Name | Type | is_array | initial_value |
AAA_Castle_Destroyed | boolean | Yes | |
AAA_Hero_dead | boolean | Yes | |
AITarget | integer | Yes | 0 |
Army | group | Yes | |
AttackCastle | boolean | No | |
Attacker | player | No | |
Attacker_2 | group | No | |
Attacker_Hero | unit | No | |
B | boolean | Yes | |
Bonus | boolean | Yes | true |
Butcher | boolean | No | |
Button | button | Yes | |
Button2 | button | Yes | |
C | boolean | No | true |
Castle_Window | integer | Yes | 0 |
Crab | integer | Yes | |
Cshop | dialog | Yes | |
Cshop_More | dialog | Yes | |
Deffeated | boolean | Yes | |
Deffeated_players | force | No | |
FightigMode | boolean | No | |
FirstAi | boolean | Yes | |
Game_Secret | integer | Yes | |
Hero | unit | Yes | |
Hint | boolean | Yes | true |
Incastle | boolean | Yes | |
Monsters | group | No | |
Orc | boolean | No | |
Pause_Menu | multiboard | No | |
PointCam | location | Yes | |
Random_Items | integer | No | |
Random_Name | real | Yes | |
TalkToMe | effect | Yes | |
Time_Hour | integer | No | 0 |
Time_Minute | integer | No | 0 |
Time_Second | integer | No | 0 |
Time_Ten_Minutes | integer | No | 0 |
Time_Ten_Seconds | integer | No | 0 |
Unit_Attacker | unit | No | |
Upgrade_First_Castle | boolean | Yes | false |
Upgrade_Second_Castle | boolean | Yes | false |
Upgrades_CITY | integer | Yes | |
Upgrades_CITY2 | integer | Yes | |
Victory_player | force | No | |
Walk_Button | button | Yes | |
Walk_Pl_Move | integer | No | |
Walk_Steps | integer | Yes | 0 |
Walk_Sure | dialog | Yes |