• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: V-Wing Fighter

V-Wing Fighter_v2.mdx

0 errors 0 severe 3 warnings 11 unused
  • 2 Model
    • Collision shape "Box" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (5) does not match the number of sequences (6)
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 1 at frame 2001 is not in any sequence
  • 9 Bone 0 - "BHeadhunterBone"
    • 3 Translation
      • Track 22 at frame 14000 is not in any sequence
      • Track 23 at frame 14500 is not in any sequence
      • Track 14 at frame 10500 has exactly the same value as tracks 13 and 15
    • 6 Rotation
      • Track 26 at frame 14000 is not in any sequence
      • Track 27 at frame 14500 is not in any sequence
      • Track 11 at frame 4900 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 5400 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 5900 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 7600 has roughly the same value as tracks 15 and 17
  • unused Texture 4 - "Yellow_Glow.blp"
Back
Top