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Model validation: Voodoo Lounge (Gurubashi)

VoodooLoungeGurubashiV1.01.mdx

0 errors 0 severe 38 warnings 39 unused
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Sequence 3 - "Death"
    • 1 Extent
      • Negative extents
  • 1 Sequence 4 - "Decay"
    • 1 Extent
      • Negative extents
  • 5 Geoset 0
    • Number of sequence extents (5) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 5 Geoset 1
    • Number of sequence extents (5) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 5 Geoset 2
    • Number of sequence extents (5) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 4 Geoset 3
    • Number of sequence extents (5) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 5 Geoset 4
    • Number of sequence extents (5) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 5 Geoset 5
    • Number of sequence extents (5) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 5 Geoset 6
    • Number of sequence extents (5) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 3 Bone 4 - "BannerTop"
    • 3 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 21800 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
  • 3 Bone 5 - "Mesh36"
    • 3 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 23800 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
  • 3 Bone 6 - "Mesh37"
    • 3 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 22700 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
  • 3 Bone 7 - "Mesh38"
    • 3 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 24667 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
  • 2 Bone 8 - "CrossB11"
    • 2 Translation
      • Track 1 at frame 2167 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 10 - "CrossB17"
    • 2 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 12 - "Hide07"
    • 2 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 13 - "CrossB12"
    • 2 Translation
      • Track 1 at frame 2167 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 14 - "Hide06"
    • 2 Translation
      • Track 1 at frame 2167 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 15 - "CrossB13"
    • 2 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 16 - "CrossB14"
    • 2 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 17 - "CrossB19"
    • 2 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 18 - "CrossB20"
    • 2 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 19 - "CrossB18"
    • 2 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 20 - "Hide09"
    • 2 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Bone 21 - "Hide10"
    • 2 Translation
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
  • 2 Helper 0
    • 2 Rotation
      • Track 4 at frame 17333 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 28667 has exactly the same value as tracks 4 and 6
  • 1 ParticleEmitter2 1 - "Dust!"
    • 1 Emission Rate
      • Track 45 at frame 60033 is not in any sequence
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