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Model validation: Voidbolt Major

Voidbolt Major.mdx

0 errors 32 severe 5 warnings 9 unused
  • 2 1 Bone 2 - "Object59"
    • 1 1 Translation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
      • Track 2 at frame 2533 has roughly the same value as tracks 1 and 3
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 3 - "Object60"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 4 - "Object61"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 5 - "Object62"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 6 - "Plane53"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 2 1 Bone 7 - "Object63"
    • 1 1 Translation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
      • Track 2 at frame 2533 has exactly the same value as tracks 1 and 3
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 8 - "Object64"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 9 - "Object65"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 10 - "Object66"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 11 - "Plane54"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 2 1 Bone 12 - "Object55"
    • 1 1 Translation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
      • Track 2 at frame 2533 has exactly the same value as tracks 1 and 3
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 13 - "Object56"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 14 - "Object57"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 15 - "Object58"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 16 - "Plane52"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 2 1 Bone 17 - "Object51"
    • 1 1 Translation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
      • Track 2 at frame 2533 has roughly the same value as tracks 1 and 3
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 18 - "Object52"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 19 - "Object53"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 20 - "Object54"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Bone 21 - "Plane02"
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 2 Helper 2
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
    • 1 Scaling
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 2 Helper 3
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
    • 1 Scaling
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 2 Helper 4
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
    • 1 Scaling
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 2 Helper 5
    • 1 Rotation
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
    • 1 Scaling
      • Missing opening track for sequence "Death" at frame 2000 where it is needed
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • Number of sequence extents (0) does not match the number of sequences (3)
  • 1 Bone 0 - "Default"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "Atras"
    • There are no vertices attached to this bone
  • 1 Light 0 - "Lite"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 60
  • unused Texture 0 - "GenericGlowX.blp"
  • unused Texture 5 - "Zap1_Red.blp"
  • unused Texture 6 - "LavaLump.blp"
  • unused Texture 9 - "star6.blp"
  • unused Texture 10 - "CartoonCloud.blp"
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