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Triggers
War of Lordaeran Ver1.3.w3x
Variables
Triggers
Froustmourne
Reject
ArthaswF
arths goes evil
help
Sout
gate open
gate close
Bounty
capital city
Undead revive
Humans secret prize
Uther can revive
Stratholme revive
LiCH KING
Go after lk
LK gate
Open gate
pause illidan
FIGHT AVI
Unrevivable arthas
Illidan dies
LK transform
Out of lk
Lich King got owned
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Froustmourne
Events
Player - Player 3 (Teal) types a chat message containing -frostmourne (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move Prince of Lordaeran 0022 <gen> instantly to (Center of Region_000 <gen>)
Unit - Change ownership of Priest 0083 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Knight 0081 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Footman 0074 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Footman 0080 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Mountain King 0073 <gen> to Player 3 (Teal) and Change color
Game - Display to (All players) the text: Arthas Have Travaled to Northrend to Get Frostmourne
Trigger - Turn on Reject <gen>
Trigger - Turn off (This trigger)
Reject
Events
Player - Player 3 (Teal) types a chat message containing -reject (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move Mountain King 0073 <gen> instantly to (Center of Region_002 <gen>)
Unit - Change ownership of Mountain King 0073 <gen> to Player 3 (Teal) and Change color
Unit - Move Prince of Lordaeran 0022 <gen> instantly to (Center of Region_002 <gen>)
Unit - Remove Footman 0080 <gen> from the game
Unit - Remove Footman 0074 <gen> from the game
Unit - Remove Priest 0083 <gen> from the game
Unit - Remove Knight 0081 <gen> from the game
Game - Display to (All players) the text: Arthas Rejected to claim frostmourne and escorted muradin to lordaeran for saving him he agreed to help arthas to battle against his enemys
Trigger - Turn off (This trigger)
ArthaswF
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Entering unit) Equal to Prince of Lordaeran 0022 <gen>
Actions
Unit - Remove Prince of Lordaeran 0022 <gen> from the game
Unit - Remove Mountain King 0073 <gen> from the game
Unit - Remove Footman 0074 <gen> from the game
Unit - Remove Footman 0080 <gen> from the game
Unit - Remove Priest 0083 <gen> from the game
Unit - Remove Knight 0081 <gen> from the game
Unit - Change ownership of Weilder of The Frostmourne 0075 <gen> to Player 3 (Teal) and Change color
Unit - Move Weilder of The Frostmourne 0075 <gen> instantly to (Center of Region_002 <gen>)
arths goes evil
Events
Unit - Weilder of The Frostmourne 0075 <gen> Dies
Conditions
Actions
Unit - Remove Weilder of The Frostmourne 0075 <gen> from the game
Unit - Move Death Knight 0251 <gen> instantly to (Center of Region_003 <gen>)
Unit - Change ownership of Death Knight 0251 <gen> to Player 4 (Purple) and Retain color
Trigger - Turn on Go_after_lk <gen>
help
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Quest - Create a Required quest titled Red Help with the description You have taken control of Stratholme dont lose it try to kill blue as soon as possiable ifStratholme is Destoryed you will lose Rivendare , using icon path ReplaceableTextures\CommandButtons\BTNHeroDeathKnight.blp
Quest - Create a Required quest titled Blue Help with the description Red have taken control of stratholme you should bring it baack watch out for orcs they might attack you if capital city is destoyed you will lose Uther if you can also restore stratholme , using icon path ReplaceableTextures\CommandButtons\BTNHeroPaladin.blp
Quest - Create a Required quest titled Teal Help with the description You are in hard place defend it you might want to arthas take frostmourne for it type-frostmourneif you accuare it arthas will become unreviavable but gain more power , using icon path ReplaceableTextures\CommandButtons\BTNArthas.blp
Quest - Create a Required quest titled Purple Help with the description Try to attack teal as soon as possiable beware orcs might get problem so get rid of them if arthas accuares frostmourne you have to kill him and you will get control over him after you get arthas type-lich king to become lich king , using icon path ReplaceableTextures\CommandButtons\BTNKelThuzad.blp
Quest - Create a Required quest titled Yellow Help with the description Try to attack humans base also dont let undead capture humans bases later you should help your ally he will need it , using icon path ReplaceableTextures\CommandButtons\BTNThrall.blp
Quest - Create a Required quest titled Orange Help with the description You will get attacked by humans elfs and might undeadso keep on defence until your ally arrives , using icon path ReplaceableTextures\CommandButtons\BTNHellScream.blp
Quest - Create a Required quest titled Green Help with the description Attack orcs if you can take over them you will have free way to lordaeran , using icon path ReplaceableTextures\CommandButtons\BTNHeroDemonHunter.blp
Quest - Create a Required quest titled Pink Help with the description Just like your ally you will have to deal with orcs and later undead , using icon path ReplaceableTextures\CommandButtons\BTNPriestessOfTheMoon.blp
Sout
Events
Unit - A unit enters Region_020 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_021 <gen>)
gate open
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Destructible - Open Gate 0016 <gen>
gate close
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Destructible - Close Gate 0016 <gen>
Bounty
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Player - Turn Gives bounty On for (Picked player)
capital city
Events
Unit - Capital Of Lordaeran 0001 <gen> Dies
Conditions
Actions
Trigger - Turn on Uther_can_revive <gen>
Undead revive
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Entering unit) Equal to Death Knight 0251 <gen>
Actions
Unit - Pause Death Knight 0251 <gen>
Sound - Play ArthasARaise <gen>
Wait 4.00 seconds
Animation - Play Death Knight 0251 <gen> 's Attack animation
Wait 1.00 seconds
Unit - Create 3 . Skeleton Warrior for Player 4 (Purple) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Create 3 . Skeletal Mage for Player 4 (Purple) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Create 3 . Zombie for Player 4 (Purple) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Unpause Death Knight 0251 <gen>
Humans secret prize
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Unit - Order Villager 0375 <gen> to Attack . Zombie 0359 <gen>
Unit - Order Villager 0376 <gen> to Attack . Zombie 0359 <gen>
Unit - Order Villager 0377 <gen> to Attack . Zombie 0358 <gen>
Unit - Order Zombie 0359 <gen> to Attack . Villager 0375 <gen>
Unit - Order Zombie 0359 <gen> to Attack-Move To . (Center of Region_009 <gen>)
Camera - Pan camera for Player 2 (Blue) to (Center of Region_009 <gen>) over 1.00 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Region_009 <gen>) over 1.00 seconds
Wait 1.30 seconds
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Villager 0376 <gen> named Villager : Play No sound and display ZOMBIES!!!!!!!!!!!! Help us ! . Modify duration: Add 3.00 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Villager 0376 <gen> named Villager : Play No sound and display ZOMBIES!!!!!!!!!!!! Help us ! . Modify duration: Add 3.00 seconds and Don't wait
Trigger - Turn off (This trigger)
Uther can revive
Events
Unit - Champion of Lordaeran 0000 <gen> Dies
Conditions
Actions
Wait 3.00 seconds
Unit - Remove Champion of Lordaeran 0000 <gen> from the game
Stratholme revive
Events
Unit - Corrupted Stratholme 0040 <gen> Dies
Conditions
Actions
Unit - Create 1 . Castle for Player 2 (Blue) at (Center of Region_010 <gen>) facing Default building facing degrees
Unit - Create 1 . Barracks for Player 2 (Blue) at (Center of Region_011 <gen>) facing Default building facing degrees
Unit - Create 1 . Workshop for Player 2 (Blue) at (Center of Region_012 <gen>) facing Default building facing degrees
Unit - Create 1 . Altar of Kings for Player 2 (Blue) at (Center of Region_013 <gen>) facing Default building facing degrees
Go after lk
Events
Player - Player 4 (Purple) types a chat message containing -lich king (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 1.00 seconds
Sound - Play L08Illidan07 <gen>
Wait 10.00 seconds
Unit - Move Death Knight 0251 <gen> instantly to (Center of Region_015 <gen>)
LK gate
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Destructible - Make Frozen Throne Gate 1407 <gen> Invulnerable
Open gate
Events
Unit - Demon Hunter 0355 <gen> Dies
Conditions
Actions
Destructible - Open Frozen Throne Gate 1407 <gen>
pause illidan
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Pause Demon Hunter 0355 <gen>
FIGHT AVI
Events
Unit - A unit enters Region_016 <gen>
Conditions
Actions
Trigger - Turn on Unrevivable_arthas <gen>
Unit - Pause Death Knight 0251 <gen>
Wait 1.00 seconds
Sound - Play L08Illidan27 <gen>
Wait 2 seconds
Sound - Play L08Arthas28 <gen>
Wait 5.00 seconds
Sound - Play L08Illidan33 <gen>
Wait 6.00 seconds
Sound - Play L08Arthas36 <gen>
Wait 5.00 seconds
Sound - Play L08Illidan37 <gen>
Wait 4.00 seconds
Sound - Play L08Arthas38 <gen>
Wait 2.00 seconds
Unit - Unpause Death Knight 0251 <gen>
Unit - Unpause Demon Hunter 0355 <gen>
Trigger - Turn off (This trigger)
Unrevivable arthas
Events
Unit - Death Knight 0251 <gen> Dies
Conditions
Actions
Wait 2 seconds
Unit - Remove Death Knight 0251 <gen> from the game
Illidan dies
Events
Unit - Demon Hunter 0355 <gen> Dies
Conditions
Actions
Unit - Pause Death Knight 0251 <gen>
Wait 1.00 seconds
Sound - Play L08Arthas39 <gen>
Destructible - Open Frozen Throne Gate 1407 <gen>
Wait 5.00 seconds
Unit - Unpause Death Knight 0251 <gen>
LK transform
Events
Unit - A unit enters Region_014 <gen>
Conditions
Actions
Unit - Pause Death Knight 0251 <gen>
Sound - Play LichKingTheme <gen>
Wait 5.00 seconds
Unit - Unpause Death Knight 0251 <gen>
Unit - Remove Death Knight 0251 <gen> from the game
Unit - Remove Lich King 0267 <gen> from the game
Unit - Move Lich king 0381 <gen> instantly to (Center of Region_014 <gen>)
Unit - Change ownership of Lich king 0381 <gen> to Player 4 (Purple) and Change color
Game - Display to (All players) the text: Arthas have Merged with the lich king
Trigger - Turn on Out_of_lk <gen>
Trigger - Turn off (This trigger)
Out of lk
Events
Unit - A unit enters Region_015 <gen>
Conditions
Actions
Unit - Move Lich king 0381 <gen> instantly to (Center of Region_002 <gen>)
Lich King got owned
Events
Unit - Lich king 0381 <gen> Dies
Conditions
Actions
Wait 3.00 seconds
Unit - Remove Lich king 0381 <gen> from the game
Game - Display to (All players) the text: Lich King have been slain
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