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Model validation: Valeera Portrait 1.5

Valeera_portrait.mdx

0 errors 2 severe 29 warnings 15 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 78 - "L_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 79 - "L_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 10 at frame 5400 has roughly the same value as tracks 9 and 11
  • 1 Bone 80 - "L_hair_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 81 - "L_hair_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "L_hair_A_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 86 - "R_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 87 - "R_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 88 - "R_hair_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 89 - "R_hair_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 90 - "R_hair_A_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "L_otr_eyebrow_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "R_otr_eyebrow_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "ponytail_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "ponytail_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "ponytail_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "ponytail_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "R_weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 141 - "L_weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "Bone_MatrixEaterDummy1168670090"
    • There are no vertices attached to this bone
  • 1 Bone 152 - "Bone_MatrixEaterDummy644022715"
    • There are no vertices attached to this bone
  • 2 Bone 8 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 533 has roughly the same value as tracks 0 and 2
      • Track 2 at frame 867 has roughly the same value as tracks 1 and 3
  • 1 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 5800 has roughly the same value as tracks 15 and 17
  • 1 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 5800 has roughly the same value as tracks 15 and 17
  • 1 Bone 11 - "bone_hand_left"
    • 1 Rotation
      • Track 35 at frame 5300 has roughly the same value as tracks 34 and 36
  • 1 Bone 34 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 4700 has roughly the same value as tracks 10 and 12
  • 1 Bone 35 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 14 at frame 4800 has roughly the same value as tracks 13 and 15
  • 1 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 5300 has roughly the same value as tracks 23 and 25
  • 1 Bone 41 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 5434 has roughly the same value as tracks 23 and 25
  • 1 Bone 44 - "R_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1400 has roughly the same value as tracks 4 and 6
  • 2 Bone 47 - "R_pnk_finger_03_bind_jnt"
    • 2 Rotation
      • Track 16 at frame 4000 has roughly the same value as tracks 15 and 17
      • Track 29 at frame 5667 has roughly the same value as tracks 28 and 30
  • 1 Bone 84 - "L_hair_B_02_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 500 has roughly the same value as tracks 0 and 2
  • 1 CollisionShape 1 - "B_KGS_Head"
    • 1 Rotation
      • Track 30 at frame 3200 has roughly the same value as tracks 29 and 31
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