• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Void Rain

Void Rain.mdx

0 errors 1 severe 4 warnings 6 unused
  • 1 Model
    • Missing "Death" sequence
  • 1 Geoset 0
    • Number of sequence extents (3) does not match the number of sequences (1)
  • 1 2 Bone 0 - "Bone_Root"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 0 at frame 1000 is not in global sequence 0
      • Track 1 at frame 3000 is not in global sequence 0
  • 1 Bone 2 - "Shard"
    • There are no vertices attached to this bone
  • 1 Light 0 - "Lite"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 30
  • unused Texture 1 - "star5tga.blp"
  • unused Texture 2 - "LavaLump2.blp"
  • unused Texture 3 - "RibbonNE1_Red2.blp"
  • unused Texture 5 - "Dust5A.blp"
Back
Top