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Triggers
V.S..w3x
Variables
Inicialización
enemy
enemy2 Copiar 3
misión
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
atackedplayer
player
No
duque
unit
No
m1req1
questitem
No
m1req2
questitem
No
m1req3
questitem
No
m2req1
questitem
No
m2req2
questitem
No
Quest1
quest
No
Quest2
quest
No
enemy
Events
Map initialization
Conditions
Actions
Player - Set Player 2 (Blue) . Current gold to 500
Player - Set Player 2 (Blue) . Current lumber to 150
Player - Set Player 1 (Red) . Current gold to 1000
Player - Set Player 1 (Red) . Current lumber to 1000
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Enforce victory/defeat conditions (for all players)
enemy2 Copiar 3
Events
Map initialization
Conditions
Actions
Melee Game - Create (Race of Player 2 (Blue)) starting units for Player 2 (Blue) at (Player 2 (Blue) start location) ( Exclude Heroes)
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