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Model validation: Voidbolt Medium
Voidbolt Medium.mdx
0errors32severe5warnings9unused
2
1
Bone 2 - "Object59"
1
1
Translation
Missing opening track for sequence "Death" at frame 2000 where it is needed
Track 2 at frame 2533 has roughly the same value as tracks 1 and 3
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 3 - "Object60"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 4 - "Object61"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 5 - "Object62"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 6 - "Plane53"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
2
1
Bone 7 - "Object63"
1
1
Translation
Missing opening track for sequence "Death" at frame 2000 where it is needed
Track 2 at frame 2533 has exactly the same value as tracks 1 and 3
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 8 - "Object64"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 9 - "Object65"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 10 - "Object66"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 11 - "Plane54"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
2
1
Bone 12 - "Object55"
1
1
Translation
Missing opening track for sequence "Death" at frame 2000 where it is needed
Track 2 at frame 2533 has exactly the same value as tracks 1 and 3
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 13 - "Object56"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 14 - "Object57"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 15 - "Object58"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 16 - "Plane52"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
2
1
Bone 17 - "Object51"
1
1
Translation
Missing opening track for sequence "Death" at frame 2000 where it is needed
Track 2 at frame 2533 has roughly the same value as tracks 1 and 3
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 18 - "Object52"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 19 - "Object53"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 20 - "Object54"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Bone 21 - "Plane02"
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
2
Helper 2
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Scaling
Missing opening track for sequence "Death" at frame 2000 where it is needed
2
Helper 3
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Scaling
Missing opening track for sequence "Death" at frame 2000 where it is needed
2
Helper 4
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Scaling
Missing opening track for sequence "Death" at frame 2000 where it is needed
2
Helper 5
1
Rotation
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Scaling
Missing opening track for sequence "Death" at frame 2000 where it is needed
1
Model
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Geoset 0
Number of sequence extents (0) does not match the number of sequences (3)
1
Bone 0 - "Default"
There are no vertices attached to this bone
1
Bone 1 - "Atras"
There are no vertices attached to this bone
1
Light 0 - "Lite"
Minimum attenuation should probably be bigger than or equal to 80, but is 60
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