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Triggers
WoL 1.7.w3x
Variables
Quests
Credits
Hero Support
Gold
Map
Camera
Camera Copy 4 Copy Copy 4
Camera Copy 4 Copy Copy 3
Camera Copy 4 Copy Copy 2
Camera Copy 4 Copy Copy
Camera Copy 4 Copy
Camera Copy 4
Camera Copy 3
Camera Copy 2
Camera Copy
Camera
Vunerable-Invunerable
invunerable
vunerable Copy 2 Copy
vunerable Copy 2
vunerable Copy
invunerable Copy 2 Copy Copy
invunerable Copy 2 Copy
invunerable Copy 2
vunerable
Spawn-Move
spawn ranger Copy 2 Copy
spawn ranger Copy 2
spawn ranger Copy
spawn ranger
Super creeps Copy Copy
Super creeps Copy 2
Super creeps Copy
Super creeps
move Copy Copy
move Copy 2
spawn 4
spawn 3
move Copy
spawn 2
spawn
move
Gold
gold Copy Copy Copy 2
gold Copy Copy Copy 5 Copy
gold Copy Copy Copy
gold Copy Copy Copy 5 Copy 2
gold Copy Copy Copy 5 Copy 3
gold Copy Copy Copy 5 Copy 4
gold Copy Copy Copy 5
gold Copy Copy Copy 4
gold Copy Copy Copy 3
gold
gold Copy Copy
gold Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Credits
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Quest - Create a Optional quest titled Credits with the description Made by Hajken Northrend EU.Special thanks to hiveworkshop.com for some models and ideas , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Hero Support
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Quest - Create a Required quest titled Hero Support with the description You can choose only 1 hero per game.Hero is free to summon and rez.If your hero dies revive him at your farm near the fountain.Your hero can regain hp and mana fast from the fountain near your base.The gold u earn from unit/hero kills helps you buy items from the shops.It is important to know what items you must make for every hero because many times items make the difference.Hero level cap is 20 , using icon path ReplaceableTextures\CommandButtons\BTNAvatarOn.blp
Gold
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Quest - Create a Required quest titled Gold Commands with the description Player(Red) must write -g till -g11 in order to flag units/heroes and towers give gold.There are 12 commands (2 standard for the bots) and 10 more for the players , using icon path ReplaceableTextures\CommandButtons\BTNChestOfGold.blp
Map
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Quest - Create a Required quest titled Map Info with the description Map is seperated in 2 basic lanes and 1 island.Units spawn automatically in the 2 lanes.The island can be used for killing neutral bosses at high levels or as a hideout in order to gank.A team wins if she destroys first the enemy's team stronghold before her stronghold is destroyed from the enemies , using icon path ReplaceableTextures\CommandButtons\BTNCastle.blp
Camera Copy 4 Copy Copy 4
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 10 (Light Blue) to (Center of Region_013 <gen>) over 0.00 seconds
Camera Copy 4 Copy Copy 3
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 9 (Gray) to (Center of Region_013 <gen>) over 0.00 seconds
Camera Copy 4 Copy Copy 2
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 8 (Pink) to (Center of Region_013 <gen>) over 0.00 seconds
Camera Copy 4 Copy Copy
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 7 (Green) to (Center of Region_013 <gen>) over 0.00 seconds
Camera Copy 4 Copy
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 6 (Orange) to (Center of Region_013 <gen>) over 0.00 seconds
Camera Copy 4
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 5 (Yellow) to (Center of Region_012 <gen>) over 0.00 seconds
Camera Copy 3
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 4 (Purple) to (Center of Region_012 <gen>) over 0.00 seconds
Camera Copy 2
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 3 (Teal) to (Center of Region_012 <gen>) over 0.00 seconds
Camera Copy
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 2 (Blue) to (Center of Region_012 <gen>) over 0.00 seconds
Camera
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Region_012 <gen>) over 0.00 seconds
invunerable
Events
Unit - LVL2 0021 <gen> Takes damage
Conditions
Actions
Unit - Make Fortress 0016 <gen> Invulnerable
vunerable Copy 2 Copy
Events
Unit - LVL2 0021 <gen> Dies
Conditions
Actions
Unit - Make Fortress 0016 <gen> Vulnerable
vunerable Copy 2
Events
Unit - LVL2 0020 <gen> Dies
Conditions
Actions
Unit - Make Fortress 0016 <gen> Vulnerable
vunerable Copy
Events
Unit - LVL2 0019 <gen> Dies
Conditions
Actions
Unit - Make Castle 0017 <gen> Vulnerable
invunerable Copy 2 Copy Copy
Events
Unit - LVL2 0019 <gen> Takes damage
Conditions
Actions
Unit - Make Castle 0017 <gen> Invulnerable
invunerable Copy 2 Copy
Events
Unit - LVL2 0018 <gen> Takes damage
Conditions
Actions
Unit - Make Castle 0017 <gen> Invulnerable
invunerable Copy 2
Events
Unit - LVL2 0020 <gen> Takes damage
Conditions
Actions
Unit - Make Fortress 0016 <gen> Invulnerable
vunerable
Events
Unit - LVL2 0018 <gen> Dies
Conditions
Actions
Unit - Make Castle 0017 <gen> Vulnerable
spawn ranger Copy 2 Copy
Events
Time - Every 90.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Troll for Player 11 (Dark Green) at (Center of Region_001 <gen>) facing 270.00 degrees
spawn ranger Copy 2
Events
Time - Every 90.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Troll for Player 11 (Dark Green) at (Center of Region_000 <gen>) facing 270.00 degrees
spawn ranger Copy
Events
Time - Every 90.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Rifleman for Player 12 (Brown) at (Center of Region_002 <gen>) facing 270.00 degrees
spawn ranger
Events
Time - Every 90.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Rifleman for Player 12 (Brown) at (Center of Region_003 <gen>) facing 270.00 degrees
Super creeps Copy Copy
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Raider for Player 11 (Dark Green) at (Center of Region_000 <gen>) facing 270.00 degrees
Super creeps Copy 2
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Knight for Player 12 (Brown) at (Center of Region_003 <gen>) facing 270.00 degrees
Super creeps Copy
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Raider for Player 11 (Dark Green) at (Center of Region_001 <gen>) facing 270.00 degrees
Super creeps
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Knight for Player 12 (Brown) at (Center of Region_002 <gen>) facing 270.00 degrees
move Copy Copy
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_005 <gen>)
move Copy 2
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_006 <gen>)
spawn 4
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Footman for Player 12 (Brown) at (Center of Region_002 <gen>) facing 270.00 degrees
spawn 3
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Grunt for Player 11 (Dark Green) at (Center of Region_001 <gen>) facing 270.00 degrees
move Copy
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_004 <gen>)
spawn 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Footman for Player 12 (Brown) at (Center of Region_003 <gen>) facing 270.00 degrees
spawn
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Grunt for Player 11 (Dark Green) at (Center of Region_000 <gen>) facing 270.00 degrees
move
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Random point in Region_007 <gen>)
gold Copy Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -g4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 8 (Pink)
gold Copy Copy Copy 5 Copy
Events
Player - Player 1 (Red) types a chat message containing -g8 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 4 (Purple)
gold Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -g3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 9 (Gray)
gold Copy Copy Copy 5 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -g9 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 3 (Teal)
gold Copy Copy Copy 5 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -g10 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 2 (Blue)
gold Copy Copy Copy 5 Copy 4
Events
Player - Player 1 (Red) types a chat message containing -g11 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 1 (Red)
gold Copy Copy Copy 5
Events
Player - Player 1 (Red) types a chat message containing -g7 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 5 (Yellow)
gold Copy Copy Copy 4
Events
Player - Player 1 (Red) types a chat message containing -g6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 6 (Orange)
gold Copy Copy Copy 3
Events
Player - Player 1 (Red) types a chat message containing -g5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 7 (Green)
gold
Events
Player - Player 1 (Red) types a chat message containing -g (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 11 (Dark Green)
gold Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -g2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 10 (Light Blue)
gold Copy
Events
Player - Player 1 (Red) types a chat message containing -g1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Turn Gives bounty On for Player 12 (Brown)
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