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Model validation: Void Elf Arcane Sanctum

VEArcaneSanctum.mdx

0 errors 1 severe 9 warnings 10 unused
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 148133); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Sequence 4 - "Death 1"
    • 1 Extent
      • Negative extents
  • 1 Sequence 5 - "Decay"
    • 1 Extent
      • Negative extents
  • 1 Bone 9 - "planet_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "planet_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "planet_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "sanc_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "planet_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "orbit_bind_jnt"
    • There are no vertices attached to this bone
  • unused Texture 0 - "VESanctumMD.dds"
  • unused Texture 1 - "Human_ArcaneSanctum_Normal.tif"
  • unused Texture 2 - "Human_ArcaneSanctum_ORM.tif"
  • unused Texture 3 - "VESanctumME.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "VETowerMD.dds"
  • unused Texture 7 - "SM_SilvermoonTowerDoodadsSmall_Normal.tif"
  • unused Texture 8 - "VETowerMO.dds"
  • unused Texture 9 - "VETowerME.dds"
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