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Triggers
utok zombi mise 2.w3x
Variables
Spell
Spell
Kategorie bez názvu
Slect Elemental witch
Slect Witch
Slect Strce truhly
Select Paladin
Select Paladin Kopírovat
Slect doprovod
Slect doprovod Copy
Slect doprovod Copy Copy
Untitled Category
Hero
Vitestvi
teleporty
od nemrtvych zpet
z podzemi zpet
do podzemi
z podzemi
Níže zapište kód vlastního skriptu
Name
Type
is_array
initial_value
Caster
unit
No
Target
unit
No
Spell
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Big explodion
Actions
Set Variable Set Caster = (Triggering unit)
Special Effect - Create a special effect at ((Position of Caster) offset by (245.00, 250.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (123.00, 251.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (124.00, 239.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (12.00, 25.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (153.00, 52.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (-25.00, 135.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (52.00, -51.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (150.00, -150.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (90.00, -200.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (250.00, 0.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (25.00, -39.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (-52.00, -200.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (251.00, -930.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (-65.00, -30.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (-230.00, -70.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (0.00, -59.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (45.00, 112.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (213.00, -250.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (240.00, -165.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (210.00, -210.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (-10.00, -50.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at ((Position of Caster) offset by (-30.00, 60.00)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Slect Elemental witch
Events
Unit - A unit enters vyber_postavy_2 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Entering unit)) to (Center of spawn <gen>) over 2.00 seconds
Unit - Kill (Triggering unit)
Unit - Create 1 . Elemantal witch for (Owner of (Triggering unit)) at (Center of spawn <gen>) facing Default building facing degrees
Slect Witch
Events
Unit - A unit enters vyber_postavy <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Witch for (Owner of (Triggering unit)) at (Center of spawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of spawn <gen>) over 2.00 seconds
Unit - Kill (Triggering unit)
Slect Strce truhly
Events
Unit - A unit enters vyber_postavy_5 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Stražce truhly for (Owner of (Triggering unit)) at (Center of spawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of spawn <gen>) over 2.00 seconds
Unit - Kill (Triggering unit)
Select Paladin
Events
Unit - A unit enters vyber_postavy_8 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Navratilí voják for (Owner of (Triggering unit)) at (Center of spawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of spawn <gen>) over 2.00 seconds
Unit - Kill (Triggering unit)
Select Paladin Kopírovat
Events
Unit - A unit enters vyber_postavy_7 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Elita for (Owner of (Triggering unit)) at (Center of spawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of spawn <gen>) over 2.00 seconds
Unit - Kill (Triggering unit)
Slect doprovod
Events
Unit - A unit enters vyber_postavy_6 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Doprovod Karavany for (Owner of (Triggering unit)) at (Center of spawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of spawn <gen>) over 2.00 seconds
Unit - Kill (Triggering unit)
Slect doprovod Copy
Events
Unit - A unit enters vyber_postavy_4 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Helaer for (Owner of (Triggering unit)) at (Center of spawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of spawn <gen>) over 2.00 seconds
Unit - Kill (Triggering unit)
Slect doprovod Copy Copy
Events
Unit - A unit enters vyber_postavy_3 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Lukostrelec for (Owner of (Triggering unit)) at (Center of spawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of spawn <gen>) over 2.00 seconds
Unit - Kill (Triggering unit)
Hero
Events
Conditions
Actions
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Vitestvi
Events
Unit - Dreadlord 0055 <gen> 's life becomes Less than 0.00
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
od nemrtvych zpet
Events
Unit - A unit enters od_nemrtvych_zpet <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of jeskyne_vchod_2 <gen>)
z podzemi zpet
Events
Unit - A unit enters jeskyne_vchod <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of vchod_do_podzemi <gen>)
do podzemi
Events
Unit - A unit enters vchod_do_podzemi_lidi <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of jeskyne_vychod_2 <gen>)
z podzemi
Events
Unit - A unit enters jeskyne_vychod <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of vychod_z_podzemi <gen>)
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