• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Void Elf Shield Maiden

VEShieldMaiden.mdx

0 errors 12 severe 22 warnings 137 unused
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 17
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 18
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 19
    • Alpha is 1.000 at end of "Decay Bone" (frame 143499); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 10 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Cape" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 57 - "L_loincloth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "R_loincloth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "L_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "R_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "diamond_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "B_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "B_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "B_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "B_hair_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "B_hair_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "B_hair_06_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 295 at frame 148632 has roughly the same value as tracks 294 and 296
  • 2 Bone 5 - "jaw_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 1 Bone 8 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 542 at frame 148132 has roughly the same value as tracks 541 and 543
  • 5 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 5 Rotation
      • Track 280 at frame 15299 has roughly the same value as tracks 279 and 281
      • Track 297 at frame 17599 has roughly the same value as tracks 296 and 298
      • Track 308 at frame 18132 has roughly the same value as tracks 307 and 309
      • Track 352 at frame 20166 has roughly the same value as tracks 351 and 353
      • Track 395 at frame 142633 has roughly the same value as tracks 394 and 396
  • 5 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 5 Rotation
      • Track 280 at frame 15299 has roughly the same value as tracks 279 and 281
      • Track 297 at frame 17599 has roughly the same value as tracks 296 and 298
      • Track 308 at frame 18132 has roughly the same value as tracks 307 and 309
      • Track 352 at frame 20166 has roughly the same value as tracks 351 and 353
      • Track 395 at frame 142633 has roughly the same value as tracks 394 and 396
  • 1 Bone 11 - "bone_hand_left"
    • 1 Rotation
      • Track 45 at frame 3334 has roughly the same value as tracks 44 and 46
  • 2 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 2 Rotation
      • Track 72 at frame 8599 has roughly the same value as tracks 71 and 73
      • Track 235 at frame 144465 has roughly the same value as tracks 234 and 236
  • 1 Bone 19 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 4400 has roughly the same value as tracks 10 and 12
  • 2 Bone 22 - "L_rng_finger_02_bind_jnt"
    • 2 Rotation
      • Track 42 at frame 9533 has roughly the same value as tracks 41 and 43
      • Track 189 at frame 145399 has roughly the same value as tracks 188 and 190
  • 2 Bone 25 - "L_pnk_finger_02_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 9333 has roughly the same value as tracks 33 and 35
      • Track 173 at frame 145199 has roughly the same value as tracks 172 and 174
  • 4 Bone 29 - "R_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 20 at frame 3300 has roughly the same value as tracks 19 and 21
      • Track 45 at frame 5666 has roughly the same value as tracks 44 and 46
      • Track 229 at frame 15900 has roughly the same value as tracks 228 and 230
      • Track 324 at frame 142799 has roughly the same value as tracks 323 and 325
  • 2 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 5500 has roughly the same value as tracks 8 and 10
      • Track 28 at frame 13766 has roughly the same value as tracks 27 and 29
  • 2 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 5500 has roughly the same value as tracks 8 and 10
      • Track 28 at frame 13766 has roughly the same value as tracks 27 and 29
  • 3 Bone 34 - "R_tmb_02_bind_jnt"
    • 3 Rotation
      • Track 13 at frame 7433 has roughly the same value as tracks 12 and 14
      • Track 21 at frame 8266 has roughly the same value as tracks 20 and 22
      • Track 63 at frame 144132 has roughly the same value as tracks 62 and 64
  • 1 Bone 36 - "R_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 4700 has roughly the same value as tracks 5 and 7
  • 4 Bone 37 - "R_ind_finger_02_bind_jnt"
    • 4 Rotation
      • Track 29 at frame 8399 has roughly the same value as tracks 28 and 30
      • Track 32 at frame 8599 has roughly the same value as tracks 31 and 33
      • Track 121 at frame 144265 has roughly the same value as tracks 120 and 122
      • Track 124 at frame 144465 has roughly the same value as tracks 123 and 125
  • 4 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 4 Rotation
      • Track 25 at frame 8599 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 11166 has roughly the same value as tracks 25 and 27
      • Track 115 at frame 144465 has roughly the same value as tracks 114 and 116
      • Track 116 at frame 147032 has roughly the same value as tracks 115 and 117
  • 2 Bone 40 - "R_mid_finger_02_bind_jnt"
    • 2 Rotation
      • Track 24 at frame 8266 has roughly the same value as tracks 23 and 25
      • Track 113 at frame 144132 has roughly the same value as tracks 112 and 114
  • 2 Bone 44 - "R_rng_finger_03_bind_jnt"
    • 2 Rotation
      • Track 36 at frame 11166 has roughly the same value as tracks 35 and 37
      • Track 123 at frame 147032 has roughly the same value as tracks 122 and 124
  • 2 Bone 45 - "R_pnk_finger_01_bind_jnt"
    • 2 Rotation
      • Track 37 at frame 11166 has roughly the same value as tracks 36 and 38
      • Track 133 at frame 147032 has roughly the same value as tracks 132 and 134
  • 2 Bone 46 - "R_pnk_finger_02_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 11166 has roughly the same value as tracks 33 and 35
      • Track 123 at frame 147032 has roughly the same value as tracks 122 and 124
  • 2 Bone 47 - "R_pnk_finger_03_bind_jnt"
    • 2 Rotation
      • Track 35 at frame 11166 has roughly the same value as tracks 34 and 36
      • Track 125 at frame 147032 has roughly the same value as tracks 124 and 126
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 368 at frame 20033 has roughly the same value as tracks 367 and 369
  • 2 Bone 54 - "R_leg_02_bind_jnt"
    • 2 Rotation
      • Track 153 at frame 10399 has roughly the same value as tracks 152 and 154
      • Track 416 at frame 146265 has roughly the same value as tracks 415 and 417
  • 1 Bone 58 - "M_loincloth_01_bind_jnt"
    • 1 Rotation
      • Track 65 at frame 6533 has roughly the same value as tracks 64 and 66
  • 1 Bone 59 - "M_loincloth_02_bind_jnt"
    • 1 Rotation
      • Track 366 at frame 20266 has roughly the same value as tracks 365 and 367
  • 1 Bone 67 - "L_cape_02_bind_jnt"
    • 1 Rotation
      • Track 274 at frame 17632 has roughly the same value as tracks 273 and 275
  • 1 Bone 80 - "helmet_bind_jnt"
    • 1 Translation
      • Track 43 at frame 71032 has roughly the same value as tracks 42 and 44
  • 1 Bone 87 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 225 at frame 16166 has roughly the same value as tracks 224 and 226
  • 1 Bone 88 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 229 at frame 16166 has roughly the same value as tracks 228 and 230
  • 1 Bone 89 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 225 at frame 16166 has roughly the same value as tracks 224 and 226
  • 1 Bone 90 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 229 at frame 16166 has roughly the same value as tracks 228 and 230
  • 1 Bone 105 - "M_upr_lip_bind_jnt"
    • 1 Translation
      • Track 5 at frame 5766 has roughly the same value as tracks 4 and 6
  • 3 Bone 108 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 100 at frame 16366 has roughly the same value as tracks 99 and 101
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 2 Bone 110 - "lwr_teeth_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 4 Bone 111 - "L_lip_corner_bind_jnt"
    • 2 Translation
      • Track 49 at frame 9366 has roughly the same value as tracks 48 and 50
      • Track 146 at frame 145232 has roughly the same value as tracks 145 and 147
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 2 Bone 112 - "L_lwr_lip_02_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 2 Bone 113 - "L_lwr_lip_01_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 2 Bone 114 - "M_lwr_lip_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 2 Bone 115 - "R_lwr_lip_02_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 2 Bone 116 - "R_lwr_lip_01_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 4 Bone 117 - "R_lip_corner_bind_jnt"
    • 2 Translation
      • Track 49 at frame 9366 has roughly the same value as tracks 48 and 50
      • Track 146 at frame 145232 has roughly the same value as tracks 145 and 147
    • 2 Rotation
      • Track 38 at frame 10133 has roughly the same value as tracks 37 and 39
      • Track 87 at frame 145999 has roughly the same value as tracks 86 and 88
  • 2 Camera 0 - "Portrait_Camera"
    • 1 Translation
      • Track 683 at frame 136599 has roughly the same value as tracks 682 and 684
    • 1 Rotation
      • Track 675 at frame 136599 has roughly the same value as tracks 674 and 676
  • 27 CollisionShape 0 - "B_KGS_Torso"
    • 27 Rotation
      • Track 116 at frame 6200 has roughly the same value as tracks 115 and 117
      • Track 117 at frame 6233 has roughly the same value as tracks 116 and 118
      • Track 118 at frame 6266 has roughly the same value as tracks 117 and 119
      • Track 119 at frame 6300 has roughly the same value as tracks 118 and 120
      • Track 120 at frame 6333 has roughly the same value as tracks 119 and 121
      • Track 121 at frame 6366 has roughly the same value as tracks 120 and 122
      • Track 122 at frame 6400 has roughly the same value as tracks 121 and 123
      • Track 134 at frame 6800 has roughly the same value as tracks 133 and 135
      • Track 135 at frame 6833 has roughly the same value as tracks 134 and 136
      • Track 136 at frame 6866 has roughly the same value as tracks 135 and 137
      • Track 137 at frame 6900 has roughly the same value as tracks 136 and 138
      • Track 208 at frame 9766 has roughly the same value as tracks 207 and 209
      • Track 209 at frame 9799 has roughly the same value as tracks 208 and 210
      • Track 219 at frame 10133 has roughly the same value as tracks 218 and 220
      • Track 220 at frame 10166 has roughly the same value as tracks 219 and 221
      • Track 221 at frame 10199 has roughly the same value as tracks 220 and 222
      • Track 222 at frame 10233 has roughly the same value as tracks 221 and 223
      • Track 223 at frame 10266 has roughly the same value as tracks 222 and 224
      • Track 224 at frame 10299 has roughly the same value as tracks 223 and 225
      • Track 524 at frame 145632 has roughly the same value as tracks 523 and 525
      • Track 525 at frame 145665 has roughly the same value as tracks 524 and 526
      • Track 535 at frame 145999 has roughly the same value as tracks 534 and 536
      • Track 536 at frame 146032 has roughly the same value as tracks 535 and 537
      • Track 537 at frame 146065 has roughly the same value as tracks 536 and 538
      • Track 538 at frame 146099 has roughly the same value as tracks 537 and 539
      • Track 539 at frame 146132 has roughly the same value as tracks 538 and 540
      • Track 540 at frame 146165 has roughly the same value as tracks 539 and 541
  • 5 CollisionShape 1 - "B_KGS_Head"
    • 1 Translation
      • Track 613 at frame 95733 has roughly the same value as tracks 612 and 614
    • 4 Rotation
      • Track 609 at frame 148432 has roughly the same value as tracks 608 and 610
      • Track 610 at frame 148466 has roughly the same value as tracks 609 and 611
      • Track 611 at frame 148499 has roughly the same value as tracks 610 and 612
      • Track 630 at frame 149499 has roughly the same value as tracks 629 and 631
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 425 at frame 20133 has roughly the same value as tracks 424 and 426
  • 2 CollisionShape 3 - "B_KGS_Arm_R"
    • 2 Translation
      • Track 526 at frame 20399 has roughly the same value as tracks 525 and 527
      • Track 621 at frame 95733 has roughly the same value as tracks 620 and 622
  • 13 CollisionShape 5 - "B_KGS_Leg_R"
    • 13 Rotation
      • Track 100 at frame 6200 has roughly the same value as tracks 99 and 101
      • Track 101 at frame 6233 has roughly the same value as tracks 100 and 102
      • Track 102 at frame 6266 has roughly the same value as tracks 101 and 103
      • Track 103 at frame 6300 has roughly the same value as tracks 102 and 104
      • Track 104 at frame 6333 has roughly the same value as tracks 103 and 105
      • Track 105 at frame 6366 has roughly the same value as tracks 104 and 106
      • Track 106 at frame 6400 has roughly the same value as tracks 105 and 107
      • Track 107 at frame 6433 has roughly the same value as tracks 106 and 108
      • Track 108 at frame 6466 has roughly the same value as tracks 107 and 109
      • Track 165 at frame 9799 has roughly the same value as tracks 164 and 166
      • Track 166 at frame 9833 has roughly the same value as tracks 165 and 167
      • Track 485 at frame 145665 has roughly the same value as tracks 484 and 486
      • Track 486 at frame 145699 has roughly the same value as tracks 485 and 487
Back
Top