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Model validation: VrykulSpearCarrier
0
errors
1
severe
2
warnings
47
unused
1
Geoset 14
Alpha is 1.000 at end of "Decay Bone" (frame 182634); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Model
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Bone 17 - "SHield"
There are no vertices attached to this bone
1
Bone 1 - "Bone_Arm1_L"
1
Rotation
Track 28 at frame 32433 has exactly the same value as tracks 27 and 29
1
Bone 2 - "Bone_Arm2_L"
1
Rotation
Track 27 at frame 32433 has exactly the same value as tracks 26 and 28
3
Bone 3 - "Bone_Hand_L"
3
Rotation
Track 8 at frame 32200 has exactly the same value as tracks 7 and 9
Track 9 at frame 32333 has exactly the same value as tracks 8 and 10
Track 10 at frame 32433 has exactly the same value as tracks 9 and 11
3
Bone 4 - "Bone_Head"
3
Rotation
Track 21 at frame 29133 has exactly the same value as tracks 20 and 22
Track 22 at frame 29200 has exactly the same value as tracks 21 and 23
Track 23 at frame 29400 has exactly the same value as tracks 22 and 24
3
Bone 5 - "hair3"
3
Rotation
Track 21 at frame 29133 has exactly the same value as tracks 20 and 22
Track 22 at frame 29200 has exactly the same value as tracks 21 and 23
Track 23 at frame 29400 has exactly the same value as tracks 22 and 24
2
Bone 6 - "Bone_Pelvis"
2
Rotation
Track 17 at frame 60367 has exactly the same value as tracks 16 and 18
Track 18 at frame 60567 has exactly the same value as tracks 17 and 19
3
Bone 7 - "Bone_Leg1_R"
3
Rotation
Track 72 at frame 60167 has exactly the same value as tracks 71 and 73
Track 73 at frame 60367 has exactly the same value as tracks 72 and 74
Track 74 at frame 60567 has exactly the same value as tracks 73 and 75
7
Bone 11 - "Bone_Arm2_R"
7
Rotation
Track 18 at frame 29000 has exactly the same value as tracks 17 and 19
Track 19 at frame 29133 has exactly the same value as tracks 18 and 20
Track 20 at frame 29200 has exactly the same value as tracks 19 and 21
Track 24 at frame 30767 has exactly the same value as tracks 23 and 25
Track 25 at frame 31100 has exactly the same value as tracks 24 and 26
Track 26 at frame 31333 has exactly the same value as tracks 25 and 27
Track 34 at frame 32433 has exactly the same value as tracks 33 and 35
3
Bone 12 - "Bone_Leg2_R"
3
Rotation
Track 76 at frame 60167 has exactly the same value as tracks 75 and 77
Track 77 at frame 60367 has exactly the same value as tracks 76 and 78
Track 78 at frame 60567 has exactly the same value as tracks 77 and 79
3
Bone 13 - "Bone_Foot_R"
3
Rotation
Track 73 at frame 60167 has exactly the same value as tracks 72 and 74
Track 74 at frame 60367 has exactly the same value as tracks 73 and 75
Track 75 at frame 60567 has exactly the same value as tracks 74 and 76
3
Bone 14 - "Bone_Arm1_R"
3
Rotation
Track 17 at frame 19748 has exactly the same value as tracks 16 and 18
Track 34 at frame 32433 has exactly the same value as tracks 33 and 35
Track 49 at frame 39067 has exactly the same value as tracks 48 and 50
6
Bone 15 - "Bone_Hand_R"
6
Rotation
Track 14 at frame 18767 has exactly the same value as tracks 13 and 15
Track 15 at frame 19033 has exactly the same value as tracks 14 and 16
Track 16 at frame 19500 has exactly the same value as tracks 15 and 17
Track 45 at frame 36967 has exactly the same value as tracks 44 and 46
Track 46 at frame 38133 has exactly the same value as tracks 45 and 47
Track 47 at frame 39067 has exactly the same value as tracks 46 and 48
3
Helper 0
3
Rotation
Track 5 at frame 32433 has exactly the same value as tracks 4 and 6
Track 6 at frame 32500 has exactly the same value as tracks 5 and 7
Track 14 at frame 60167 has exactly the same value as tracks 13 and 15
unused
GlobalSequence
unused
Texture 2 - Team glow
unused
Texture 7 - "Arthas.blp"
unused
Texture 9 - "SkeletonOrc.blp"
unused
Texture 14 - "TuskarrGold.blp"
unused
Material 5