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Triggers
Vault of Vinquish.w3x
Variables
Initialization
Untitled Trigger 001
Music
Boss 1
Break
Leashed
Aggro
Reset
Reset Ends
Death
Boss 2
Aggro
Death
Reset
Reset Ends
Lava Wave
Wrath of the Firelord
Kill
twenty percent
Quests
Boss Abilities
Revive
Revive Heros
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Hero
group
No
Reset
timer
No
Reset_Copy
timer
No
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0002 <gen> Invulnerable
Destructible - Make Iron Gate 0004 <gen> Invulnerable
Unit - Order Vinquish Watcher 0026 <gen> to Patrol To . (Center of Region_004 <gen>)
Unit Group - Add all units of (Units owned by Player 1 (Red).) to Hero
Unit Group - Add all units of (Units owned by Player 2 (Blue).) to Hero
Unit Group - Add all units of (Units owned by Player 3 (Teal).) to Hero
Unit Group - Add all units of (Units owned by Player 4 (Purple).) to Hero
Unit Group - Add all units of (Units owned by Player 5 (Yellow).) to Hero
Music
Events
Map initialization
Conditions
Actions
Sound - Play UL_LightningBattleWalk <gen>
Break
Events
Unit - Ancient Protector Anguish 0011 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Break
Actions
Unit - Change ownership of Stone Watcher 0027 <gen> to Neutral Hostile and Change color
Wait 35.00 seconds
Unit - Change ownership of Stone Watcher 0009 <gen> to Neutral Hostile and Change color
Wait 35.00 seconds
Unit - Change ownership of Stone Watcher 0029 <gen> to Neutral Hostile and Change color
Wait 35.00 seconds
Unit - Change ownership of Stone Watcher 0028 <gen> to Neutral Hostile and Change color
Wait 15.00 seconds
Unit - Create 1 . Stone Watcher for Neutral Hostile at (Center of Region_003 <gen>) facing Default building facing degrees
Wait 15.00 seconds
Unit - Create 1 . Stone Watcher for Neutral Hostile at (Center of Region_002 <gen>) facing Default building facing degrees
Wait 15.00 seconds
Unit - Create 1 . Stone Watcher for Neutral Hostile at (Center of Region_001 <gen>) facing Default building facing degrees
Wait 15.00 seconds
Unit - Create 1 . Stone Watcher for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Leashed
Events
Unit - A unit leaves Region_007 <gen>
Conditions
Actions
Game - Display to (All players) the text: Ancient Protector Anguish 's Chains have Broke
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Hunter 0006 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Feral Druid 0024 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Warlock 0005 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Rogue 0001 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Shaman 0007 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Unit - Kill Feral Druid 0024 <gen>
Unit - Kill Warlock 0005 <gen>
Unit - Kill Hunter 0006 <gen>
Unit - Kill Rogue 0001 <gen>
Unit - Kill Shaman 0007 <gen>
Aggro
Events
Unit - Ancient Protector Anguish 0011 <gen> Acquires a target
Conditions
Actions
Trigger - Turn on Leashed <gen>
Reset
Events
Unit - Ancient Protector Anguish 0011 <gen> Takes damage
Conditions
Actions
Countdown Timer - Start Reset as a One-shot timer that will expire in 35.00 seconds
Reset Ends
Events
Time - Reset expires
Conditions
Actions
Trigger - Turn on Aggro <gen>
Trigger - Turn off Leashed <gen>
Unit - Set life of Ancient Protector Anguish 0011 <gen> to 100 %
Death
Events
Unit - Ancient Protector Anguish 0011 <gen> Dies
Conditions
Actions
Trigger - Turn on Leashed <gen>
Trigger - Turn off Break <gen>
Destructible - Open Iron Gate 0002 <gen>
Destructible - Open Iron Gate 0004 <gen>
Aggro
Events
Unit - Firelord Vinquish 0010 <gen> Acquires a target
Conditions
Actions
Destructible - Close Iron Gate 0004 <gen>
Destructible - Make Iron Gate 0004 <gen> Invulnerable
Sound - Play HeroFirelordAggro <gen>
Trigger - Turn off _Aggro <gen>
Trigger - Turn on Lava_Wave <gen>
Death
Events
Unit - Firelord Vinquish 0010 <gen> Dies
Conditions
Actions
Sound - Play HeroFirelordDeath1 <gen>
Wait 12.00 seconds
Game - Display to (All players) the text: Congrats on Beating this Dungeon, Thanks for playing and Comment about this please.
Wait 12.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Reset
Events
Unit - Firelord Vinquish 0010 <gen> Takes damage
Conditions
Actions
Countdown Timer - Start Reset_Copy as a One-shot timer that will expire in 42.50 seconds
Reset Ends
Events
Time - Reset_Copy expires
Conditions
Actions
Trigger - Turn on _Aggro <gen>
Destructible - Open Iron Gate 0004 <gen>
Unit - Set life of Firelord Vinquish 0010 <gen> to 100 %
Trigger - Turn off Lava_Wave <gen>
Unit - Make Firelord Vinquish 0010 <gen> Invulnerable
Unit - Cause Firelord Vinquish 0010 <gen> to damage circular area after 0.00 seconds of radius 850.00 at (Center of Region_005 <gen>) , dealing 1000000000.00 damage of attack type Spells and damage type Normal
Wait 1.00 seconds
Unit - Make Firelord Vinquish 0010 <gen> Vulnerable
Lava Wave
Events
Time - Every 35.00 seconds of game time
Conditions
Actions
Unit - Add Lava Wave [Phase 2] to Firelord Vinquish 0010 <gen>
Sound - Play HeroFirelordspell2 <gen>
Unit - Make Firelord Vinquish 0010 <gen> Invulnerable
Unit - Change ownership of Firelord Vinquish 0010 <gen> to Neutral Passive and Retain color
Unit - Order Firelord Vinquish 0010 <gen> to Human Blood Mage - Flame Strike . (Position of (Random unit from Hero))
Wait 2.00 seconds
Unit - Order Firelord Vinquish 0010 <gen> to Human Blood Mage - Flame Strike . (Position of (Random unit from Hero))
Wait 2.00 seconds
Unit - Order Firelord Vinquish 0010 <gen> to Human Blood Mage - Flame Strike . (Position of (Random unit from Hero))
Wait 2.00 seconds
Unit - Order Firelord Vinquish 0010 <gen> to Human Blood Mage - Flame Strike . (Position of (Random unit from Hero))
Wait 2.00 seconds
Unit - Order Firelord Vinquish 0010 <gen> to Human Blood Mage - Flame Strike . (Position of (Random unit from Hero))
Wait 2.00 seconds
Unit - Order Firelord Vinquish 0010 <gen> to Human Blood Mage - Flame Strike . (Position of (Random unit from Hero))
Wait 2.00 seconds
Unit - Make Firelord Vinquish 0010 <gen> Vulnerable
Unit - Change ownership of Firelord Vinquish 0010 <gen> to Neutral Hostile and Change color
Unit - Remove Lava Wave [Phase 2] from Firelord Vinquish 0010 <gen>
Wrath of the Firelord
Events
Unit - Firelord Vinquish 0010 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Wrath of the Firelord
Actions
Sound - Play HeroFirelordSpell <gen>
Kill
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
(Killing unit) Equal to Firelord Vinquish 0010 <gen>
Actions
Sound - Play HeroFirelordKILL <gen>
Unit - Create 1 . Lava Spawn (Level 3) for Neutral Hostile at (Position of (Dying unit)) facing Default building facing degrees
twenty percent
Events
Unit - Firelord Vinquish 0010 <gen> 's life becomes Less than or equal to 150000.00
Conditions
Actions
Sound - Play HeroFirelordEnrage <gen>
Unit - Create 10 . Lava Spawn (Level 3) for Neutral Hostile at (Position of Firelord Vinquish 0010 <gen>) facing Default building facing degrees
Unit - Create 1 . Flameguard for Neutral Hostile at (Position of Firelord Vinquish 0010 <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Random point in Region_005 <gen>) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_005 <gen>) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_005 <gen>) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_005 <gen>) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_005 <gen>) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_005 <gen>) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_005 <gen>) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_005 <gen>) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Boss Abilities
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Information with the description This is a Map with 2 Bosses in it Made in a Couple of Hours. This isnt a Serious map but still good. I DID NOT put boss strats in the tabs just abilities you have to figure it out. thats how bosses work :) , using icon path BTNAbility_Rogue_Eviscerate.blp
Quest - Create a Required quest titled AncientProtector Anguish with the description Abilities:Break - Deals 3500 aoe Damage and Summons Stone watchersEarthquake - deals 1000 aoe Damage per Second also Slowing attack speed by .50Smash- Aoe Damage , using icon path ReplaceableTextures\CommandButtons\BTNRockGolem.blp
Quest - Create a Required quest titled Firelord Vinquish with the description Abilities:Summon Sons of Flames - Summons 5 Lava spawnsWrath of the firelord - An Aoe that hits for 4000 damagefireball Volley- Hits 5 Targets with Fireballs that hit for 3500 Fire DamageHand of the Firelord - A Damage over Time that ticks for 1000 Damage Per Second , using icon path ReplaceableTextures\CommandButtons\BTNHeroAvatarOfFlame.blp
Revive Heros
Events
Unit - Feral Druid 0024 <gen> Dies
Unit - Hunter 0006 <gen> Dies
Unit - Rogue 0001 <gen> Dies
Unit - Shaman 0007 <gen> Dies
Unit - Warlock 0005 <gen> Dies
Conditions
Actions
Wait 30.00 seconds
Hero - Instantly revive Feral Druid 0024 <gen> at (Center of Region_006 <gen>) , Hide revival graphics
Hero - Instantly revive Warlock 0005 <gen> at (Center of Region_006 <gen>) , Hide revival graphics
Hero - Instantly revive Hunter 0006 <gen> at (Center of Region_006 <gen>) , Hide revival graphics
Hero - Instantly revive Rogue 0001 <gen> at (Center of Region_006 <gen>) , Hide revival graphics
Hero - Instantly revive Shaman 0007 <gen> at (Center of Region_006 <gen>) , Hide revival graphics
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