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Triggers
Project WoBS 1(BETA).w3x
Variables
Ucala'nor Core
Ucala'nor Part 1
Cinematics Start
Frozen Guard
Unseal Blazeskull
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Cinematics Start
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Make Firelord 0002 <gen> Invulnerable
Unit - Make Blue Dragonspawn Overseer 0001 <gen> Invulnerable
Unit - Make Warlock 0000 <gen> Invulnerable
Animation - Play Blue Dragonspawn Overseer 0001 <gen> 's death animation
Wait 1.00 seconds
Animation - Change Blue Dragonspawn Overseer 0001 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change Firelord 0002 <gen> 's animation speed to 0.00 % of its original speed
Trigger - Turn off (This trigger)
Trigger - Turn on Unseal_Blazeskull <gen>
Unseal Blazeskull
Events
Map initialization
Conditions
Actions
-------- Xil'Que Travelling --------
Sound - Play Dungeon2 <gen>
Camera - . Apply . gg_cam_Xilque_run_1 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display Hmm... . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display Hmm...Rumor said that The Infernal Flame sealed ahead. . Modify duration: Add 2.00 seconds and Wait
Unit - Order Warlock 0000 <gen> to Move To . (Center of XilquePosition1 <gen>)
Wait 5.00 seconds
Camera - . Apply . gg_cam_Xilque_pan_run for Player 1 (Red) over 8.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display What in the world..!!! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display What in the world..!!! Icy crystal in the core of volcano ? . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Animation - Change Blue Dragonspawn Overseer 0001 <gen> 's animation speed to 100 % of its original speed
Animation - Reset Blue Dragonspawn Overseer 0001 <gen> 's animation
Wait 1.00 seconds
-------- Frozen Guard Conversation --------
Cinematic - Send transmission to (All players) from Blue Dragonspawn Overseer 0001 <gen> named ??? : Play No sound and display Turn your back out of this place.. . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blue Dragonspawn Overseer 0001 <gen> named ??? : Play No sound and display Turn your back out of this place..It's forbidden. . Modify duration: Add 1.00 seconds and Wait
Unit - Make Warlock 0000 <gen> face Blue Dragonspawn Overseer 0001 <gen> over 1.00 seconds
Unit - Make Blue Dragonspawn Overseer 0001 <gen> face Warlock 0000 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display Who are you..!! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blue Dragonspawn Overseer 0001 <gen> named |cff00FFFFFrozen Guard|r : Play No sound and display I'm the Frozen Guard. . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blue Dragonspawn Overseer 0001 <gen> named |cff00FFFFFrozen Guard|r : Play No sound and display I'm the Frozen Guard. This is not the place youu should be, . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blue Dragonspawn Overseer 0001 <gen> named |cff00FFFFFrozen Guard|r : Play No sound and display I'm the Frozen Guard. This is not the place youu should be, Volcanomancer. . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display Get off my way..!!! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display Get off my way..!!! Or embrace your doom..!!! . Modify duration: Add 1.00 seconds and Wait
Sound - Stop music After fading
Wait 1.00 seconds
-------- Frozen Guard Fight --------
Sound - Play war3mapImported\Battle3.mp3 (Unexpected type: 'musictheme') .
Unit - Make Blue Dragonspawn Overseer 0001 <gen> Vulnerable
Unit - Make Warlock 0000 <gen> Vulnerable
Camera - . Apply . gg_cam_Fighting_Pan for Player 1 (Red) over 5.00 seconds
Unit - Order Blue Dragonspawn Overseer 0001 <gen> to Attack Once . Warlock 0000 <gen>
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Warlock 0000 <gen> using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Wait 1.00 seconds
Animation - Play Warlock 0000 <gen> 's spell animation
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Blue Dragonspawn Overseer 0001 <gen> using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Wait 1.00 seconds
Animation - Play Blue Dragonspawn Overseer 0001 <gen> 's attack slam animation
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Blue Dragonspawn Overseer 0001 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Wait 1.00 seconds
Animation - Play Warlock 0000 <gen> 's spell animation
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Blue Dragonspawn Overseer 0001 <gen> using Abilities\Spells\Items\AItb\AItbTarget.mdl
Wait 1.00 seconds
Animation - Play Blue Dragonspawn Overseer 0001 <gen> 's attack slam animation
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Blue Dragonspawn Overseer 0001 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Wait 1.00 seconds
Animation - Play Warlock 0000 <gen> 's spell animation
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Blue Dragonspawn Overseer 0001 <gen> using Abilities\Spells\Other\BreathOfFrost\BreathOfFrostMissile.mdl
Wait 1.00 seconds
Animation - Play Blue Dragonspawn Overseer 0001 <gen> 's attack slam animation
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Blue Dragonspawn Overseer 0001 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Cinematic - Send transmission to (All players) from Blue Dragonspawn Overseer 0001 <gen> named |cff00FFFFFrozen Guard|r : Play No sound and display Your flame can't touch me..!!! Fool..!!! . Modify duration: Add 1.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display Ha Ha Ha..!! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display Ha Ha Ha..!! Do you think you can beat volcanomancer in the core of crater..!!! . Modify duration: Add 1.50 seconds and Wait
Wait 3.00 seconds
Animation - Play Warlock 0000 <gen> 's spell slam animation
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Blue Dragonspawn Overseer 0001 <gen> using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect attached to the sprite first (Unexpected type: 'attachpoint') of Blue Dragonspawn Overseer 0001 <gen> using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect attached to the left foot (Unexpected type: 'attachpoint') of Blue Dragonspawn Overseer 0001 <gen> using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Unit - Kill Blue Dragonspawn Overseer 0001 <gen>
Sound - Stop the currently playing music theme
Wait 1.00 seconds
-------- Unseal Blazeskull --------
Sound - Play war3mapImported\o fortuna start.mp3 (Unexpected type: 'musictheme') .
Unit - Make Firelord 0002 <gen> Vulnerable
Cinematic - Fade out over 0.10 seconds using texture White Mask and color ( 100.00 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Infernal_Flame_Release for Player 1 (Red) over 0.00 seconds
Cinematic - Fade in over 0.10 seconds using texture White Mask and color ( 100.00 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of Demonic Gate 0237 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Destructible - Kill Demonic Gate 0237 <gen>
Unit - Order Warlock 0000 <gen> to Move To . (Center of Ritual <gen>)
Camera - . Apply . gg_cam_Release for Player 1 (Red) over 5.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display I call upon you the power of Ragnaros..!!! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display I call upon you the power of Ragnaros..!!! Destroy the eternal ice at once ..!!! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named |cffFF8000Xil'Que|r : Play No sound and display I call upon you the power of Ragnaros..!!! Destroy the eternal ice at once ..!!! |cffFF0080Izh-Nulla'Tra..!!!|r . Modify duration: Add 2.00 seconds and Wait
Unit - Order Warlock 0000 <gen> to Attack Once . Firelord 0002 <gen>
Wait 1.00 seconds
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Firelord 0002 <gen> using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Firelord 0002 <gen> using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Firelord 0002 <gen> using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Firelord 0002 <gen> using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Firelord 0002 <gen> using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Firelord 0002 <gen> using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Firelord 0002 <gen> using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Firelord 0002 <gen> using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 1.00 seconds
Animation - Change Firelord 0002 <gen> 's animation speed to 100 % of its original speed
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