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Model validation: Vorazun

Vorazun.mdx

0 errors 0 severe 7 warnings 19 unused
  • 3 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Sequence 14 - "Stun"
    • "stun" is not a standard name
  • 1 Geoset 6
    • Number of sequence extents (20) does not match the number of sequences (15)
  • 1 Bone 29 - "Bone_MatrixEaterDummy296819046"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "Bone_MatrixEaterDummy722312930"
    • There are no vertices attached to this bone
  • 1 Sequence 11 - "Cinematic Point One"
    • Sequence "Cinematic Point One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 12 - "Cinematic Point Two"
    • Sequence "Cinematic Point Two" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Salute One"
    • Sequence "Cinematic Salute One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Material 3
    • 1 Layer 0
      • 1 Alpha
        • Track 2 at frame 27942 has exactly the same value as tracks 1 and 3
  • 5 Bone 0 - "Bone_Spine"
    • 5 Rotation
      • Track 39 at frame 2100 has roughly the same value as tracks 38 and 40
      • Track 304 at frame 15667 has roughly the same value as tracks 303 and 305
      • Track 412 at frame 21267 has roughly the same value as tracks 411 and 413
      • Track 603 at frame 31101 has roughly the same value as tracks 602 and 604
      • Track 656 at frame 33868 has roughly the same value as tracks 655 and 657
  • 3 Bone 4 - "Bone_ArmFore_L"
    • 3 Rotation
      • Track 22 at frame 1500 has roughly the same value as tracks 21 and 23
      • Track 268 at frame 15067 has roughly the same value as tracks 267 and 269
      • Track 649 at frame 38035 has roughly the same value as tracks 648 and 650
  • 5 Bone 18 - "Bone_Hip"
    • 5 Rotation
      • Track 96 at frame 10234 has roughly the same value as tracks 95 and 97
      • Track 97 at frame 10267 has roughly the same value as tracks 96 and 98
      • Track 132 at frame 12034 has roughly the same value as tracks 131 and 133
      • Track 134 at frame 12167 has roughly the same value as tracks 133 and 135
      • Track 150 at frame 12967 has roughly the same value as tracks 149 and 151
  • 1 Bone 19 - "Bone_LegThigh_L"
    • 1 Rotation
      • Track 537 at frame 27568 has roughly the same value as tracks 536 and 538
  • 1 Bone 27 - "Bone_LegFoot_R"
    • 1 Rotation
      • Track 641 at frame 33068 has roughly the same value as tracks 640 and 642
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