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Triggers
War for Myracenia.w3x
Variables
Initialization
Quest Menu
Alliance Settings
Kick
Kick Blue
Kick Teal
Kick Purple
Kick Yellow
Kick Orange
Kick Green
Kick Pink
Kick Gray
Kick Lightblue
Kick Gray Darkgreen
player colors
Red colors
Red colors Copy
Red colors Copy 2
Red colors Copy 3
Red colors Copy 4
Red colors Copy 5
Red colors Copy 6
Red colors Copy 7
Red colors Copy 8
Red colors Copy 9
Red colors Copy 10
Red colors Copy 12
Blue Colors
blue colors 2
blue colors 2 Copy
blue colors 2 Copy 2
blue colors 2 Copy 3
blue colors 2 Copy 4
blue colors 2 Copy 5
blue colors 2 Copy 6
blue colors 2 Copy 7
blue colors 2 Copy 8
blue colors 2 Copy 9
blue colors 2 Copy 10
teal colors Copy
teal colors
teal colors Copy 2
teal colors Copy 3
teal colors Copy 4
teal colors Copy 5
teal colors Copy 6
teal colors Copy 7
teal colors Copy 8
teal colors Copy 9
teal colors Copy 10
teal colors Copy 11
purple Colors
purple Colors Copy
purple Colors Copy 2
purple Colors Copy 3
purple Colors Copy 4
purple Colors Copy 5
purple Colors Copy 6
purple Colors Copy 7
purple Colors Copy 8
purple Colors Copy 9
purple Colors Copy 10
purple Colors Copy 11
yellow colors
yellow colors Copy
yellow colors Copy 2
yellow colors Copy 3
yellow colors Copy 4
yellow colors Copy 5
yellow colors Copy 6
yellow colors Copy 7
yellow colors Copy 8
yellow colors Copy 9
yellow colors Copy 10
yellow colors Copy 11
orange colors
orange colors Copy
orange colors Copy 2
orange colors Copy 3
orange colors Copy 4
orange colors Copy 5
orange colors Copy 6
orange colors Copy 7
orange colors Copy 8
orange colors Copy 9
orange colors Copy 10
orange colors Copy 11
green colors
green colors Copy
green colors Copy 2
green colors Copy 3
green colors Copy 4
green colors Copy 5
green colors Copy 6
green colors Copy 7
green colors Copy 8
green colors Copy 9
green colors Copy 10
green colors Copy 11
Pink colors
Pink colors Copy
Pink colors Copy 2
Pink colors Copy 3
Pink colors Copy 4
Pink colors Copy 5
Pink colors Copy 6
Pink colors Copy 7
Pink colors Copy 8
Pink colors Copy 9
Pink colors Copy 10
Pink colors Copy 11
DarkGreen colors
DarkGreen colors Copy
DarkGreen colors Copy 2
DarkGreen colors Copy 3
DarkGreen colors Copy 4
DarkGreen colors Copy 5
DarkGreen colors Copy 6
DarkGreen colors Copy 7
DarkGreen colors Copy 8
DarkGreen colors Copy 9
DarkGreen colors Copy 10
DarkGreen colors Copy 11
DarkGreen colors Copy 12
Players Gone
Red Leaves
Blue Leaves
Teal Leaves
Purple Leaves
Yellow Leaves
Orange Leaves
Green Leaves
Pink Leaves
Gray Leaves
Light Blue Leaves
Dark Green Leaves
Ally
Player 1 to Player 2
Player 1 to Player 3
Player 1 to Player 4
Player 1 to Player 5
Player 1 to Player 6
Player 2 to Player 1
Player 2 to Player 3
Player 2 to Player 4
Player 2 to Player 5
Player 2 to Player 6
Player 3 to Player 1
Player 3 to Player 2
Player 3 to Player 4
Player 3 to Player 5
Player 3 to Player 6
Player 4 to Player 1
Player 4 to Player 2
Player 4 to Player 3
Player 4 to Player 5
Player 4 to Player 6
Player 5 to Player 1
Player 5 to Player 2
Player 5 to Player 3
Player 5 to Player 4
Player 5 to Player 6
Player 6 to Player 1
Player 6 to Player 2
Player 6 to Player 3
Player 6 to Player 4
Player 6 to Player 5
Unally
Player 1 to Player 2 Copy
Player 1 to Player 3 Copy
Player 1 to Player 4 Copy
Player 1 to Player 5 Copy
Player 1 to Player 6 Copy
Player 2 to Player 1 Copy
Player 2 to Player 3 Copy
Player 2 to Player 4 Copy
Player 2 to Player 5 Copy
Player 2 to Player 6 Copy
Player 3 to Player 1 Copy
Player 3 to Player 2 Copy
Player 3 to Player 4 Copy
Player 3 to Player 5 Copy
Player 3 to Player 6 Copy
Player 4 to Player 1 Copy
Player 4 to Player 2 Copy
Player 4 to Player 3 Copy
Player 4 to Player 5 Copy
Player 4 to Player 6 Copy
Player 5 to Player 1 Copy
Player 5 to Player 2 Copy
Player 5 to Player 3 Copy
Player 5 to Player 4 Copy
Player 5 to Player 6 Copy
Player 6 to Player 1 Copy
Player 6 to Player 2 Copy
Player 6 to Player 3 Copy
Player 6 to Player 4 Copy
Player 6 to Player 5 Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Quest Menu
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Coming Soon... with the description This is a list of the features planned for the next version:1 new basic unique unit for every nation.Smaller ally nations who have the same units as their larger counterparts will have a unique ultimate unit.More custom models.Optimized hotkeys.New ship type.Amphibious units trained from ports. , using icon path ReplaceableTextures\CommandButtons\BTNSorceress.blp
Quest - Create a Required quest titled Overview (For Nubs) with the description Unit Cap - Unit Cap is there to limit extreme units such as your ultimate unit and god unit. You have 24 and no you cannot get anymore.Markets - Markets act as gold mines and are the only resource as there is no lumber. Everyone starts with 2 near their base which have far more gold than other gold mines. Once those are gone things will get desperate so be ready...Mini-Hero - Your mini-hero is the hero-looking non hero there to help back your real hero (leader) up and prevent rushing. (Which is not what this game is about -.-) , using icon path ReplaceableTextures\CommandButtons\BTNSeal.blp
Quest - Create a Required quest titled Overview pt.2 with the description God Unit - Your god unit is that unit at your religious structure that costs 50k gold and all your unit cap. It is one bad mother but getting it is the hard part...Capital City - That big building with the funny name is your capital and it provides a number of vital services. Losing your capital does not mean you are defeated but there is no real hope without it. The rest shouldn't be too hard to figure out but if you think there should be more then contact me. ([email protected]/GeneralZennrey@USWEST) , using icon path ReplaceableTextures\CommandButtons\BTNSeal.blp
Quest - Create a Optional quest titled National Relations with the description This game is not just some altered melee so if that is what you wanted gtfo. This is a game of cunning, diplomacy and continental conquest. At the start you are allied only with one other nation but feel free to enter treaties with whomever you will. Vassalty is another option and essentially means you submit yourself to another nation including changing to their color. You are also able to give and recieve gold for things such as paying off a threatening enemy or just helping out an ally. , using icon path ReplaceableTextures\CommandButtons\BTNMassTeleport.blp
Quest - Create a Optional quest titled Version History with the description Beta 0.1 - The very first release no doubt very basic and flawed but expect fixes to be made quickly.Beta 0.2 - Religious buildings and support casters built from them added in. Darish units nerfed and decreased in price. Settlement and border marker no longer cost lumber.Beta 0.3 Loading screen fixed. Mini-Hero ships added. Hostile animals added. Citizens fixed. , using icon path ReplaceableTextures\CommandButtons\BTNLoadDwarf.blp
Quest - Create a Required quest titled Commands with the description -ally [Color]-unally [Color](If any of the ally commands don't work just use the f11 menu)-color [Color] , using icon path ReplaceableTextures\CommandButtons\BTNCheese.blp
Quest - Create a Required quest titled Host Commands with the description -kick color/playernumber Example: -kick blue/-kick player 2 , using icon path ReplaceableTextures\CommandButtons\BTNCheese.blp
Quest - Create a Optional quest titled Credits with the description To those who have helped in some way such as providing models or simply being cool. If you see your model in my map and aren't mentioned it is because I couldn't find your name so you should let me know so I can put it up.Models:paulHTranquilTesters:iLOVErpingAngryPencilTechlexia (Extra Special Person of Interest) , using icon path ReplaceableTextures\CommandButtons\BTNBloodElfSupplyWagon.blp
Alliance Settings
Events
Map initialization
Conditions
Actions
Game - Set Lock alliance settings to Off
Game - Set Restrict resource trading to allies to Off
Kick Blue
Events
Player - Player 2 (Blue) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: -kick blue
Game - Defeat Player 2 (Blue) with the message: -kick player 2
Kick Teal
Events
Player - Player 3 (Teal) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 3 (Teal) with the message: -kick teal
Game - Defeat Player 3 (Teal) with the message: -kick player 3
Kick Purple
Events
Player - Player 4 (Purple) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: -kick purple
Game - Defeat Player 4 (Purple) with the message: -kick player 4
Kick Yellow
Events
Player - Player 5 (Yellow) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: -kick yellow
Game - Defeat Player 5 (Yellow) with the message: -kick player 5
Kick Orange
Events
Player - Player 6 (Orange) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 6 (Orange) with the message: -kick orange
Game - Defeat Player 6 (Orange) with the message: -kick player 6
Kick Green
Events
Player - Player 7 (Green) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: -kick green
Game - Defeat Player 7 (Green) with the message: -kick player 7
Kick Pink
Events
Player - Player 8 (Pink) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 8 (Pink) with the message: -kick pink
Game - Defeat Player 8 (Pink) with the message: -kick player 8
Kick Gray
Events
Player - Player 9 (Gray) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 9 (Gray) with the message: -kick gray
Game - Defeat Player 9 (Gray) with the message: -kick player 9
Kick Lightblue
Events
Player - Player 10 (Light Blue) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 10 (Light Blue) with the message: -kick lightblue
Game - Defeat Player 10 (Light Blue) with the message: -kick player 10
Kick Gray Darkgreen
Events
Player - Player 11 (Dark Green) leaves the game with a defeat
Conditions
Actions
Game - Defeat Player 11 (Dark Green) with the message: -kick darkgreen
Game - Defeat Player 11 (Dark Green) with the message: -kick player 11
Red colors
Events
Player - Player 1 (Red) types a chat message containing -color red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Red , Changing color of existing units
Red colors Copy
Events
Player - Player 1 (Red) types a chat message containing -color blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Blue , Changing color of existing units
Red colors Copy 2
Events
Player - Player 1 (Red) types a chat message containing -color teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Teal , Changing color of existing units
Red colors Copy 3
Events
Player - Player 1 (Red) types a chat message containing -color purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Purple , Changing color of existing units
Red colors Copy 4
Events
Player - Player 1 (Red) types a chat message containing -color yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Yellow , Changing color of existing units
Red colors Copy 5
Events
Player - Player 1 (Red) types a chat message containing -color orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Orange , Changing color of existing units
Red colors Copy 6
Events
Player - Player 1 (Red) types a chat message containing -color green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Green , Changing color of existing units
Red colors Copy 7
Events
Player - Player 1 (Red) types a chat message containing -color pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Pink , Changing color of existing units
Red colors Copy 8
Events
Player - Player 1 (Red) types a chat message containing -color gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Gray , Changing color of existing units
Red colors Copy 9
Events
Player - Player 1 (Red) types a chat message containing -color lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Light Blue , Changing color of existing units
Red colors Copy 10
Events
Player - Player 1 (Red) types a chat message containing -color darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Dark Green , Changing color of existing units
Red colors Copy 12
Events
Player - Player 1 (Red) types a chat message containing -color black (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Maroon , Changing color of existing units
Blue Colors
Events
Player - Player 2 (Blue) types a chat message containing -color red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Red , Changing color of existing units
blue colors 2
Events
Player - Player 2 (Blue) types a chat message containing -color blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Blue , Changing color of existing units
blue colors 2 Copy
Events
Player - Player 2 (Blue) types a chat message containing -color teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Teal , Changing color of existing units
blue colors 2 Copy 2
Events
Player - Player 2 (Blue) types a chat message containing -color purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Purple , Changing color of existing units
blue colors 2 Copy 3
Events
Player - Player 2 (Blue) types a chat message containing -color yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Yellow , Changing color of existing units
blue colors 2 Copy 4
Events
Player - Player 2 (Blue) types a chat message containing -color orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Orange , Changing color of existing units
blue colors 2 Copy 5
Events
Player - Player 2 (Blue) types a chat message containing -color green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Green , Changing color of existing units
blue colors 2 Copy 6
Events
Player - Player 2 (Blue) types a chat message containing -color gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Gray , Changing color of existing units
blue colors 2 Copy 7
Events
Player - Player 2 (Blue) types a chat message containing -color pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Pink , Changing color of existing units
blue colors 2 Copy 8
Events
Player - Player 2 (Blue) types a chat message containing -color lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Light Blue , Changing color of existing units
blue colors 2 Copy 9
Events
Player - Player 2 (Blue) types a chat message containing -color darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Dark Green , Changing color of existing units
blue colors 2 Copy 10
Events
Player - Player 2 (Blue) types a chat message containing -color black (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Maroon , Changing color of existing units
teal colors Copy
Events
Player - Player 3 (Teal) types a chat message containing -color red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Red , Changing color of existing units
teal colors
Events
Player - Player 3 (Teal) types a chat message containing -color blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Blue , Changing color of existing units
teal colors Copy 2
Events
Player - Player 3 (Teal) types a chat message containing -color teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Teal , Changing color of existing units
teal colors Copy 3
Events
Player - Player 3 (Teal) types a chat message containing -color purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Purple , Changing color of existing units
teal colors Copy 4
Events
Player - Player 3 (Teal) types a chat message containing -color yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Yellow , Changing color of existing units
teal colors Copy 5
Events
Player - Player 3 (Teal) types a chat message containing -color orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Orange , Changing color of existing units
teal colors Copy 6
Events
Player - Player 3 (Teal) types a chat message containing -color green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Green , Changing color of existing units
teal colors Copy 7
Events
Player - Player 3 (Teal) types a chat message containing -color pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Pink , Changing color of existing units
teal colors Copy 8
Events
Player - Player 3 (Teal) types a chat message containing -color gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Gray , Changing color of existing units
teal colors Copy 9
Events
Player - Player 3 (Teal) types a chat message containing -color lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Light Blue , Changing color of existing units
teal colors Copy 10
Events
Player - Player 3 (Teal) types a chat message containing -color darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Dark Green , Changing color of existing units
teal colors Copy 11
Events
Player - Player 3 (Teal) types a chat message containing -color black (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Maroon , Changing color of existing units
purple Colors
Events
Player - Player 4 (Purple) types a chat message containing -color red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Red , Changing color of existing units
purple Colors Copy
Events
Player - Player 4 (Purple) types a chat message containing -color blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Blue , Changing color of existing units
purple Colors Copy 2
Events
Player - Player 4 (Purple) types a chat message containing -color teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Teal , Changing color of existing units
purple Colors Copy 3
Events
Player - Player 4 (Purple) types a chat message containing -color purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Purple , Changing color of existing units
purple Colors Copy 4
Events
Player - Player 4 (Purple) types a chat message containing -color yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Yellow , Changing color of existing units
purple Colors Copy 5
Events
Player - Player 4 (Purple) types a chat message containing -color orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Orange , Changing color of existing units
purple Colors Copy 6
Events
Player - Player 4 (Purple) types a chat message containing -color green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Green , Changing color of existing units
purple Colors Copy 7
Events
Player - Player 4 (Purple) types a chat message containing -color pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Pink , Changing color of existing units
purple Colors Copy 8
Events
Player - Player 4 (Purple) types a chat message containing -color gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Gray , Changing color of existing units
purple Colors Copy 9
Events
Player - Player 4 (Purple) types a chat message containing -color lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Light Blue , Changing color of existing units
purple Colors Copy 10
Events
Player - Player 4 (Purple) types a chat message containing -color darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Dark Green , Changing color of existing units
purple Colors Copy 11
Events
Player - Player 4 (Purple) types a chat message containing -color black (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 4 (Purple) to Maroon , Changing color of existing units
yellow colors
Events
Player - Player 5 (Yellow) types a chat message containing -color red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Red , Changing color of existing units
yellow colors Copy
Events
Player - Player 5 (Yellow) types a chat message containing -color blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Blue , Changing color of existing units
yellow colors Copy 2
Events
Player - Player 5 (Yellow) types a chat message containing -color teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Teal , Changing color of existing units
yellow colors Copy 3
Events
Player - Player 5 (Yellow) types a chat message containing -color purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Purple , Changing color of existing units
yellow colors Copy 4
Events
Player - Player 5 (Yellow) types a chat message containing -color yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Yellow , Changing color of existing units
yellow colors Copy 5
Events
Player - Player 5 (Yellow) types a chat message containing -color orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Orange , Changing color of existing units
yellow colors Copy 6
Events
Player - Player 5 (Yellow) types a chat message containing -color green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Green , Changing color of existing units
yellow colors Copy 7
Events
Player - Player 5 (Yellow) types a chat message containing -color pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Pink , Changing color of existing units
yellow colors Copy 8
Events
Player - Player 5 (Yellow) types a chat message containing -color gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Gray , Changing color of existing units
yellow colors Copy 9
Events
Player - Player 5 (Yellow) types a chat message containing -color lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Light Blue , Changing color of existing units
yellow colors Copy 10
Events
Player - Player 5 (Yellow) types a chat message containing -color darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Maroon , Changing color of existing units
yellow colors Copy 11
Events
Player - Player 5 (Yellow) types a chat message containing -color black (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 5 (Yellow) to Maroon , Changing color of existing units
orange colors
Events
Player - Player 6 (Orange) types a chat message containing -color red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Red , Changing color of existing units
orange colors Copy
Events
Player - Player 6 (Orange) types a chat message containing -color blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Blue , Changing color of existing units
orange colors Copy 2
Events
Player - Player 6 (Orange) types a chat message containing -color teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Teal , Changing color of existing units
orange colors Copy 3
Events
Player - Player 6 (Orange) types a chat message containing -color purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Purple , Changing color of existing units
orange colors Copy 4
Events
Player - Player 6 (Orange) types a chat message containing -color yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Yellow , Changing color of existing units
orange colors Copy 5
Events
Player - Player 6 (Orange) types a chat message containing -color orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Orange , Changing color of existing units
orange colors Copy 6
Events
Player - Player 6 (Orange) types a chat message containing -color green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Green , Changing color of existing units
orange colors Copy 7
Events
Player - Player 6 (Orange) types a chat message containing -color pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Pink , Changing color of existing units
orange colors Copy 8
Events
Player - Player 6 (Orange) types a chat message containing -color gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Gray , Changing color of existing units
orange colors Copy 9
Events
Player - Player 6 (Orange) types a chat message containing -color lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Light Blue , Changing color of existing units
orange colors Copy 10
Events
Player - Player 6 (Orange) types a chat message containing -color darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Dark Green , Changing color of existing units
orange colors Copy 11
Events
Player - Player 6 (Orange) types a chat message containing -color black (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 6 (Orange) to Maroon , Changing color of existing units
green colors
Events
Player - Player 7 (Green) types a chat message containing -color red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Red , Changing color of existing units
green colors Copy
Events
Player - Player 7 (Green) types a chat message containing -color blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Blue , Changing color of existing units
green colors Copy 2
Events
Player - Player 7 (Green) types a chat message containing -color teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Teal , Changing color of existing units
green colors Copy 3
Events
Player - Player 7 (Green) types a chat message containing -color purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Purple , Changing color of existing units
green colors Copy 4
Events
Player - Player 7 (Green) types a chat message containing -color yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Yellow , Changing color of existing units
green colors Copy 5
Events
Player - Player 7 (Green) types a chat message containing -color orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Orange , Changing color of existing units
green colors Copy 6
Events
Player - Player 7 (Green) types a chat message containing -color green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Green , Changing color of existing units
green colors Copy 7
Events
Player - Player 7 (Green) types a chat message containing -color pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Pink , Changing color of existing units
green colors Copy 8
Events
Player - Player 7 (Green) types a chat message containing -color gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Gray , Changing color of existing units
green colors Copy 9
Events
Player - Player 7 (Green) types a chat message containing -color lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Light Blue , Changing color of existing units
green colors Copy 10
Events
Player - Player 7 (Green) types a chat message containing -color darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Dark Green , Changing color of existing units
green colors Copy 11
Events
Player - Player 7 (Green) types a chat message containing -color black (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 7 (Green) to Maroon , Changing color of existing units
Pink colors
Events
Player - Player 8 (Pink) types a chat message containing -color red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Red , Changing color of existing units
Pink colors Copy
Events
Player - Player 8 (Pink) types a chat message containing -color blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Blue , Changing color of existing units
Pink colors Copy 2
Events
Player - Player 8 (Pink) types a chat message containing -color teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Teal , Changing color of existing units
Pink colors Copy 3
Events
Player - Player 8 (Pink) types a chat message containing -color purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Purple , Changing color of existing units
Pink colors Copy 4
Events
Player - Player 8 (Pink) types a chat message containing -color yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Yellow , Changing color of existing units
Pink colors Copy 5
Events
Player - Player 8 (Pink) types a chat message containing -color orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Orange , Changing color of existing units
Pink colors Copy 6
Events
Player - Player 8 (Pink) types a chat message containing -color green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Green , Changing color of existing units
Pink colors Copy 7
Events
Player - Player 8 (Pink) types a chat message containing -color pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Pink , Changing color of existing units
Pink colors Copy 8
Events
Player - Player 8 (Pink) types a chat message containing -color gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Gray , Changing color of existing units
Pink colors Copy 9
Events
Player - Player 8 (Pink) types a chat message containing -color lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Light Blue , Changing color of existing units
Pink colors Copy 10
Events
Player - Player 8 (Pink) types a chat message containing -color darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Dark Green , Changing color of existing units
Pink colors Copy 11
Events
Player - Player 8 (Pink) types a chat message containing -color black (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 8 (Pink) to Maroon , Changing color of existing units
DarkGreen colors
Events
Player - Player 11 (Dark Green) types a chat message containing -color red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Red , Changing color of existing units
DarkGreen colors Copy
Events
Player - Player 11 (Dark Green) types a chat message containing -color blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Blue , Changing color of existing units
DarkGreen colors Copy 2
Events
Player - Player 11 (Dark Green) types a chat message containing -color teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Teal , Changing color of existing units
DarkGreen colors Copy 3
Events
Player - Player 11 (Dark Green) types a chat message containing -color purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Purple , Changing color of existing units
DarkGreen colors Copy 4
Events
Player - Player 11 (Dark Green) types a chat message containing -color yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Yellow , Changing color of existing units
DarkGreen colors Copy 5
Events
Player - Player 11 (Dark Green) types a chat message containing -color orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Orange , Changing color of existing units
DarkGreen colors Copy 6
Events
Player - Player 11 (Dark Green) types a chat message containing -color green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Green , Changing color of existing units
DarkGreen colors Copy 7
Events
Player - Player 11 (Dark Green) types a chat message containing -color pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Pink , Changing color of existing units
DarkGreen colors Copy 8
Events
Player - Player 11 (Dark Green) types a chat message containing -color gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Gray , Changing color of existing units
DarkGreen colors Copy 9
Events
Player - Player 11 (Dark Green) types a chat message containing -color lightblue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Light Blue , Changing color of existing units
DarkGreen colors Copy 10
Events
Player - Player 11 (Dark Green) types a chat message containing -color darkgreen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Dark Green , Changing color of existing units
DarkGreen colors Copy 11
Events
Player - Player 11 (Dark Green) types a chat message containing -color brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Brown , Changing color of existing units
DarkGreen colors Copy 12
Events
Player - Player 11 (Dark Green) types a chat message containing -color black (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 11 (Dark Green) to Maroon , Changing color of existing units
Red Leaves
Events
Player - Player 1 (Red) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Paladin) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Archmage) and do (Remove (Picked unit) from the game)
Game - Display to (All players) the text: ((Name of Player 1 (Red)) + has left the game!)
Trigger - Turn off (This trigger)
Blue Leaves
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Mountain King) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Archmage) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type H00B) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type HC13) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type HC03) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type HC02) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Massian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Umpataskan Warrior) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type nC11) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Udyrkraken Tentacle) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type The Udyrkraken) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Hrogannian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Mottish Military Port) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type High Elven Farm 3) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type High Elven Farm 1) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type High Elven Barracks) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Magic Vault) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Game - Display to (All players) the text: ((Name of Player 2 (Blue)) + has left the game!)
Trigger - Turn off (This trigger)
Teal Leaves
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Mountain King) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Archmage) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type H00B) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type HC13) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type HC03) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type HC02) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Massian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Umpataskan Warrior) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type nC11) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Udyrkraken Tentacle) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type The Udyrkraken) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Hrogannian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Mottish Military Port) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type High Elven Farm 3) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type High Elven Farm 1) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type High Elven Barracks) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Magic Vault) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Game - Display to (All players) the text: ((Name of Player 3 (Teal)) + has left the game!)
Trigger - Turn off (This trigger)
Purple Leaves
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Mountain King) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Archmage) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type H00B) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type HC13) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type HC03) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type HC02) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Massian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Umpataskan Warrior) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type nC11) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Udyrkraken Tentacle) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type The Udyrkraken) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Hrogannian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Mottish Military Port) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type High Elven Farm 3) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type High Elven Farm 1) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type High Elven Barracks) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Magic Vault) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Game - Display to (All players) the text: ((Name of Player 4 (Purple)) + has left the game!)
Trigger - Turn off (This trigger)
Yellow Leaves
Events
Player - Player 5 (Yellow) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Mountain King) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Archmage) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type H00B) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type HC13) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type HC03) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type HC02) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Massian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Umpataskan Warrior) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type nC11) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Udyrkraken Tentacle) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type The Udyrkraken) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Hrogannian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Mottish Military Port) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type High Elven Farm 3) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type High Elven Farm 1) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type High Elven Barracks) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Magic Vault) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Game - Display to (All players) the text: ((Name of Player 5 (Yellow)) + has left the game!)
Trigger - Turn off (This trigger)
Orange Leaves
Events
Player - Player 6 (Orange) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Mountain King) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Archmage) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type H00B) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type HC13) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type HC03) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type HC02) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Massian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Umpataskan Warrior) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type nC11) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Udyrkraken Tentacle) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type The Udyrkraken) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Hrogannian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Mottish Military Port) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type High Elven Farm 3) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type High Elven Farm 1) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type High Elven Barracks) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Magic Vault) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Game - Display to (All players) the text: ((Name of Player 6 (Orange)) + has left the game!)
Trigger - Turn off (This trigger)
Green Leaves
Events
Player - Player 7 (Green) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Mountain King) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Archmage) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type H00B) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type HC13) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type HC03) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type HC02) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Massian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Umpataskan Warrior) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type nC11) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Udyrkraken Tentacle) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type The Udyrkraken) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Hrogannian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Mottish Military Port) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type High Elven Farm 3) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type High Elven Farm 1) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type High Elven Barracks) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Magic Vault) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Game - Display to (All players) the text: ((Name of Player 7 (Green)) + has left the game!)
Trigger - Turn off (This trigger)
Pink Leaves
Events
Player - Player 8 (Pink) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Mountain King) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Archmage) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type H00B) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type HC13) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type HC03) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type HC02) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Massian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Umpataskan Warrior) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type nC11) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Udyrkraken Tentacle) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type The Udyrkraken) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Hrogannian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Mottish Military Port) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type High Elven Farm 3) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type High Elven Farm 1) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type High Elven Barracks) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Magic Vault) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Game - Display to (All players) the text: ((Name of Player 8 (Pink)) + has left the game!)
Trigger - Turn off (This trigger)
Gray Leaves
Events
Player - Player 9 (Gray) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type H006) and do (Remove (Picked unit) from the game)
Game - Display to (All players) the text: ((Name of Player 9 (Gray)) + has left the game!)
Trigger - Turn off (This trigger)
Light Blue Leaves
Events
Player - Player 10 (Light Blue) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Emperor of Chiyong) and do (Remove (Picked unit) from the game)
Game - Display to (All players) the text: ((Name of Player 10 (Light Blue)) + has left the game!)
Trigger - Turn off (This trigger)
Dark Green Leaves
Events
Player - Player 11 (Dark Green) leaves the game
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Mountain King) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Archmage) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type H00B) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type HC13) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type HC03) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type HC02) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Massian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Umpataskan Warrior) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type nC11) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Udyrkraken Tentacle) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type The Udyrkraken) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Hrogannian Peltast) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Mottish Military Port) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type High Elven Farm 3) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type High Elven Farm 1) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type High Elven Barracks) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Magic Vault) and do (Change ownership of (Picked unit) to Player 12 (Brown) and Change color)
Game - Display to (All players) the text: ((Name of Player 11 (Dark Green)) + has left the game!)
Trigger - Turn off (This trigger)
Player 1 to Player 2
Events
Player - (Player(1)) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
Player 1 to Player 3
Events
Player - Player 1 (Red) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision
Player 1 to Player 4
Events
Player - Player 1 (Red) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally with shared vision
Player 1 to Player 5
Events
Player - Player 1 (Red) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Ally with shared vision
Player 1 to Player 6
Events
Player - Player 1 (Red) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Ally with shared vision
Player 2 to Player 1
Events
Player - Player 2 (Blue) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player 2 to Player 3
Events
Player - Player 2 (Blue) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally with shared vision
Player 2 to Player 4
Events
Player - Player 2 (Blue) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Ally with shared vision
Player 2 to Player 5
Events
Player - Player 2 (Blue) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Ally with shared vision
Player 2 to Player 6
Events
Player - Player 2 (Blue) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 2 (Blue) as an Ally with shared vision
Player 3 to Player 1
Events
Player - Player 3 (Teal) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision
Player 3 to Player 2
Events
Player - Player 3 (Teal) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally with shared vision
Player 3 to Player 4
Events
Player - Player 3 (Teal) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Ally with shared vision
Player 3 to Player 5
Events
Player - Player 3 (Teal) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Ally with shared vision
Player 3 to Player 6
Events
Player - Player 3 (Teal) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 3 (Teal) as an Ally with shared vision
Player 4 to Player 1
Events
Player - Player 4 (Purple) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally with shared vision
Player 4 to Player 2
Events
Player - Player 4 (Purple) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Ally with shared vision
Player 4 to Player 3
Events
Player - Player 4 (Purple) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Ally with shared vision
Player 4 to Player 5
Events
Player - Player 4 (Purple) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 4 (Purple) as an Ally with shared vision
Player 4 to Player 6
Events
Player - Player 4 (Purple) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 4 (Purple) as an Ally with shared vision
Player 5 to Player 1
Events
Player - Player 5 (Yellow) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Ally with shared vision
Player 5 to Player 2
Events
Player - Player 5 (Yellow) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Ally with shared vision
Player 5 to Player 3
Events
Player - Player 5 (Yellow) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 5 (Yellow) as an Ally with shared vision
Player 5 to Player 4
Events
Player - Player 5 (Yellow) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 5 (Yellow) as an Ally with shared vision
Player 5 to Player 6
Events
Player - Player 5 (Yellow) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 5 (Yellow) as an Ally with shared vision
Player 6 to Player 1
Events
Player - Player 6 (Orange) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Ally with shared vision
Player 6 to Player 2
Events
Player - Player 6 (Orange) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 6 (Orange) as an Ally with shared vision
Player 6 to Player 3
Events
Player - Player 6 (Orange) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 6 (Orange) as an Ally with shared vision
Player 6 to Player 4
Events
Player - Player 6 (Orange) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 6 (Orange) as an Ally with shared vision
Player 6 to Player 5
Events
Player - Player 6 (Orange) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 6 (Orange) as an Ally with shared vision
Player 1 to Player 2 Copy
Events
Player - (Player(1)) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
Player 1 to Player 3 Copy
Events
Player - Player 1 (Red) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Enemy
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
Player 1 to Player 4 Copy
Events
Player - Player 1 (Red) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Enemy
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Enemy
Player 1 to Player 5 Copy
Events
Player - Player 1 (Red) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Enemy
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Enemy
Player 1 to Player 6 Copy
Events
Player - Player 1 (Red) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Enemy
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Enemy
Player 2 to Player 1 Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
Player 2 to Player 3 Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Enemy
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Enemy
Player 2 to Player 4 Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Enemy
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Enemy
Player 2 to Player 5 Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Enemy
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Enemy
Player 2 to Player 6 Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 6 (Orange) as an Enemy
Player - Make Player 6 (Orange) treat Player 2 (Blue) as an Enemy
Player 3 to Player 1 Copy
Events
Player - Player 3 (Teal) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Enemy
Player 3 to Player 2 Copy
Events
Player - Player 3 (Teal) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Enemy
Player 3 to Player 4 Copy
Events
Player - Player 3 (Teal) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Enemy
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Enemy
Player 3 to Player 5 Copy
Events
Player - Player 3 (Teal) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 5 (Yellow) as an Enemy
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Enemy
Player 3 to Player 6 Copy
Events
Player - Player 3 (Teal) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 6 (Orange) as an Enemy
Player - Make Player 6 (Orange) treat Player 3 (Teal) as an Enemy
Player 4 to Player 1 Copy
Events
Player - Player 4 (Purple) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Enemy
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Enemy
Player 4 to Player 2 Copy
Events
Player - Player 4 (Purple) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Enemy
Player 4 to Player 3 Copy
Events
Player - Player 4 (Purple) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Enemy
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Enemy
Player 4 to Player 5 Copy
Events
Player - Player 4 (Purple) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 5 (Yellow) as an Enemy
Player - Make Player 5 (Yellow) treat Player 4 (Purple) as an Enemy
Player 4 to Player 6 Copy
Events
Player - Player 4 (Purple) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 6 (Orange) as an Enemy
Player - Make Player 6 (Orange) treat Player 4 (Purple) as an Enemy
Player 5 to Player 1 Copy
Events
Player - Player 5 (Yellow) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Enemy
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Enemy
Player 5 to Player 2 Copy
Events
Player - Player 5 (Yellow) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Enemy
Player 5 to Player 3 Copy
Events
Player - Player 5 (Yellow) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Enemy
Player - Make Player 3 (Teal) treat Player 5 (Yellow) as an Enemy
Player 5 to Player 4 Copy
Events
Player - Player 5 (Yellow) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 4 (Purple) as an Enemy
Player - Make Player 4 (Purple) treat Player 5 (Yellow) as an Enemy
Player 5 to Player 6 Copy
Events
Player - Player 5 (Yellow) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 6 (Orange) as an Enemy
Player - Make Player 6 (Orange) treat Player 5 (Yellow) as an Enemy
Player 6 to Player 1 Copy
Events
Player - Player 6 (Orange) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Enemy
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Enemy
Player 6 to Player 2 Copy
Events
Player - Player 6 (Orange) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat Player 6 (Orange) as an Enemy
Player 6 to Player 3 Copy
Events
Player - Player 6 (Orange) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 3 (Teal) as an Enemy
Player - Make Player 3 (Teal) treat Player 6 (Orange) as an Enemy
Player 6 to Player 4 Copy
Events
Player - Player 6 (Orange) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 4 (Purple) as an Enemy
Player - Make Player 4 (Purple) treat Player 6 (Orange) as an Enemy
Player 6 to Player 5 Copy
Events
Player - Player 6 (Orange) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 5 (Yellow) as an Enemy
Player - Make Player 5 (Yellow) treat Player 6 (Orange) as an Enemy
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