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Model validation: Vorazun
Vorazun.mdx
0errors0severe7warnings19unused
3
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Sequence 14 - "Stun"
"stun" is not a standard name
1
Geoset 6
Number of sequence extents (20) does not match the number of sequences (15)
1
Bone 29 - "Bone_MatrixEaterDummy296819046"
There are no vertices attached to this bone
1
Bone 30 - "Bone_MatrixEaterDummy722312930"
There are no vertices attached to this bone
1
Sequence 11 - "Cinematic Point One"
Sequence "Cinematic Point One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 12 - "Cinematic Point Two"
Sequence "Cinematic Point Two" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 13 - "Cinematic Salute One"
Sequence "Cinematic Salute One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Material 3
1
Layer 0
1
Alpha
Track 2 at frame 27942 has exactly the same value as tracks 1 and 3
5
Bone 0 - "Bone_Spine"
5
Rotation
Track 39 at frame 2100 has roughly the same value as tracks 38 and 40
Track 304 at frame 15667 has roughly the same value as tracks 303 and 305
Track 412 at frame 21267 has roughly the same value as tracks 411 and 413
Track 603 at frame 31101 has roughly the same value as tracks 602 and 604
Track 656 at frame 33868 has roughly the same value as tracks 655 and 657
3
Bone 4 - "Bone_ArmFore_L"
3
Rotation
Track 22 at frame 1500 has roughly the same value as tracks 21 and 23
Track 268 at frame 15067 has roughly the same value as tracks 267 and 269
Track 649 at frame 38035 has roughly the same value as tracks 648 and 650
5
Bone 18 - "Bone_Hip"
5
Rotation
Track 96 at frame 10234 has roughly the same value as tracks 95 and 97
Track 97 at frame 10267 has roughly the same value as tracks 96 and 98
Track 132 at frame 12034 has roughly the same value as tracks 131 and 133
Track 134 at frame 12167 has roughly the same value as tracks 133 and 135
Track 150 at frame 12967 has roughly the same value as tracks 149 and 151
1
Bone 19 - "Bone_LegThigh_L"
1
Rotation
Track 537 at frame 27568 has roughly the same value as tracks 536 and 538
1
Bone 27 - "Bone_LegFoot_R"
1
Rotation
Track 641 at frame 33068 has roughly the same value as tracks 640 and 642
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