLoadSettings | boolean | Yes | |
zz_sdbn_button | button | Yes | |
zz_sdbn_length | integer | No | |
zz_sdbn_number | integer | Yes | |
zz_SEAnzahl | integer | No | |
zz_SECaster | unit | No | |
zz_SECastingType | integer | Yes | |
zz_SEFunc | string | Yes | |
zz_SEId | integer | Yes | |
zz_SEIndex | integer | No | |
zz_SELastOrder | string | No | |
zz_SelectableHeros | group | No | |
zz_SEMana | real | Yes | |
zz_SEOrder | string | Yes | |
zz_SERange | real | Yes | |
zz_SETarget | unit | No | |
zz_SETX | real | No | |
zz_SETY | real | No | |
zz_ShortcutId | string | Yes | |
zz_start_dialog | dialog | No | |
zz_StimmeAbgegeben | boolean | Yes | |
zz_Stimmen | integer | Yes | |
zz_StimmenAbgabe | trigger | No | |
zz_StimmenAbgegeben | integer | No | |
zz_StringIdent | string | No | |
zz_swedish_button | button | No | |
zz_TargetDistance | real | Yes | |
zz_TargetUpgr | integer | Yes | |
zz_TimerCounter | integer | No | |
zz_TPCenter | rect | No | |
zz_TPCondition | triggercondition | Yes | |
zz_TPEingang | rect | Yes | |
zz_TPNextTown | rect | No | |
zz_TPOpen | boolean | Yes | |
zz_TPPointer | integer | No | |
zz_TPRestrictGroup | group | No | |
zz_TPRestrictType | integer | No | |
zz_TPWatchersA | real | No | |
zz_TPWatchersB | real | No | |
zz_tribute_amount | string | No | |
zz_tribute_dlg | dialog | No | |
zz_tribute_dlg_button | button | Yes | |
zz_tribute_dlg_length | integer | No | |
zz_tribute_g | button | No | |
zz_tribute_l | button | No | |
zz_tribute_type | string | No | |
zz_TrigAlways | trigger | No | |
zz_UnfertigeGebaeude | unit | Yes | |
zz_UnfertigeGebIndex | integer | No | |
zz_UnfertigeUpgrades | unit | Yes | |
zz_UnfertigeUpgradesIndex | integer | No | |
zz_UnitIndex | integer | No | |
zz_UseAngle | boolean | Yes | |
zz_UseDistance | boolean | Yes | |
zz_UseOffset | boolean | Yes | |
zz_UseRoll | boolean | Yes | |
zz_UseRotation | boolean | Yes | |
zz_UseZOffset | boolean | Yes | |
zz_VotingAuswahl | string | Yes | |
zz_VotingBoard | leaderboard | Yes | |
zz_VotingErgebnis | string | No | |
zz_VotingFolge | string | Yes | |
zz_VotingGeheim | boolean | No | |
zz_VotingTimer | timerdialog | No | |
zz_XAcquiredItem | item | Yes | |
zz_XBuiltConstruction | unit | Yes | |
zz_XDroppedItem | item | Yes | |
zz_XLearnedSkill | integer | Yes | |
zz_XResearchedUpgrade | integer | Yes | |
zz_XSoldItem | item | Yes | |
zz_XSoldUnit | unit | Yes | |
zz_XSummonedUnit | unit | Yes | |
zz_XTrainedUnit | unit | Yes |
function Trig_Kill_Him_Func001002 takes nothing returns nothing
call KillUnit( GetEnumUnit() )
endfunction
function Trig_Kill_Him_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsInRectAll(gg_rct_DarkShoGun), function Trig_Kill_Him_Func001002 )
call KillDestructable( gg_dest_DTfp_3630 )
endfunction
//===========================================================================
function InitTrig_adfasdf takes nothing returns nothing
set gg_trg_adfasdf = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_adfasdf, gg_rct_Kill_Switch )
call TriggerAddAction( gg_trg_adfasdf, function Trig_Kill_Him_Actions )
endfunction
function Trig_Revive_Actions takes nothing returns nothing
call CreateNUnitsAtLoc( 1, 'uaco', Player(PLAYER_NEUTRAL_PASSIVE), GetRectCenter(gg_rct_DarkShoGun), bj_UNIT_FACING )
call DestructableRestoreLife( gg_dest_DTfp_3630, GetDestructableMaxLife(GetLastCreatedDestructable()), true )
endfunction
//===========================================================================
function InitTrig_asdfadf takes nothing returns nothing
set gg_trg_asdfadf = CreateTrigger( )
call TriggerRegisterLeaveRectSimple( gg_trg_asdfadf, gg_rct_Kill_Switch )
call TriggerAddAction( gg_trg_asdfadf, function Trig_Revive_Actions )
endfunction
function Trig_Secret_Entrance_Actions takes nothing returns nothing
call SetUnitPositionLoc( GetEnteringUnit(), GetRectCenter(gg_rct_Stage_Entrance) )
endfunction
//===========================================================================
function InitTrig_asdfasdfasdf takes nothing returns nothing
set gg_trg_asdfasdfasdf = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_asdfasdfasdf, gg_rct_Secret_Stage_Entrance )
call TriggerAddAction( gg_trg_asdfasdfasdf, function Trig_Secret_Entrance_Actions )
endfunction
function Trig_Exit_Actions takes nothing returns nothing
call SetUnitPositionLoc( GetEnteringUnit(), GetRectCenter(gg_rct_Stage_Exit_2) )
endfunction
//===========================================================================
function InitTrig_fvrn takes nothing returns nothing
set gg_trg_fvrn = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_fvrn, gg_rct_Stage_Exit )
call TriggerAddAction( gg_trg_fvrn, function Trig_Exit_Actions )
endfunction
function Trig_ooo_Actions takes nothing returns nothing
call PlaySoundBJ( gg_snd_NecromancerPissed5 )
endfunction
//===========================================================================
function InitTrig_nhdbn takes nothing returns nothing
set gg_trg_nhdbn = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_nhdbn, 1.00 )
call TriggerAddAction( gg_trg_nhdbn, function Trig_ooo_Actions )
endfunction
function Trig_Why_Actions takes nothing returns nothing
call CreateQuestBJ( bj_QUESTTYPE_REQ_DISCOVERED, "TRIGSTR_236", "TRIGSTR_237", "ReplaceableTextures\\CommandButtons\\BTNSelectHeroOn.blp" )
endfunction
//===========================================================================
function InitTrig_mnhfdbnh takes nothing returns nothing
set gg_trg_mnhfdbnh = CreateTrigger( )
call TriggerAddAction( gg_trg_mnhfdbnh, function Trig_Why_Actions )
endfunction
function Trig_Testers_Actions takes nothing returns nothing
call CreateQuestBJ( bj_QUESTTYPE_OPT_DISCOVERED, "TRIGSTR_233", "TRIGSTR_234", "ReplaceableTextures\\CommandButtons\\BTNMirrorImage.blp" )
endfunction
//===========================================================================
function InitTrig_mhdmmhm takes nothing returns nothing
set gg_trg_mhdmmhm = CreateTrigger( )
call TriggerAddAction( gg_trg_mhdmmhm, function Trig_Testers_Actions )
endfunction
function Trig_Weed_Actions takes nothing returns nothing
call CreateTextTagLocBJ( "TRIGSTR_216", GetRectCenter(gg_rct_Weed), 0, 10, 0.00, 100, 0.00, 0 )
call CreateFogModifierRectBJ( true, Player(0), FOG_OF_WAR_VISIBLE, gg_rct_Weed )
call CreateFogModifierRectBJ( true, Player(1), FOG_OF_WAR_VISIBLE, gg_rct_Weed )
call CreateFogModifierRectBJ( true, Player(2), FOG_OF_WAR_VISIBLE, gg_rct_Weed )
call CreateFogModifierRectBJ( true, Player(3), FOG_OF_WAR_VISIBLE, gg_rct_Weed )
call CreateFogModifierRectBJ( true, Player(4), FOG_OF_WAR_VISIBLE, gg_rct_Weed )
call CreateFogModifierRectBJ( true, Player(5), FOG_OF_WAR_VISIBLE, gg_rct_Weed )
endfunction
//===========================================================================
function InitTrig_jkljkljjk takes nothing returns nothing
set gg_trg_jkljkljjk = CreateTrigger( )
call TriggerAddAction( gg_trg_jkljkljjk, function Trig_Weed_Actions )
endfunction
function Trig_The_Words_Actions takes nothing returns nothing
call CreateTextTagLocBJ( "TRIGSTR_215", GetRectCenter(gg_rct_DarkShoGun), 0, 10, 100, 50.00, 50.00, 0 )
endfunction
//===========================================================================
function InitTrig_yhdfbytjn takes nothing returns nothing
set gg_trg_yhdfbytjn = CreateTrigger( )
call TriggerAddAction( gg_trg_yhdfbytjn, function Trig_The_Words_Actions )
endfunction
function Trig_Game_Objective_Actions takes nothing returns nothing
call CreateQuestBJ( bj_QUESTTYPE_REQ_DISCOVERED, "TRIGSTR_194", "TRIGSTR_195", "ReplaceableTextures\\CommandButtons\\BTNHornOfCenarius.blp" )
endfunction
//===========================================================================
function InitTrig_dyiufuyyldki takes nothing returns nothing
set gg_trg_dyiufuyyldki = CreateTrigger( )
call TriggerAddAction( gg_trg_dyiufuyyldki, function Trig_Game_Objective_Actions )
endfunction
function Trig_Help_Actions takes nothing returns nothing
call CreateQuestBJ( bj_QUESTTYPE_OPT_DISCOVERED, "TRIGSTR_191", "TRIGSTR_192", "ReplaceableTextures\\CommandButtons\\BTNSelectHeroOn.blp" )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_235" )
endfunction
//===========================================================================
function InitTrig_kufyofuoy takes nothing returns nothing
set gg_trg_kufyofuoy = CreateTrigger( )
call TriggerAddAction( gg_trg_kufyofuoy, function Trig_Help_Actions )
endfunction
function Trig_visibility_man_Actions takes nothing returns nothing
call CreateFogModifierRectBJ( true, Player(0), FOG_OF_WAR_VISIBLE, gg_rct_The_Master_Band )
call CreateFogModifierRectBJ( true, Player(1), FOG_OF_WAR_VISIBLE, gg_rct_The_Master_Band )
call CreateFogModifierRectBJ( true, Player(2), FOG_OF_WAR_VISIBLE, gg_rct_The_Master_Band )
call CreateFogModifierRectBJ( true, Player(3), FOG_OF_WAR_VISIBLE, gg_rct_The_Master_Band )
call CreateFogModifierRectBJ( true, Player(4), FOG_OF_WAR_VISIBLE, gg_rct_The_Master_Band )
call CreateFogModifierRectBJ( true, Player(5), FOG_OF_WAR_VISIBLE, gg_rct_The_Master_Band )
endfunction
//===========================================================================
function InitTrig_kfyfcj7yio takes nothing returns nothing
set gg_trg_kfyfcj7yio = CreateTrigger( )
call TriggerAddAction( gg_trg_kfyfcj7yio, function Trig_visibility_man_Actions )
endfunction
function Trig_spawn_Actions takes nothing returns nothing
call SetPlayerStateBJ( Player(0), PLAYER_STATE_RESOURCE_LUMBER, 1 )
call SetPlayerStateBJ( Player(1), PLAYER_STATE_RESOURCE_LUMBER, 1 )
call SetPlayerStateBJ( Player(2), PLAYER_STATE_RESOURCE_LUMBER, 1 )
call SetPlayerStateBJ( Player(3), PLAYER_STATE_RESOURCE_LUMBER, 1 )
call SetPlayerStateBJ( Player(4), PLAYER_STATE_RESOURCE_LUMBER, 1 )
call SetPlayerStateBJ( Player(5), PLAYER_STATE_RESOURCE_LUMBER, 1 )
call DisplayTimedTextToForce( GetPlayersAll(), 30.00, "TRIGSTR_123" )
call TriggerSleepAction( 30.00 )
call RemoveUnit( gg_unit_ewsp_0017 )
call RemoveUnit( gg_unit_ewsp_0006 )
call RemoveUnit( gg_unit_ewsp_0019 )
call RemoveUnit( gg_unit_ewsp_0020 )
call RemoveUnit( gg_unit_ewsp_0021 )
call RemoveUnit( gg_unit_ewsp_0022 )
endfunction
//===========================================================================
function InitTrig_kuyokjif takes nothing returns nothing
set gg_trg_kuyokjif = CreateTrigger( )
call TriggerAddAction( gg_trg_kuyokjif, function Trig_spawn_Actions )
endfunction
function Trig_Red_Team_Return_Conditions takes nothing returns boolean
if ( not ( gg_item_cnhn_0000 == GetManipulatedItem() ) ) then
return false
endif
return true
endfunction
function Trig_Red_Team_Return_Actions takes nothing returns nothing
call SetItemPositionLoc( gg_item_cnhn_0000, GetRectCenter(gg_rct_Camp_One) )
endfunction
//===========================================================================
function InitTrig_lgiuoplfki takes nothing returns nothing
set gg_trg_lgiuoplfki = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_lgiuoplfki, Player(0), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_lgiuoplfki, Player(2), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_lgiuoplfki, Player(4), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerAddCondition( gg_trg_lgiuoplfki, Condition( function Trig_Red_Team_Return_Conditions ) )
call TriggerAddAction( gg_trg_lgiuoplfki, function Trig_Red_Team_Return_Actions )
endfunction
function Trig_Blue_Team_Return_Conditions takes nothing returns boolean
if ( not ( gg_item_I000_0015 == GetManipulatedItem() ) ) then
return false
endif
return true
endfunction
function Trig_Blue_Team_Return_Actions takes nothing returns nothing
call SetItemPositionLoc( gg_item_I000_0015, GetRectCenter(gg_rct_Camp_Two) )
endfunction
//===========================================================================
function InitTrig_liflioujphfuhyo takes nothing returns nothing
set gg_trg_liflioujphfuhyo = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_liflioujphfuhyo, Player(1), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_liflioujphfuhyo, Player(3), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_liflioujphfuhyo, Player(5), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerAddCondition( gg_trg_liflioujphfuhyo, Condition( function Trig_Blue_Team_Return_Conditions ) )
call TriggerAddAction( gg_trg_liflioujphfuhyo, function Trig_Blue_Team_Return_Actions )
endfunction
function Trig_Leaderboard_Actions takes nothing returns nothing
call CreateLeaderboardBJ( GetPlayersAll(), "TRIGSTR_124" )
call LeaderboardAddItemBJ( Player(0), GetLastCreatedLeaderboard(), "TRIGSTR_125", 0 )
call LeaderboardAddItemBJ( Player(1), GetLastCreatedLeaderboard(), "TRIGSTR_126", 0 )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_kiplgoili takes nothing returns nothing
set gg_trg_kiplgoili = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_kiplgoili, 2.00 )
call TriggerAddAction( gg_trg_kiplgoili, function Trig_Leaderboard_Actions )
endfunction
function Trig_Red_team_scores_Copy_Copy_Conditions takes nothing returns boolean
if ( not ( UnitItemInSlotBJ(GetEnteringUnit(), 1) == gg_item_I000_0015 ) ) then
return false
endif
if ( not ( gg_item_cnhn_0000 == RandomItemInRectSimpleBJ(gg_rct_Camp_One) ) ) then
return false
endif
return true
endfunction
function Trig_Red_team_scores_Copy_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetOwningPlayer(GetEnteringUnit()), PLAYER_STATE_RESOURCE_GOLD )
call LeaderboardSetPlayerItemValueBJ( Player(0), GetLastCreatedLeaderboard(), 1 )
call SetItemPositionLoc( gg_item_I000_0015, GetRectCenter(gg_rct_Camp_Two) )
call DisableTrigger( GetTriggeringTrigger() )
call EnableTrigger( gg_trg_glgiujkou )
endfunction
//===========================================================================
function InitTrig_lgjlkiygki takes nothing returns nothing
set gg_trg_lgjlkiygki = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_lgjlkiygki, gg_rct_Camp_One )
call TriggerAddCondition( gg_trg_lgjlkiygki, Condition( function Trig_Red_team_scores_Copy_Copy_Conditions ) )
call TriggerAddAction( gg_trg_lgjlkiygki, function Trig_Red_team_scores_Copy_Copy_Actions )
endfunction
function Trig_Red_team_scores_Copy_Copy_2_Conditions takes nothing returns boolean
if ( not ( UnitItemInSlotBJ(GetEnteringUnit(), 1) == gg_item_I000_0015 ) ) then
return false
endif
if ( not ( gg_item_cnhn_0000 == RandomItemInRectSimpleBJ(gg_rct_Camp_One) ) ) then
return false
endif
return true
endfunction
function Trig_Red_team_scores_Copy_Copy_2_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetOwningPlayer(GetEnteringUnit()), PLAYER_STATE_RESOURCE_GOLD )
call LeaderboardSetPlayerItemValueBJ( Player(0), GetLastCreatedLeaderboard(), 2 )
call SetItemPositionLoc( gg_item_I000_0015, GetRectCenter(gg_rct_Camp_Two) )
call TriggerSleepAction( 2 )
call KillDestructable( gg_dest_ATtr_1751 )
endfunction
//===========================================================================
function InitTrig_glgiujkou takes nothing returns nothing
set gg_trg_glgiujkou = CreateTrigger( )
call DisableTrigger( gg_trg_glgiujkou )
call TriggerRegisterEnterRectSimple( gg_trg_glgiujkou, gg_rct_Camp_One )
call TriggerAddCondition( gg_trg_glgiujkou, Condition( function Trig_Red_team_scores_Copy_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_glgiujkou, function Trig_Red_team_scores_Copy_Copy_2_Actions )
endfunction
function Trig_Blue_Team_scores_Copy_Copy_Conditions takes nothing returns boolean
if ( not ( UnitItemInSlotBJ(GetEnteringUnit(), 1) == gg_item_cnhn_0000 ) ) then
return false
endif
if ( not ( gg_item_I000_0015 == RandomItemInRectSimpleBJ(gg_rct_Camp_Two) ) ) then
return false
endif
return true
endfunction
function Trig_Blue_Team_scores_Copy_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetOwningPlayer(GetEnteringUnit()), PLAYER_STATE_RESOURCE_GOLD )
call LeaderboardSetPlayerItemValueBJ( Player(1), GetLastCreatedLeaderboard(), 1 )
call SetItemPositionLoc( gg_item_cnhn_0000, GetRectCenter(gg_rct_Camp_One) )
call DisableTrigger( GetTriggeringTrigger() )
call EnableTrigger( gg_trg_glklkiotkjg )
endfunction
//===========================================================================
function InitTrig_glkiokjghi takes nothing returns nothing
set gg_trg_glkiokjghi = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_glkiokjghi, gg_rct_Camp_Two )
call TriggerAddCondition( gg_trg_glkiokjghi, Condition( function Trig_Blue_Team_scores_Copy_Copy_Conditions ) )
call TriggerAddAction( gg_trg_glkiokjghi, function Trig_Blue_Team_scores_Copy_Copy_Actions )
endfunction
function Trig_Blue_Team_scores_Copy_Copy_Copy_Conditions takes nothing returns boolean
if ( not ( UnitItemInSlotBJ(GetEnteringUnit(), 1) == gg_item_cnhn_0000 ) ) then
return false
endif
if ( not ( gg_item_I000_0015 == RandomItemInRectSimpleBJ(gg_rct_Camp_Two) ) ) then
return false
endif
return true
endfunction
function Trig_Blue_Team_scores_Copy_Copy_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetOwningPlayer(GetEnteringUnit()), PLAYER_STATE_RESOURCE_GOLD )
call LeaderboardSetPlayerItemValueBJ( Player(1), GetLastCreatedLeaderboard(), 2 )
call SetItemPositionLoc( gg_item_cnhn_0000, GetRectCenter(gg_rct_Camp_One) )
call TriggerSleepAction( 2 )
call KillDestructable( gg_dest_ATtr_1637 )
endfunction
//===========================================================================
function InitTrig_glklkiotkjg takes nothing returns nothing
set gg_trg_glklkiotkjg = CreateTrigger( )
call DisableTrigger( gg_trg_glklkiotkjg )
call TriggerRegisterEnterRectSimple( gg_trg_glklkiotkjg, gg_rct_Camp_Two )
call TriggerAddCondition( gg_trg_glklkiotkjg, Condition( function Trig_Blue_Team_scores_Copy_Copy_Copy_Conditions ) )
call TriggerAddAction( gg_trg_glklkiotkjg, function Trig_Blue_Team_scores_Copy_Copy_Copy_Actions )
endfunction
function Trig_Pipe_Save_Func003001 takes nothing returns boolean
return ( GetItemTypeId(UnitItemInSlotBJ(GetSpellTargetUnit(), 1)) == 'cnhn' )
endfunction
function Trig_Pipe_Save_Func003002 takes nothing returns boolean
return ( GetItemTypeId(UnitItemInSlotBJ(GetSpellTargetUnit(), 1)) == 'I000' )
endfunction
function Trig_Pipe_Save_Conditions takes nothing returns boolean
if ( not GetBooleanOr( Trig_Pipe_Save_Func003001(), Trig_Pipe_Save_Func003002() ) ) then
return false
endif
if ( not ( GetSpellAbilityId() == 'AUsl' ) ) then
return false
endif
return true
endfunction
function Trig_Pipe_Save_Actions takes nothing returns nothing
call KillUnit( GetSpellTargetUnit() )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_161" )
endfunction
//===========================================================================
function InitTrig_fgjkgkio takes nothing returns nothing
set gg_trg_fgjkgkio = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_fgjkgkio, EVENT_PLAYER_UNIT_SPELL_CAST )
call TriggerAddCondition( gg_trg_fgjkgkio, Condition( function Trig_Pipe_Save_Conditions ) )
call TriggerAddAction( gg_trg_fgjkgkio, function Trig_Pipe_Save_Actions )
endfunction
function Trig_Revive_Camp_One_Func002001 takes nothing returns boolean
return ( GetOwningPlayer(GetDyingUnit()) == Player(0) )
endfunction
function Trig_Revive_Camp_One_Func002002001 takes nothing returns boolean
return ( GetOwningPlayer(GetDyingUnit()) == Player(2) )
endfunction
function Trig_Revive_Camp_One_Func002002002 takes nothing returns boolean
return ( GetOwningPlayer(GetDyingUnit()) == Player(4) )
endfunction
function Trig_Revive_Camp_One_Func002002 takes nothing returns boolean
return GetBooleanOr( Trig_Revive_Camp_One_Func002002001(), Trig_Revive_Camp_One_Func002002002() )
endfunction
function Trig_Revive_Camp_One_Conditions takes nothing returns boolean
if ( not GetBooleanOr( Trig_Revive_Camp_One_Func002001(), Trig_Revive_Camp_One_Func002002() ) ) then
return false
endif
return true
endfunction
function Trig_Revive_Camp_One_Actions takes nothing returns nothing
call ReviveHeroLoc( GetDyingUnit(), GetRectCenter(gg_rct_Camp_One), false )
endfunction
//===========================================================================
function InitTrig_gkjgirfof takes nothing returns nothing
set gg_trg_gkjgirfof = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_gkjgirfof, EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_gkjgirfof, Condition( function Trig_Revive_Camp_One_Conditions ) )
call TriggerAddAction( gg_trg_gkjgirfof, function Trig_Revive_Camp_One_Actions )
endfunction
function Trig_Revive_Camp_2_Func002001 takes nothing returns boolean
return ( GetOwningPlayer(GetDyingUnit()) == Player(1) )
endfunction
function Trig_Revive_Camp_2_Func002002001 takes nothing returns boolean
return ( GetOwningPlayer(GetDyingUnit()) == Player(3) )
endfunction
function Trig_Revive_Camp_2_Func002002002 takes nothing returns boolean
return ( GetOwningPlayer(GetDyingUnit()) == Player(5) )
endfunction
function Trig_Revive_Camp_2_Func002002 takes nothing returns boolean
return GetBooleanOr( Trig_Revive_Camp_2_Func002002001(), Trig_Revive_Camp_2_Func002002002() )
endfunction
function Trig_Revive_Camp_2_Conditions takes nothing returns boolean
if ( not GetBooleanOr( Trig_Revive_Camp_2_Func002001(), Trig_Revive_Camp_2_Func002002() ) ) then
return false
endif
return true
endfunction
function Trig_Revive_Camp_2_Actions takes nothing returns nothing
call ReviveHeroLoc( GetDyingUnit(), GetRectCenter(gg_rct_Camp_Two), false )
endfunction
//===========================================================================
function InitTrig_fjkifuyiou7 takes nothing returns nothing
set gg_trg_fjkifuyiou7 = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_fjkifuyiou7, EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_fjkifuyiou7, Condition( function Trig_Revive_Camp_2_Conditions ) )
call TriggerAddAction( gg_trg_fjkifuyiou7, function Trig_Revive_Camp_2_Actions )
endfunction
function Trig_Experience_1_Func001002 takes nothing returns nothing
call AddHeroXPSwapped( 1000, GetEnumUnit(), false )
endfunction
function Trig_Experience_1_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsInRectAll(GetPlayableMapRect()), function Trig_Experience_1_Func001002 )
call EnableTrigger( gg_trg_hfgmuuhlkf )
endfunction
//===========================================================================
function InitTrig_jkderrtyht takes nothing returns nothing
set gg_trg_jkderrtyht = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_jkderrtyht, 40.00 )
call TriggerAddAction( gg_trg_jkderrtyht, function Trig_Experience_1_Actions )
endfunction
function Trig_Experience_2_Func001002 takes nothing returns nothing
call AddHeroXPSwapped( 100, GetEnumUnit(), true )
endfunction
function Trig_Experience_2_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsInRectAll(GetPlayableMapRect()), function Trig_Experience_2_Func001002 )
endfunction
//===========================================================================
function InitTrig_hfgmuuhlkf takes nothing returns nothing
set gg_trg_hfgmuuhlkf = CreateTrigger( )
call DisableTrigger( gg_trg_hfgmuuhlkf )
call TriggerRegisterTimerEventPeriodic( gg_trg_hfgmuuhlkf, 5.00 )
call TriggerAddAction( gg_trg_hfgmuuhlkf, function Trig_Experience_2_Actions )
endfunction
function Trig_slow_down_1_Conditions takes nothing returns boolean
if ( not ( GetItemTypeId(GetManipulatedItem()) == 'I000' ) ) then
return false
endif
return true
endfunction
function Trig_slow_down_1_Actions takes nothing returns nothing
call SetUnitMoveSpeed( GetTriggerUnit(), 150.00 )
endfunction
//===========================================================================
function InitTrig_dtngykfgud takes nothing returns nothing
set gg_trg_dtngykfgud = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_dtngykfgud, Player(0), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_dtngykfgud, Player(2), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_dtngykfgud, Player(4), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerAddCondition( gg_trg_dtngykfgud, Condition( function Trig_slow_down_1_Conditions ) )
call TriggerAddAction( gg_trg_dtngykfgud, function Trig_slow_down_1_Actions )
endfunction
function Trig_slow_down_2_Conditions takes nothing returns boolean
if ( not ( GetItemTypeId(GetManipulatedItem()) == 'cnhn' ) ) then
return false
endif
return true
endfunction
function Trig_slow_down_2_Actions takes nothing returns nothing
call SetUnitMoveSpeed( GetTriggerUnit(), 150.00 )
endfunction
//===========================================================================
function InitTrig_kgyuld_xhygk takes nothing returns nothing
set gg_trg_kgyuld_xhygk = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_kgyuld_xhygk, Player(1), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_kgyuld_xhygk, Player(3), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_kgyuld_xhygk, Player(5), EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerAddCondition( gg_trg_kgyuld_xhygk, Condition( function Trig_slow_down_2_Conditions ) )
call TriggerAddAction( gg_trg_kgyuld_xhygk, function Trig_slow_down_2_Actions )
endfunction
function Trig_speed_up_2_Conditions takes nothing returns boolean
if ( not ( GetItemTypeId(GetManipulatedItem()) == 'cnhn' ) ) then
return false
endif
return true
endfunction
function Trig_speed_up_2_Actions takes nothing returns nothing
call SetUnitMoveSpeed( GetTriggerUnit(), 270.00 )
endfunction
//===========================================================================
function InitTrig_kfjkuyfkldguk takes nothing returns nothing
set gg_trg_kfjkuyfkldguk = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_kfjkuyfkldguk, Player(1), EVENT_PLAYER_UNIT_DROP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_kfjkuyfkldguk, Player(3), EVENT_PLAYER_UNIT_DROP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_kfjkuyfkldguk, Player(5), EVENT_PLAYER_UNIT_DROP_ITEM )
call TriggerAddCondition( gg_trg_kfjkuyfkldguk, Condition( function Trig_speed_up_2_Conditions ) )
call TriggerAddAction( gg_trg_kfjkuyfkldguk, function Trig_speed_up_2_Actions )
endfunction
function Trig_speed_up_1_Conditions takes nothing returns boolean
if ( not ( GetItemTypeId(GetManipulatedItem()) == 'I000' ) ) then
return false
endif
return true
endfunction
function Trig_speed_up_1_Actions takes nothing returns nothing
call SetUnitMoveSpeed( GetTriggerUnit(), 270.00 )
endfunction
//===========================================================================
function InitTrig_fhjkhflkug takes nothing returns nothing
set gg_trg_fhjkhflkug = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_fhjkhflkug, Player(0), EVENT_PLAYER_UNIT_DROP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_fhjkhflkug, Player(2), EVENT_PLAYER_UNIT_DROP_ITEM )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_fhjkhflkug, Player(4), EVENT_PLAYER_UNIT_DROP_ITEM )
call TriggerAddCondition( gg_trg_fhjkhflkug, Condition( function Trig_speed_up_1_Conditions ) )
call TriggerAddAction( gg_trg_fhjkhflkug, function Trig_speed_up_1_Actions )
endfunction
function Trig_Cinema_team_1_Func002002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_hihi, GetEnumPlayer(), 0 )
endfunction
function Trig_Cinema_team_1_Func010002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Map_Makers, GetEnumPlayer(), 3.00 )
endfunction
function Trig_Cinema_team_1_Func013002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Maggot, GetEnumPlayer(), 2.00 )
endfunction
function Trig_Cinema_team_1_Func016002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_hihi, GetEnumPlayer(), 2.00 )
endfunction
function Trig_Cinema_team_1_Func019002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_DarkShoGun, GetEnumPlayer(), 4.00 )
endfunction
function Trig_Cinema_team_1_Func026002 takes nothing returns nothing
call KillUnit( GetEnumUnit() )
endfunction
function Trig_Cinema_team_1_Actions takes nothing returns nothing
call DisableTrigger( gg_trg_adfasdf )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_1_Func002002 )
call CinematicModeBJ( true, GetPlayersAll() )
call StopMusicBJ( false )
call PlaySoundBJ( gg_snd_HeroPaladinPissed1 )
call TriggerSleepAction( 1.00 )
call PlayMusicBJ( gg_snd_PH1 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_217" )
call TriggerSleepAction( 4.00 )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_1_Func010002 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_218" )
call TriggerSleepAction( 5.00 )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_1_Func013002 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_219" )
call TriggerSleepAction( 5.00 )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_1_Func016002 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_220" )
call TriggerSleepAction( 5.00 )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_1_Func019002 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_221" )
call StopMusicBJ( true )
call TriggerSleepAction( 6.00 )
call PlaySoundBJ( gg_snd_ArthasYesAttack6 )
call AddSpecialEffectLocBJ( GetRectCenter(gg_rct_DarkShoGun), "Abilities\\Spells\\Human\\FlameStrike\\FlameStrike1.mdl" )
call TriggerSleepAction( 2.00 )
call ForGroupBJ( GetUnitsOfTypeIdAll('uaco'), function Trig_Cinema_team_1_Func026002 )
call TriggerSleepAction( 4.00 )
call CinematicModeBJ( false, GetPlayersAll() )
call CustomVictoryBJ( Player(0), true, true )
call CustomVictoryBJ( Player(1), true, true )
call CustomVictoryBJ( Player(2), true, true )
call CustomDefeatBJ( Player(1), "TRIGSTR_222" )
call CustomDefeatBJ( Player(3), "TRIGSTR_223" )
call CustomDefeatBJ( Player(5), "TRIGSTR_224" )
endfunction
//===========================================================================
function InitTrig_fkjfgkfgjkfjk takes nothing returns nothing
set gg_trg_fkjfgkfgjkfjk = CreateTrigger( )
call TriggerRegisterDeathEvent( gg_trg_fkjfgkfgjkfjk, gg_dest_ATtr_1751 )
call TriggerAddAction( gg_trg_fkjfgkfgjkfjk, function Trig_Cinema_team_1_Actions )
endfunction
function Trig_Cinema_team_2_Func002002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_hihi, GetEnumPlayer(), 0 )
endfunction
function Trig_Cinema_team_2_Func010002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Map_Makers, GetEnumPlayer(), 3.00 )
endfunction
function Trig_Cinema_team_2_Func013002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Maggot, GetEnumPlayer(), 2.00 )
endfunction
function Trig_Cinema_team_2_Func016002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_hihi, GetEnumPlayer(), 2.00 )
endfunction
function Trig_Cinema_team_2_Func019002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_DarkShoGun, GetEnumPlayer(), 4.00 )
endfunction
function Trig_Cinema_team_2_Func026002 takes nothing returns nothing
call KillUnit( GetEnumUnit() )
endfunction
function Trig_Cinema_team_2_Actions takes nothing returns nothing
call DisableTrigger( gg_trg_adfasdf )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_2_Func002002 )
call CinematicModeBJ( true, GetPlayersAll() )
call StopMusicBJ( false )
call PlaySoundBJ( gg_snd_HeroPaladinPissed1 )
call TriggerSleepAction( 1.00 )
call PlayMusicBJ( gg_snd_PH1 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_225" )
call TriggerSleepAction( 4.00 )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_2_Func010002 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_226" )
call TriggerSleepAction( 5.00 )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_2_Func013002 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_227" )
call TriggerSleepAction( 5.00 )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_2_Func016002 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_228" )
call TriggerSleepAction( 5.00 )
call ForForce( GetPlayersAll(), function Trig_Cinema_team_2_Func019002 )
call DisplayTextToForce( GetPlayersAll(), "TRIGSTR_229" )
call StopMusicBJ( true )
call TriggerSleepAction( 6.00 )
call PlaySoundBJ( gg_snd_ArthasYesAttack6 )
call AddSpecialEffectLocBJ( GetRectCenter(gg_rct_DarkShoGun), "Abilities\\Spells\\Human\\FlameStrike\\FlameStrike1.mdl" )
call TriggerSleepAction( 2.00 )
call ForGroupBJ( GetUnitsOfTypeIdAll('uaco'), function Trig_Cinema_team_2_Func026002 )
call TriggerSleepAction( 4.00 )
call CinematicModeBJ( false, GetPlayersAll() )
call CustomVictoryBJ( Player(0), true, true )
call CustomVictoryBJ( Player(1), true, true )
call CustomVictoryBJ( Player(2), true, true )
call CustomDefeatBJ( Player(1), "TRIGSTR_230" )
call CustomDefeatBJ( Player(3), "TRIGSTR_231" )
call CustomDefeatBJ( Player(5), "TRIGSTR_232" )
endfunction
//===========================================================================
function InitTrig_fjkfhkjfhkljfhjk takes nothing returns nothing
set gg_trg_fjkfhkjfhkljfhjk = CreateTrigger( )
call TriggerRegisterDeathEvent( gg_trg_fjkfhkjfhkljfhjk, gg_dest_ATtr_1637 )
call TriggerAddAction( gg_trg_fjkfhkjfhkljfhjk, function Trig_Cinema_team_2_Actions )
endfunction