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Model validation: Void_Narud_New

Void_Narud_New.mdx

0 errors 0 severe 4 warnings 20 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 81 - "Plane04gg"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "Plane04gg02"
    • There are no vertices attached to this bone
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 3 at frame 81606 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 3 at frame 81606 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 3 at frame 81606 has exactly the same value as tracks 2 and 4
  • 6 Bone 0 - "Bone_Torso"
    • 6 Rotation
      • Track 5 at frame 36233 has roughly the same value as tracks 4 and 6
      • Track 13 at frame 38233 has roughly the same value as tracks 12 and 14
      • Track 55 at frame 80133 has roughly the same value as tracks 54 and 56
      • Track 140 at frame 84700 has roughly the same value as tracks 139 and 141
      • Track 147 at frame 86933 has roughly the same value as tracks 146 and 148
      • Track 155 at frame 88933 has roughly the same value as tracks 154 and 156
  • 1 Bone 6 - "Bone_Head"
    • 1 Rotation
      • Track 123 at frame 84600 has roughly the same value as tracks 122 and 124
  • 2 Bone 13 - "Bone_AntennaC"
    • 2 Rotation
      • Track 17 at frame 35800 has roughly the same value as tracks 16 and 18
      • Track 230 at frame 86500 has roughly the same value as tracks 229 and 231
  • 1 Bone 24 - "Bone_TentacleB_R"
    • 1 Rotation
      • Track 12 at frame 81633 has roughly the same value as tracks 11 and 13
  • 2 Bone 36 - "Bone_ArmFore_Upper_L"
    • 2 Rotation
      • Track 34 at frame 36633 has roughly the same value as tracks 33 and 35
      • Track 253 at frame 87333 has roughly the same value as tracks 252 and 254
  • 1 Bone 38 - "Bone_TentacleB_L"
    • 1 Rotation
      • Track 12 at frame 81633 has roughly the same value as tracks 11 and 13
  • 3 Bone 48 - "Bone_Hip"
    • 3 Rotation
      • Track 1 at frame 35400 has roughly the same value as tracks 0 and 2
      • Track 16 at frame 79300 has roughly the same value as tracks 15 and 17
      • Track 110 at frame 86100 has roughly the same value as tracks 109 and 111
  • 1 Bone 83 - "Box01"
    • 1 Scaling
      • Track 6 at frame 82466 has exactly the same value as tracks 5 and 7
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