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Triggers
WotG.w3x
Variables
Initialization
asetukset
Part 1
Part 2
---------------------------
Part 3
Part 4
Part 5
ATTACK ANIMATION
Last Part
Mainostuss 1
Mainostuss 2
Mainostuss 3
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
AAA_PhunanenanenSchPheon
unit
No
AAA_VihreeeeSchPheon
unit
No
katapulttiiiii
unit
No
poistotoimenpiteet
effect
No
Punanimi
string
No
tuliiii
effect
No
Vihreenimi
string
No
asetukset
Events
Map initialization
Conditions
Actions
Animation - Play the hide animation for all doodads of type D00B (Unexpected type: 'doodadcode') within (Playable map area) .
Set Variable Set AAA_PhunanenanenSchPheon = Fel Peon 0002 <gen>
Set Variable Set AAA_VihreeeeSchPheon = Peon 0001 <gen>
Environment - Set sky to Lordaeron Summer Sky
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Playable map area)
===> Beginning <===
Part 1
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Game - Display to (All players) for 8.00 seconds the text: |c0020C000T|c002AC001h|c0033BF01i|c003DBF02s|c0047BF02 |c0050BF03g|c005ABE04a|c0064BE04m|c006DBE05e|c0077BE05 |c0081BD06w|c008ABD07a|c0094BD07s|c009DBD08 |c00A7BC09c|c00B1BC09r|c00BABC0Ae|c00C4BC0Aa|c00CEBB0Bt|c00D7BB0Ce|c00E1BB0Cd|c00EBBB0D |c00F4BA0Db|c00FEBA0Ey|r
Wait 1.00 seconds
Game - Display to (All players) for 9.00 seconds the text: |c006F6F37K|c007A7A29i|c0085851Ct|c0090900Ea|c009B9B00b|c009B9B00a|c0090900Et|c0085851Ca|c007A7A29k|c006F6F37e|r
Wait 0.50 seconds
Game - Display to (All players) for 8.50 seconds the text: |c00666666And|r
Wait 0.50 seconds
Game - Display to (All players) for 8.00 seconds the text: |c00E856EBA|c00EE6FB4e|c00F3887Dr|c00F9A145o|c00FEBA0Eb|r|c00FEBA0El|c00FAA63Ay|c00F59266c|c00F17E93t|c00EC6ABFo|c00E856EBs|r
Wait 6.00 seconds
Sound - Play War_Of_Goldmine <gen>
-------- Trigger run, turn on/off --------
Trigger - Run Part_2 <gen> (checking conditions)
===> Stone Fight <===
Jää
Catapult
Nuclear Bomb
GOLD MINE!!
MY GOLD MINE! YA BIATCHH!!
FUCK OFF AND DIE!!
HAHA YOO MISSED!
FUCK THIS SHIT!
Part 2
Events
Conditions
Actions
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order AAA_VihreeeeSchPheon to Move To . (Center of Region_000 <gen>)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Green_Peon_Camera_1 for (Picked player) over 0 seconds
Wait 2.50 seconds
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Green_Peon_Camera_2 for (Picked player) over 4.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from AAA_VihreeeeSchPheon named Vihreenimi : Play No sound and display GOLD MINE!! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Animation - Lock AAA_PhunanenanenSchPheon 's Head to face AAA_VihreeeeSchPheon , offset by ( 0 , 0 , 80.00 )
Animation - Lock AAA_VihreeeeSchPheon 's Head to face AAA_PhunanenanenSchPheon , offset by ( 0 , 0 , 80.00 )
Unit - Order AAA_PhunanenanenSchPheon to Move To . (Center of Region_001 <gen>)
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display MY GOLD MINE! YA BIATCHH!! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from AAA_VihreeeeSchPheon named Vihreenimi : Play No sound and display FUCK OFF AND DIE!! . Modify duration: Add 0 seconds and Wait
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Green_Peon_Camera_3 for (Picked player) over 1.00 seconds
Unit - Order AAA_VihreeeeSchPheon to Move To . (Center of Region_002 <gen>)
Unit - Order AAA_PhunanenanenSchPheon to Move To . (Center of Region_003 <gen>)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Green_Peon_Camera_4 for (Picked player) over 1.00 seconds
Wait 1.00 seconds
Animation - Play AAA_VihreeeeSchPheon 's attack animation
Unit - Move Pikku Kivii 0003 <gen> instantly to (Position of AAA_VihreeeeSchPheon)
Wait 0.10 seconds
Unit - Order Pikku Kivii 0003 <gen> to Attack Ground . (Center of Region_001 <gen>)
Animation - Change AAA_PhunanenanenSchPheon 's animation speed to 20.00 % of its original speed
Animation - Change AAA_VihreeeeSchPheon 's animation speed to 20.00 % of its original speed
Wait 0.40 seconds
Unit - Order Pikku Kivii 0003 <gen> to Stop .
Unit - Make AAA_PhunanenanenSchPheon face (Center of Region_001 <gen>) over 0.20 seconds
Wait 0.20 seconds
Animation - Play AAA_PhunanenanenSchPheon 's death animation
Unit - Make AAA_PhunanenanenSchPheon face AAA_VihreeeeSchPheon over 0.20 seconds
Animation - Change AAA_PhunanenanenSchPheon 's animation speed to 100.00 % of its original speed
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display HAHA YOO MISSED! . Modify duration: Add 0 seconds and Wait
Animation - Play AAA_VihreeeeSchPheon 's attack animation
Unit - Move nopee Pikku Kivii 0005 <gen> instantly to (Position of AAA_VihreeeeSchPheon)
Unit - Order nopee Pikku Kivii 0005 <gen> to Attack Once . AAA_PhunanenanenSchPheon
Wait 2 seconds
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display FUCK THIS SHIT! . Modify duration: Add 0 seconds and Wait
Unit - Make AAA_PhunanenanenSchPheon face AAA_VihreeeeSchPheon over 0.10 seconds
Unit - Make AAA_VihreeeeSchPheon face AAA_PhunanenanenSchPheon over 0.10 seconds
Animation - Play AAA_PhunanenanenSchPheon 's attack animation
Unit - Move nopee Pikku Kivii 0005 <gen> instantly to (Position of AAA_PhunanenanenSchPheon)
Unit - Order nopee Pikku Kivii 0005 <gen> to Attack Once . AAA_VihreeeeSchPheon
Wait 1.00 seconds
Animation - Play AAA_VihreeeeSchPheon 's attack animation
Unit - Move nopee Pikku Kivii 0005 <gen> instantly to (Position of AAA_VihreeeeSchPheon)
Unit - Order nopee Pikku Kivii 0005 <gen> to Attack Once . AAA_PhunanenanenSchPheon
Wait 1.00 seconds
Animation - Play AAA_PhunanenanenSchPheon 's attack animation
Unit - Move nopee Pikku Kivii 0005 <gen> instantly to (Position of AAA_PhunanenanenSchPheon)
Unit - Order nopee Pikku Kivii 0005 <gen> to Attack Once . AAA_VihreeeeSchPheon
Wait 1.00 seconds
Animation - Play AAA_VihreeeeSchPheon 's attack animation
Unit - Move nopee Pikku Kivii 0005 <gen> instantly to (Position of AAA_VihreeeeSchPheon)
Unit - Order nopee Pikku Kivii 0005 <gen> to Attack Once . AAA_PhunanenanenSchPheon
Wait 1.00 seconds
Animation - Play AAA_PhunanenanenSchPheon 's attack animation
Unit - Move nopee Pikku Kivii 0005 <gen> instantly to (Position of AAA_PhunanenanenSchPheon)
Unit - Order nopee Pikku Kivii 0005 <gen> to Attack Once . AAA_VihreeeeSchPheon
Wait 1.00 seconds
Animation - Play AAA_VihreeeeSchPheon 's attack animation
Unit - Move nopee Pikku Kivii 0005 <gen> instantly to (Position of AAA_VihreeeeSchPheon)
Unit - Order nopee Pikku Kivii 0005 <gen> to Attack Once . AAA_PhunanenanenSchPheon
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Trigger - Run Mainostuss_1 <gen> (checking conditions)
===> Building Fight <===
YA BASTARRDD!
Hehehee!
OUCH YA BASTARD!
EAT THIS YO BIATCH!
W00t ?
AAAAAAAAA!!!
ME BURNSSS!!
HEHEHEHEHEE!!
C-C-COLD!!!11
HAHAHAHHAA!
Part 3
Events
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Green_Peon_Camera_4 for (Picked player) over 0.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display YA BASTARRDD! . Modify duration: Add 0 seconds and Wait
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_009 for (Picked player) over 1.00 seconds
Unit - Order AAA_PhunanenanenSchPheon to Harvest . Summer Tree Wall 0112 <gen>
Wait 8.00 seconds
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_010 for (Picked player) over 1.00 seconds
Unit - Order AAA_PhunanenanenSchPheon to build a Burrow at (Center of Region_001 <gen>)
Unit - Order AAA_VihreeeeSchPheon to Harvest . Gold Mine 0000 <gen>
Unit - Set AAA_VihreeeeSchPheon movement speed to 200.00
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display Hehehee! . Modify duration: Add 0 seconds and Wait
Unit - Hide AAA_PhunanenanenSchPheon
Unit - Move nopee Pikku Kivii 0005 <gen> instantly to (Center of Region_001 <gen>)
Unit - Order AAA_VihreeeeSchPheon to Move To . (Center of Region_005 <gen>)
Wait 1.20 seconds
Unit - Order nopee Pikku Kivii 0005 <gen> to Neutral Tinker - Cluster Rockets . (Center of Region_005 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from AAA_VihreeeeSchPheon named Vihreenimi : Play No sound and display OUCH YA BASTARD! . Modify duration: Add 0 seconds and Wait
Unit - Unhide AAA_PhunanenanenSchPheon
Unit - Make AAA_PhunanenanenSchPheon face (Center of Region_001 <gen>) over 0 seconds
Animation - Play AAA_PhunanenanenSchPheon 's stand work animation
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - Lock camera target for (Picked player) to AAA_VihreeeeSchPheon , offset by ( 0 , 0 ) using Default rotation
Unit - Order AAA_VihreeeeSchPheon to Harvest . Summer Tree Wall 0003 <gen>
Wait 4.00 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of AAA_VihreeeeSchPheon using Abilities\Spells\Other\Transmute\PileofGold.mdl
Wait 3.00 seconds
Unit - Order AAA_VihreeeeSchPheon to build a Demolisher at (Center of Region_000 <gen>)
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from AAA_VihreeeeSchPheon named Vihreenimi : Play No sound and display EAT THIS YO BIATCH! . Modify duration: Add 0 seconds and Wait
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - Reset camera for (Picked player) to standard game-view over 0.10 seconds
Camera - . Apply . gg_cam_Camera_010 for (Picked player) over 1.00 seconds
Animation - Play AAA_PhunanenanenSchPheon 's attack animation
Wait 0.90 seconds
Animation - Play AAA_PhunanenanenSchPheon 's attack animation
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display W00t ? . Modify duration: Add 0 seconds and Wait
Unit - Hide AAA_PhunanenanenSchPheon
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_World_Wide for (Picked player) over 1.00 seconds
Unit - Make (Random unit from (Units of type Demolisher)) face (Center of Region_001 <gen>) over 0.60 seconds
Unit - Make AAA_VihreeeeSchPheon face (Center of Region_001 <gen>) over 0.60 seconds
Wait 1.20 seconds
Animation - Play AAA_VihreeeeSchPheon 's attack animation
Wait 0.70 seconds
Unit - Order (Random unit from (Units of type Demolisher)) to Attack Once . (Random unit from (Units of type Burrow))
Set Variable Set katapulttiiiii = (Random unit from (Units of type Demolisher))
Wait 1.50 seconds
Unit - Kill (Random unit from (Units of type Burrow))
Special Effect - Create a special effect at (Center of Region_001 <gen>) using Objects\Spawnmodels\Other\NeutralBuildingExplosion\NeutralBuildingExplosion.mdl
Set Variable Set poistotoimenpiteet = (Last created special effect)
Unit - Unhide AAA_PhunanenanenSchPheon
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of AAA_PhunanenanenSchPheon using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Set Variable Set tuliiii = (Last created special effect)
Unit - Set AAA_PhunanenanenSchPheon movement speed to 600.00
Unit - Order AAA_PhunanenanenSchPheon to Move To . (Center of Region_007 <gen>)
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display AAAAAAAAA!!! . Modify duration: Add 0 seconds and Wait
Special Effect - Destroy poistotoimenpiteet
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - Lock camera target for (Picked player) to AAA_PhunanenanenSchPheon , offset by ( 0 , 0 ) using Default rotation
Unit - Order AAA_VihreeeeSchPheon to Move To . (Center of Region_008 <gen>)
Unit - Order AAA_PhunanenanenSchPheon to Move To . (Center of Region_006 <gen>)
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display ME BURNSSS!! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of AAA_PhunanenanenSchPheon) using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Set Variable Set poistotoimenpiteet = (Last created special effect)
Special Effect - Destroy tuliiii
Wait 1.50 seconds
Animation - Change AAA_PhunanenanenSchPheon 's vertex coloring to ( 50.00 %, 50.00 %, 100 %) with 0 % transparency
Unit - Set AAA_PhunanenanenSchPheon movement speed to (Default movement speed of AAA_PhunanenanenSchPheon)
Cinematic - Send transmission to (All players) from AAA_VihreeeeSchPheon named Vihreenimi : Play No sound and display HEHEHEHEHEE!! . Modify duration: Add 0 seconds and Wait
Special Effect - Destroy poistotoimenpiteet
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display C-C-COLD!!!11 . Modify duration: Add 0 seconds and Wait
Unit - Order AAA_PhunanenanenSchPheon to Move To . (Center of Region_009 <gen>)
Cinematic - Send transmission to (All players) from AAA_VihreeeeSchPheon named Vihreenimi : Play No sound and display HAHAHAHHAA! . Modify duration: Add 0 seconds and Wait
Wait 0.20 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Trigger - Run Mainostuss_2 <gen> (checking conditions)
===> Ice Fight <===
OUTTA MY WAY!!
GRRR
TÄNKS FÖR TEH CÄTÄPYLT!
UAAAAAAAAA!
DICKHEEED!!!
Part 4
Events
Conditions
Actions
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_World_Wide for (Picked player) over 1.00 seconds
Wait 0.10 seconds
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - Lock camera target for (Picked player) to AAA_PhunanenanenSchPheon , offset by ( 0 , 0 ) using Default rotation
Wait 2 seconds
Unit - Make AAA_PhunanenanenSchPheon face (Center of Region_010 <gen>) over 0.30 seconds
Wait 0.60 seconds
Animation - Play AAA_PhunanenanenSchPheon 's attack animation
Wait 0.50 seconds
Special Effect - Create a special effect attached to the weapon (Unexpected type: 'attachpoint') of AAA_PhunanenanenSchPheon using Abilities\Spells\Undead\FreezingBreath\FreezingBreathMissile.mdl
Set Variable Set tuliiii = (Last created special effect)
Unit - Order AAA_PhunanenanenSchPheon to Move To . (Center of Region_003 <gen>)
Unit - Move AAA_VihreeeeSchPheon instantly to (Center of Region_004 <gen>)
Unit - Order AAA_VihreeeeSchPheon to Harvest . Gold Mine 0000 <gen>
Wait 1.00 seconds
Animation - Change AAA_PhunanenanenSchPheon 's vertex coloring to ( 100 %, 100 %, 100 %) with 0 % transparency
Unit - Order AAA_VihreeeeSchPheon to Move To . (Center of Region_005 <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from AAA_VihreeeeSchPheon named Vihreenimi : Play No sound and display OUTTA MY WAY!! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display GRRR . Modify duration: Add 0 seconds and Wait
Unit - Move jääpallo 0006 <gen> instantly to (Position of AAA_PhunanenanenSchPheon)
Animation - Play AAA_PhunanenanenSchPheon 's attack animation
Unit - Order jääpallo 0006 <gen> to Attack Once . AAA_VihreeeeSchPheon
Wait 0.40 seconds
Special Effect - Destroy tuliiii
Wait 0.30 seconds
Animation - Play AAA_VihreeeeSchPheon 's death animation
Wait 0.30 seconds
Animation - Change AAA_VihreeeeSchPheon 's animation speed to 0.00 % of its original speed
Animation - Change AAA_VihreeeeSchPheon 's vertex coloring to ( 0.00 %, 0.00 %, 100 %) with 0 % transparency
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of AAA_VihreeeeSchPheon using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Unit - Order AAA_PhunanenanenSchPheon to Move To . (Center of Region_012 <gen>)
Wait 4.00 seconds
Unit - Set AAA_PhunanenanenSchPheon movement speed to 200.00
Unit - Set (Random unit from (Units of type Demolisher)) movement speed to 200.00
Unit - Order AAA_PhunanenanenSchPheon to Move To . (Center of Region_013 <gen>)
Unit - Order (Random unit from (Units of type Demolisher)) to Move To . (Center of Region_001 <gen>)
Wait 7.00 seconds
Unit - Make AAA_PhunanenanenSchPheon face AAA_VihreeeeSchPheon over 0.70 seconds
Unit - Make katapulttiiiii face AAA_VihreeeeSchPheon over 0.70 seconds
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display THANKS FOR TEH CATAPULT! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Animation - Play AAA_PhunanenanenSchPheon 's attack animation
Wait 0.50 seconds
Unit - Order katapulttiiiii to Attack Once . AAA_VihreeeeSchPheon
Wait 1.30 seconds
Special Effect - Create a special effect at (Position of AAA_VihreeeeSchPheon) using Objects\Spawnmodels\Other\NeutralBuildingExplosion\NeutralBuildingExplosion.mdl
Set Variable Set poistotoimenpiteet = (Last created special effect)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of AAA_VihreeeeSchPheon using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Set Variable Set tuliiii = (Last created special effect)
Animation - Change AAA_VihreeeeSchPheon 's vertex coloring to ( 30.00 %, 10.00 %, 10.00 %) with 0 % transparency
Animation - Change AAA_VihreeeeSchPheon 's animation speed to 300.00 % of its original speed
Cinematic - Send transmission to (All players) from AAA_VihreeeeSchPheon named Vihreenimi : Play No sound and display UAAAAAAAAA! . Modify duration: Add 0 seconds and Wait
Unit - Set AAA_VihreeeeSchPheon movement speed to 500.00
Unit - Order AAA_VihreeeeSchPheon to Move To . (Center of Region_006 <gen>)
Wait 2 seconds
Special Effect - Destroy poistotoimenpiteet
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of AAA_VihreeeeSchPheon using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Set Variable Set poistotoimenpiteet = (Last created special effect)
Special Effect - Destroy tuliiii
Animation - Change AAA_VihreeeeSchPheon 's vertex coloring to ( 100 %, 100 %, 100 %) with 0 % transparency
Wait 1.00 seconds
Animation - Change AAA_VihreeeeSchPheon 's animation speed to 100.00 % of its original speed
Unit - Set AAA_VihreeeeSchPheon movement speed to (Default movement speed of AAA_VihreeeeSchPheon)
Special Effect - Destroy poistotoimenpiteet
Unit - Order AAA_VihreeeeSchPheon to Move To . (Center of Region_014 <gen>)
Wait 2.20 seconds
Unit - Make AAA_VihreeeeSchPheon face AAA_PhunanenanenSchPheon over 0.10 seconds
Wait 0.10 seconds
Animation - Play AAA_VihreeeeSchPheon 's attack animation
Wait 0.10 seconds
Unit - Move nopee Pikku gold 0007 <gen> instantly to (Position of AAA_VihreeeeSchPheon)
Unit - Order nopee Pikku gold 0007 <gen> to Attack Once . katapulttiiiii
Wait 0.40 seconds
Special Effect - Create a special effect at (Position of katapulttiiiii) using Abilities\Spells\Other\Transmute\PileofGold.mdl
Animation - Play katapulttiiiii 's death animation
Animation - Change katapulttiiiii 's animation speed to 25.00 % of its original speed
Wait 8.00 seconds
Animation - Change katapulttiiiii 's animation speed to 0.00 % of its original speed
Cinematic - Send transmission to (All players) from AAA_PhunanenanenSchPheon named Punanimi : Play No sound and display DICKHEAD!!! . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Trigger - Run Mainostuss_3 <gen> (checking conditions)
Part 5
Events
Conditions
Actions
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Part_5 for (Picked player) over 0.00 seconds)
Wait 2 seconds
Unit - Order AAA_PhunanenanenSchPheon to Move To . (Center of Region_015 <gen>)
Unit - Order AAA_VihreeeeSchPheon to Move To . (Center of Region_016 <gen>)
Wait 3.00 seconds
Unit - Make AAA_PhunanenanenSchPheon face AAA_VihreeeeSchPheon over 0.20 seconds
Unit - Make AAA_VihreeeeSchPheon face AAA_PhunanenanenSchPheon over 0.20 seconds
Wait 0.50 seconds
Animation - Change AAA_PhunanenanenSchPheon 's animation speed to 500.00 % of its original speed
Animation - Change AAA_VihreeeeSchPheon 's animation speed to 500.00 % of its original speed
Trigger - Turn on ATTACK_ANIMATION <gen>
Wait 4.00 seconds
Animation - Play the show animation for all doodads of type D00B (Unexpected type: 'doodadcode') within (Playable map area) .
Wait 2 seconds
Cinematic - Fade out over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 8.00 seconds
Player Group - Pick every player in (All players) and do (Victory (Picked player) (Show dialogs, Show scores))
ATTACK ANIMATION
Events
Time - Every 0.20 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in Region_018 <gen>) using Abilities\Spells\Orc\MirrorImage\MirrorImageDeathCaster.mdl
Animation - Play AAA_PhunanenanenSchPheon 's ATTACK animation
Animation - Play AAA_VihreeeeSchPheon 's ATTACK animation
Aeroblyctosin pelit: Mystery Of Friza, Art Of Life, Midnight Rush
Kitabataken: Mombard Run, Frog Slaying Competition
Yhteiset: The New World
Last Part
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Mainostuss 1
Events
Conditions
Actions
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss for (Picked player) over 0 seconds)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss2 for (Picked player) over 6.00 seconds)
Wait 6.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss3 for (Picked player) over 2.00 seconds)
Wait 2.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss4 for (Picked player) over 6.00 seconds)
Wait 6.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss5 for (Picked player) over 2.00 seconds)
Wait 2 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss6 for (Picked player) over 6.00 seconds)
Wait 4.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
-------- Trigger run, turn on/off --------
Trigger - Run Part_3 <gen> (checking conditions)
Mainostuss 2
Events
Conditions
Actions
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss6 for (Picked player) over 0.00 seconds)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss7 for (Picked player) over 2.00 seconds)
Wait 2.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss8 for (Picked player) over 6.00 seconds)
Wait 6.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss9 for (Picked player) over 6.00 seconds)
Wait 6.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss10 for (Picked player) over 10.00 seconds)
Wait 9.00 seconds
Cinematic - Fade out over 1.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
-------- Trigger run, turn on/off --------
Trigger - Run Part_4 <gen> (checking conditions)
Mainostuss 3
Events
Conditions
Actions
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss10 for (Picked player) over 0.00 seconds)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss11 for (Picked player) over 6.00 seconds)
Wait 6.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss12 for (Picked player) over 6.00 seconds)
Wait 6.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Mainostusss13 for (Picked player) over 6.00 seconds)
Wait 4.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
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