Name | Type | is_array | initial_value |
UnitGroup | group | No |
function Trig_Credits_From_MrBoneClinkz_Actions takes nothing returns nothing
endfunction
//I'm Fans of Vampirsm Game.Why?Because it's still first game with
//double game play,such Tree tag +Tower Defense
//Then It has Skills Game,When you is Novice,You still can't play
//Well,it's amazing games.Thanks for Skillet-Collide to create this
//game.Oh ya,I still 14 Years Old, hehe sorry,i'm children @_@
//Once again special thanks for Skillet-Collide to create this maps!
//Thanks!!! I Fans This Maps,Please Feedback me at [email protected]
//By MrBoneClinkz
//===========================================================================
function InitTrig_Credits_From_MrBoneClinkz takes nothing returns nothing
set gg_trg_Credits_From_MrBoneClinkz = CreateTrigger( )
call TriggerAddAction( gg_trg_Credits_From_MrBoneClinkz, function Trig_Credits_From_MrBoneClinkz_Actions )
endfunction
function Trig_Floating_1_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_1_Func002Func007Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(0) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_1_Func002Func007Func001A takes nothing returns nothing
if ( Trig_Floating_1_Func002Func007Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c00ff0303" + ( GetPlayerName(Player(0)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_1_Func002Func007C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_1_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_1_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_1_Func001002002))
if ( Trig_Floating_1_Func002C() ) then
// (Substring((Entered chat string),2*,(Lenght of (Entered chat string)))) Not equal to FlyToMeEmpire**
// Angka 2 setelah ((Entered chat string),2<---- Maksudnya Jumlah Huruf Ditambah Enter
// Hitungannya:Enter+(Jumlah Huruf Setelah Enter)***
// ***=Misalnya:Enter+abcd=5 Huruf Atau Enter+ab=3 Atau Juga:Enter+gw manusia=11
// **=Kata yang tidak boleh digunakan ketika menjalankan triger ini.Bisa Diganti sesuai kalian.
if ( Trig_Floating_1_Func002Func007C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_1_Func002Func007Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_1 takes nothing returns nothing
set gg_trg_Floating_1 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_1, Player(0), ".", false )
call TriggerAddAction( gg_trg_Floating_1, function Trig_Floating_1_Actions )
endfunction
function Trig_Floating_2_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_2_Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(1) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_2_Func002Func002Func001A takes nothing returns nothing
if ( Trig_Floating_2_Func002Func002Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c000042ff" + ( GetPlayerName(Player(1)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_2_Func002Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_2_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_2_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_2_Func001002002))
if ( Trig_Floating_2_Func002C() ) then
if ( Trig_Floating_2_Func002Func002C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_2_Func002Func002Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_2 takes nothing returns nothing
set gg_trg_Floating_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_2, Player(1), ".", false )
call TriggerAddAction( gg_trg_Floating_2, function Trig_Floating_2_Actions )
endfunction
function Trig_Floating_3_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_3_Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(2) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_3_Func002Func002Func001A takes nothing returns nothing
if ( Trig_Floating_3_Func002Func002Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c001ce6b9" + ( GetPlayerName(Player(2)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_3_Func002Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_3_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_3_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_3_Func001002002))
if ( Trig_Floating_3_Func002C() ) then
if ( Trig_Floating_3_Func002Func002C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_3_Func002Func002Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_3 takes nothing returns nothing
set gg_trg_Floating_3 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_3, Player(2), ".", false )
call TriggerAddAction( gg_trg_Floating_3, function Trig_Floating_3_Actions )
endfunction
function Trig_Floating_4_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_4_Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(3) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_4_Func002Func002Func001A takes nothing returns nothing
if ( Trig_Floating_4_Func002Func002Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c00540081" + ( GetPlayerName(Player(3)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_4_Func002Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_4_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_4_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_4_Func001002002))
if ( Trig_Floating_4_Func002C() ) then
if ( Trig_Floating_4_Func002Func002C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_4_Func002Func002Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_4 takes nothing returns nothing
set gg_trg_Floating_4 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_4, Player(3), ".", false )
call TriggerAddAction( gg_trg_Floating_4, function Trig_Floating_4_Actions )
endfunction
function Trig_Floating_5_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_5_Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(4) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_5_Func002Func002Func001A takes nothing returns nothing
if ( Trig_Floating_5_Func002Func002Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c00fffc01" + ( GetPlayerName(Player(4)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_5_Func002Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_5_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_5_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_5_Func001002002))
if ( Trig_Floating_5_Func002C() ) then
if ( Trig_Floating_5_Func002Func002C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_5_Func002Func002Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_5 takes nothing returns nothing
set gg_trg_Floating_5 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_5, Player(4), ".", false )
call TriggerAddAction( gg_trg_Floating_5, function Trig_Floating_5_Actions )
endfunction
function Trig_Floating_6_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_6_Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(5) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_6_Func002Func002Func001A takes nothing returns nothing
if ( Trig_Floating_6_Func002Func002Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c00ff8000" + ( GetPlayerName(Player(5)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_6_Func002Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_6_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_6_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_6_Func001002002))
if ( Trig_Floating_6_Func002C() ) then
if ( Trig_Floating_6_Func002Func002C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_6_Func002Func002Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_6 takes nothing returns nothing
set gg_trg_Floating_6 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_6, Player(5), ".", false )
call TriggerAddAction( gg_trg_Floating_6, function Trig_Floating_6_Actions )
endfunction
function Trig_Floating_7_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_7_Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(6) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_7_Func002Func002Func001A takes nothing returns nothing
if ( Trig_Floating_7_Func002Func002Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c0020c000" + ( GetPlayerName(Player(6)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_7_Func002Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_7_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_7_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_7_Func001002002))
if ( Trig_Floating_7_Func002C() ) then
if ( Trig_Floating_7_Func002Func002C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_7_Func002Func002Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_7 takes nothing returns nothing
set gg_trg_Floating_7 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_7, Player(6), ".", false )
call TriggerAddAction( gg_trg_Floating_7, function Trig_Floating_7_Actions )
endfunction
function Trig_Floating_8_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_8_Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(7) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_8_Func002Func002Func001A takes nothing returns nothing
if ( Trig_Floating_8_Func002Func002Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c00e55bb0" + ( GetPlayerName(Player(7)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_8_Func002Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_8_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_8_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_8_Func001002002))
if ( Trig_Floating_8_Func002C() ) then
if ( Trig_Floating_8_Func002Func002C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_8_Func002Func002Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_8 takes nothing returns nothing
set gg_trg_Floating_8 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_8, Player(7), ".", false )
call TriggerAddAction( gg_trg_Floating_8, function Trig_Floating_8_Actions )
endfunction
function Trig_Floating_9_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_9_Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(8) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_9_Func002Func002Func001A takes nothing returns nothing
if ( Trig_Floating_9_Func002Func002Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c00959697" + ( GetPlayerName(Player(8)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_9_Func002Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_9_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_9_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_9_Func001002002))
if ( Trig_Floating_9_Func002C() ) then
if ( Trig_Floating_9_Func002Func002C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_9_Func002Func002Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_9 takes nothing returns nothing
set gg_trg_Floating_9 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_9, Player(8), ".", false )
call TriggerAddAction( gg_trg_Floating_9, function Trig_Floating_9_Actions )
endfunction
function Trig_Floating_10_Func001002002 takes nothing returns boolean
return ( IsUnitType(GetFilterUnit(), UNIT_TYPE_HERO) == true )
endfunction
function Trig_Floating_10_Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(9) ) ) then
return false
endif
return true
endfunction
function Trig_Floating_10_Func002Func002Func001A takes nothing returns nothing
if ( Trig_Floating_10_Func002Func002Func001Func001C() ) then
call CreateTextTagUnitBJ( ( ( "|c007ebff1" + ( GetPlayerName(Player(9)) + "|r :" ) ) + SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) ), GetEnumUnit(), 0, 12.00, 100, 100, 100, 0 )
call SetTextTagPermanentBJ( GetLastCreatedTextTag(), false )
call SetTextTagLifespanBJ( GetLastCreatedTextTag(), 3.00 )
call SetTextTagFadepointBJ( GetLastCreatedTextTag(), 3.00 )
else
endif
endfunction
function Trig_Floating_10_Func002Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_10_Func002C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 2, StringLength(GetEventPlayerChatString())) != "FlyToMeEmpire" ) ) then
return false
endif
return true
endfunction
function Trig_Floating_10_Actions takes nothing returns nothing
set udg_UnitGroup = GetUnitsOfPlayerMatching(GetTriggerPlayer(), Condition(function Trig_Floating_10_Func001002002))
if ( Trig_Floating_10_Func002C() ) then
if ( Trig_Floating_10_Func002Func002C() ) then
call ForGroupBJ( udg_UnitGroup, function Trig_Floating_10_Func002Func002Func001A )
else
endif
else
call DoNothing( )
endif
endfunction
//===========================================================================
function InitTrig_Floating_10 takes nothing returns nothing
set gg_trg_Floating_10 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Floating_10, Player(9), ".", false )
call TriggerAddAction( gg_trg_Floating_10, function Trig_Floating_10_Actions )
endfunction