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Triggers
UnfinishedMap.w3x
Variables
Уникальные способности
Безымянный триггер 004
Herod Ability
Herod Ability 1
окружение
TimeOfDay
INTRO
INTRO1
InvulneableGates
Gold
Visibility
ALLY
TeamKill
Безымянный триггер 005
Безымянная категория
Безымянная категория
Безымянный триггер 002
Прозрачность магазинов
Безымянный триггер 001
SharedVision
открывание сундуков
chest01
chest01Leave
chest02
chest02Leave
chest03
chest03Leave
chest04
chest04Leave
таблицы урона
DamageDealed01
DamageDealed02
DamageDealed03
DamageDealed04
DamageDealed05
DamageDealed06
DamageTaken01
DamageTaken02
DamageTaken03
DamageTaken04
DamageTaken05
DamageTaken06
Безымянная категория
StartGoldenLock
GoldenLock
OpenGatesFIRST
CloseTheGates
StopUnits
опыт героев
HeroExpirience
боссы
Boss01
start02
Boss02
start03
Boss03
start04
Boss04
start05
Boss05
start06
Boss06
start07
Boss07
start08
Boss08
start09
Boss09
start10
Boss10
start11
Boss11
орбы
OrbOfCorruption
OrbOfCorruption Lvl2
OrbOfCorruption Lvl3
OrbOfFrost
OrbOfFrost Lvl2
OrbOfFrost Lvl3
OrbOfFire
OrbOfFire Lvl2
OrbOfFire Lvl3
OrbOfVenom
OrbOfVenom Lvl2
OrbOfVenom Lvl3
луки
EnchantedBow
посохи
MysticalStaff
ShadowStaff
зелья
HealPot01
HealPot02
HealPot03
HealPot04
HealPot05
ManalPot01
ManalPot02
ManalPot03
ManalPot04
ManalPot05
книги
BookofPacifying
BookofLife
VolumeofAwe
BookofOblivion
BookofImmortality
кольца
PowerRing
HandOfFate
TheOneRing
RingOfLife
ExxelentRing
MagicRing
ElementalRing
талисманы
LifeAmulet
ImmortalityAmulet
DeathMedallion
MagicTalisman
FaithMascot
топоры
Executioner
Ax fury
Destruction Ax
Hell Ax
Krovostok
Silent Destroyer
Tormentor
Bully
Stone Ax
Fire Ax
Exterminator
шлемы
Royal Helmet
Golden Helmet
Great Helmet
Survival Helmet
броня
Exellent Armor
Redgar Armor
Mithril Armor
Morhan Armor
Ancient Armor of Shadows
Imperial Armor
Lunar Armor
Fire Plate
щиты
Siege Shield
Runic Shield
Chitin Shield
DragonScale
Deads Shield
Impenetrable Shield
LastDitch
Imperial
Sinister Shield
Oak Shield
Royal Shield
крафт камней
DeadLife
невидимость под водопадом
invisEnter
invisLeave
вампиризм
BowLosing
BowGetting
Бонусы луков
FrostBow1
FrostBow2
FrostBow3
FrostBowLose
DamnedBow1
DamnedBow2
DamnedBow3
DamnedBowLose
VenomHusk1
VenomHusk2
VenomHusk3
VenomHuskLose
WindForce1
WindForce2
WindForce3
WindForceLose
луки
Mirion
Compound Bow
Bow of Winds
Splendid Bow of Stranger
Enchanted Bow
Ancient Bow
Eaglhorn
Icy Bow
Long Damned Bow
VenomHusk
Windforce
Огненный паук
Snake Agility
Doom Flame
Огненная панда
Immolation
Attack Speed
Обсидиановая статуя
Sphinx
Безымянный триггер 003
Королева боли
Queen of Pain
Адский голем
Inferno Golem
Inferno Golem1
Анубарак
Anubarak
Anubarak 1
Anubarak 2
Anubarak 3
Повелитель льдов
Lord of Ice
Lord of Ice 1
Мясник
Abomination
Вартимас
Vartimas
Повелитель огня
Fire Lord
Fire Lord 2
Введите ниже нестандартный код для указанной карты. Этот текст будет включен в код карты после объявления переменных и до кода любого триггера.
Name
Type
is_array
initial_value
chest
integer
Yes
0
ItemCount
integer
No
RandomHP
integer
No
RandomJewel
integer
No
sadf
integer
No
Безымянный триггер 004
Events
Map initialization
Conditions
Actions
Unit - Add Уникальная Герод to Herod 0015 <gen>
Herod Ability
Events
Unit - Herod 0015 <gen> Takes damage
Conditions
(Life of Herod 0015 <gen>) Less than or equal to ((Max life of Herod 0015 <gen>) / 4.00)
Actions
Hero - Create Книга уникального вампиризма and give it to Herod 0015 <gen>
Trigger - Run Herod_Ability_1 <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
Herod Ability 1
Events
Conditions
Actions
Wait 12.00 seconds
Trigger - Turn on Herod_Ability <gen>
TimeOfDay
Events
Map initialization
Conditions
Actions
Game - Set time of day speed to 0.00 % of the default speed
INTRO
Events
Map initialization
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
INTRO1
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Cinematic - Fade in over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 1.00 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.50 seconds
InvulneableGates
Events
Map initialization
Conditions
Actions
Destructible - Make VampDistance7 3367 <gen> Invulnerable
Destructible - Make Frozen Throne Gate 0033 <gen> Invulnerable
Gold
Events
Map initialization
Conditions
Actions
Player - Add 1000000 to Player 1 (Red) . Current gold
Visibility
Events
Map initialization
Conditions
Actions
Unit - Create 1 . Owl Scout (Level 1) for Player 1 (Red) at (Center of StopBOSS <gen>) facing Default building facing degrees
Unit - Remove (Last created unit) from the game
ALLY
Events
Map initialization
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 1 (Red) as an Ally with shared vision and full shared units
TeamKill
Events
Unit - A unit Is attacked
Conditions
((Triggering unit) belongs to an ally of Player 1 (Red).) Equal to True
((Attacking unit) belongs to an ally of Player 1 (Red).) Equal to True
Actions
Unit - Order (Attacking unit) to Stop .
Безымянный триггер 005
Events
Map initialization
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision and full shared units
Безымянный триггер 002
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Light Ranger 0023 <gen> using war3mapImported\Light.mdx
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Inferno Knight 0013 <gen> using war3mapImported\Light.mdx
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Skeleton Ranger 0025 <gen> using war3mapImported\Light.mdx
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Dark Ranger 0024 <gen> using war3mapImported\Light.mdx
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Herod 0015 <gen> using war3mapImported\Light.mdx
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Sally 0026 <gen> using war3mapImported\Light.mdx
Unit - Grant shared vision of Лесной дух 0051 <gen> to Player 1 (Red)
Unit - Grant shared vision of Лесной дух 0051 <gen> to Player 2 (Blue)
Unit - Grant shared vision of Лесной дух 0051 <gen> to Player 3 (Teal)
Unit - Grant shared vision of Лесной дух 0051 <gen> to Player 4 (Purple)
Unit - Grant shared vision of Лесной дух 0051 <gen> to Player 5 (Yellow)
Unit - Grant shared vision of Лесной дух 0051 <gen> to Player 6 (Orange)
Unit - Grant shared vision of Лесной дух 0054 <gen> to Player 1 (Red)
Unit - Grant shared vision of Лесной дух 0054 <gen> to Player 2 (Blue)
Unit - Grant shared vision of Лесной дух 0054 <gen> to Player 3 (Teal)
Unit - Grant shared vision of Лесной дух 0054 <gen> to Player 4 (Purple)
Unit - Grant shared vision of Лесной дух 0054 <gen> to Player 5 (Yellow)
Unit - Grant shared vision of Лесной дух 0054 <gen> to Player 6 (Orange)
chest01
Events
Unit - A unit enters chest01 <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Set Variable Set chest[0] = (chest[0] + 1)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
chest[0] Equal to 1
Then - Actions
Animation - Play Дубовый сундук 0021 <gen> 's death animation
Else - Actions
Do nothing
chest01Leave
Events
Unit - A unit leaves chest01 <gen>
Conditions
Actions
Set Variable Set chest[0] = (chest[0] - 1)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
chest[0] Equal to 0
Then - Actions
Animation - Play Дубовый сундук 0021 <gen> 's birth animation
Else - Actions
Do nothing
chest02
Events
Unit - A unit enters chest02 <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Set Variable Set chest[1] = (chest[1] + 1)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
chest[1] Equal to 1
Then - Actions
Animation - Play Древний сундук 0031 <gen> 's death animation
Else - Actions
Do nothing
chest02Leave
Events
Unit - A unit leaves chest02 <gen>
Conditions
((Leaving unit) is A Hero) Equal to True
Actions
Set Variable Set chest[1] = (chest[1] - 1)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
chest[1] Equal to 0
Then - Actions
Animation - Play Древний сундук 0031 <gen> 's birth animation
Else - Actions
Do nothing
chest03
Events
Unit - A unit enters chest03 <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Set Variable Set chest[2] = (chest[2] + 1)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
chest[2] Equal to 1
Then - Actions
Animation - Play Тяжёлый сундук 0033 <gen> 's death animation
Else - Actions
Do nothing
chest03Leave
Events
Unit - A unit leaves chest03 <gen>
Conditions
((Leaving unit) is A Hero) Equal to True
Actions
Set Variable Set chest[2] = (chest[2] - 1)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
chest[2] Equal to 0
Then - Actions
Animation - Play Тяжёлый сундук 0033 <gen> 's birth animation
Else - Actions
Do nothing
chest04
Events
Unit - A unit enters chest04 <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Set Variable Set chest[3] = (chest[3] + 1)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
chest[3] Equal to 1
Then - Actions
Animation - Play Заледенелый сундук 0020 <gen> 's death animation
Else - Actions
Do nothing
chest04Leave
Events
Unit - A unit leaves chest04 <gen>
Conditions
((Leaving unit) is A Hero) Equal to True
Actions
Set Variable Set chest[3] = (chest[3] - 1)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
chest[3] Equal to 0
Then - Actions
Animation - Play Заледенелый сундук 0020 <gen> 's birth animation
Else - Actions
Do nothing
DamageDealed01
Events
Unit - Урса 0035 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 1 (Red)
Then - Actions
Player - Set Player 1 (Red) . Current lumber to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageDealed02
Events
Unit - Урса 0035 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 2 (Blue)
Then - Actions
Player - Set Player 2 (Blue) . Current lumber to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageDealed03
Events
Unit - Урса 0035 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 3 (Teal)
Then - Actions
Player - Set Player 3 (Teal) . Current lumber to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageDealed04
Events
Unit - Урса 0035 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 4 (Purple)
Then - Actions
Player - Set Player 4 (Purple) . Current lumber to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageDealed05
Events
Unit - Урса 0035 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 5 (Yellow)
Then - Actions
Player - Set Player 5 (Yellow) . Current lumber to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageDealed06
Events
Unit - Урса 0035 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 6 (Orange)
Then - Actions
Player - Set Player 6 (Orange) . Current lumber to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageTaken01
Events
Unit - Inferno Knight 0013 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 9 (Gray)
Then - Actions
Player - Set Player 1 (Red) . Food used to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageTaken02
Events
Unit - Herod 0015 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 9 (Gray)
Then - Actions
Player - Set Player 2 (Blue) . Food used to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageTaken03
Events
Unit - Light Ranger 0023 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 9 (Gray)
Then - Actions
Player - Set Player 3 (Teal) . Food used to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageTaken04
Events
Unit - Dark Ranger 0024 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 9 (Gray)
Then - Actions
Player - Set Player 4 (Purple) . Food used to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageTaken05
Events
Unit - Skeleton Ranger 0025 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 9 (Gray)
Then - Actions
Player - Set Player 5 (Yellow) . Food used to (Integer((Damage taken)))
Else - Actions
Do nothing
DamageTaken06
Events
Unit - Sally 0026 <gen> Takes damage
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Damage source)) Equal to Player 9 (Gray)
Then - Actions
Player - Set Player 6 (Orange) . Food used to (Integer((Damage taken)))
Else - Actions
Do nothing
StartGoldenLock
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Trigger - Run GoldenLock <gen> (ignoring conditions)
GoldenLock
Events
Conditions
Actions
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
OpenGatesFIRST
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Trigger - Run Boss01 <gen> (ignoring conditions)
CloseTheGates
Events
Conditions
Actions
Destructible - Close VampDistance7 3367 <gen>
Destructible - Close Frozen Throne Gate 0033 <gen>
Wait 0.20 seconds
Sound - Play BattleNetDoorsStereo2 <gen>
Wait 0.10 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
StopUnits
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Unit - Make Inferno Knight 0013 <gen> Invulnerable
Unit - Make Herod 0015 <gen> Invulnerable
Unit - Make Light Ranger 0023 <gen> Invulnerable
Unit - Make Skeleton Ranger 0025 <gen> Invulnerable
Unit - Make Sally 0026 <gen> Invulnerable
Unit - Make Dark Ranger 0024 <gen> Invulnerable
Unit - Pause Inferno Knight 0013 <gen>
Unit - Pause Herod 0015 <gen>
Unit - Pause Light Ranger 0023 <gen>
Unit - Pause Skeleton Ranger 0025 <gen>
Unit - Pause Sally 0026 <gen>
Unit - Pause Dark Ranger 0024 <gen>
Wait 8.80 seconds
Unit - Unpause all units
Unit - Make Inferno Knight 0013 <gen> Vulnerable
Unit - Make Herod 0015 <gen> Vulnerable
Unit - Make Light Ranger 0023 <gen> Vulnerable
Unit - Make Skeleton Ranger 0025 <gen> Vulnerable
Unit - Make Sally 0026 <gen> Vulnerable
Unit - Make Dark Ranger 0024 <gen> Vulnerable
HeroExpirience
Events
Map initialization
Conditions
Actions
Hero - Make Player 1 (Red) Heroes gain 0.00 % experience from future kills
Hero - Make Player 2 (Blue) Heroes gain 0.00 % experience from future kills
Hero - Make Player 3 (Teal) Heroes gain 0.00 % experience from future kills
Hero - Make Player 4 (Purple) Heroes gain 0.00 % experience from future kills
Hero - Make Player 5 (Yellow) Heroes gain 0.00 % experience from future kills
Hero - Make Player 6 (Orange) Heroes gain 0.00 % experience from future kills
Boss01
Events
Conditions
Actions
Wait 2 seconds
Unit - Move Урса 0035 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Урса 0035 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Wait 3.00 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
start02
Events
Unit - Урса 0035 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss02 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss02
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Огненный паук 0029 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Огненный паук 0029 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Wait 3.00 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
start03
Events
Unit - Огненный паук 0029 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss03 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss03
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Огненная панда 0079 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Огненная панда 0079 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Wait 3.00 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
start04
Events
Unit - Огненная панда 0079 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss04 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss04
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Obsidian Statue 0087 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 1.30 seconds
Unit - Order Obsidian Statue 0087 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Unit - Order Obsidian Statue 0087 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Unit - Create 1 . Ghoul for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Unit - Create 1 . Ghoul for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Unit - Create 1 . Ghoul for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Unit - Create 1 . Ghoul for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Unit - Create 1 . Ghoul for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Unit - Create 1 . Ghoul for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Wait 4.00 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
start05
Events
Unit - Obsidian Statue 0087 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss05 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss05
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Королева боли 0043 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Королева боли 0043 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Wait 3.00 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
start06
Events
Unit - Королева боли 0043 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss06 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss06
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Адский голем 0044 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Адский голем 0044 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Wait 3.00 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
start07
Events
Unit - Адский голем 0044 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss07 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss07
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Анубарак 0045 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Анубарак 0045 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Wait 3.00 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
start08
Events
Unit - Анубарак 0045 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss08 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss08
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Повелитель льдов 0046 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Повелитель льдов 0046 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Wait 3.00 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
start09
Events
Unit - Повелитель льдов 0046 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss09 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss09
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Мясник 0038 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Мясник 0038 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Unit - Create 1 . Прислужник for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Unit - Create 1 . Прислужник for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Unit - Create 1 . Прислужник for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Unit - Create 1 . Прислужник for Player 9 (Gray) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of lock <gen>)
Wait 3.60 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
start10
Events
Unit - Мясник 0038 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss10 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss10
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Dreadlord 0050 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Dreadlord 0050 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Wait 3.00 seconds
Trigger - Run CloseTheGates <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
start11
Events
Unit - Dreadlord 0050 <gen> Dies
Conditions
Actions
Hero - Set Inferno Knight 0013 <gen> Hero-level to ((Level of Inferno Knight 0013 <gen>) + 1) , Show level-up graphics
Hero - Set Herod 0015 <gen> Hero-level to ((Level of Herod 0015 <gen>) + 1) , Show level-up graphics
Hero - Set Light Ranger 0023 <gen> Hero-level to ((Level of Light Ranger 0023 <gen>) + 1) , Show level-up graphics
Hero - Set Dark Ranger 0024 <gen> Hero-level to ((Level of Dark Ranger 0024 <gen>) + 1) , Show level-up graphics
Hero - Set Skeleton Ranger 0025 <gen> Hero-level to ((Level of Skeleton Ranger 0025 <gen>) + 1) , Show level-up graphics
Hero - Set Sally 0026 <gen> Hero-level to ((Level of Sally 0026 <gen>) + 1) , Show level-up graphics
Wait 3.00 seconds
Sound - Play 33 <gen>
Trigger - Turn on Boss11 <gen>
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of lock <gen>) using UI\Feedback\Target\Target.mdl
Wait 1.00 seconds
Sound - Play FaerieFireLaunch1 <gen>
Wait 0.20 seconds
Item - Create Замок at (Center of lock <gen>)
Boss11
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Замок
Actions
Sound - Play 1 <gen>
Wait 2 seconds
Unit - Move Firelord 0052 <gen> instantly to (Center of Spawn <gen>)
Destructible - Open Frozen Throne Gate 0033 <gen>
Destructible - Open VampDistance7 3367 <gen>
Wait 0.20 seconds
Sound - Play BattlenetBirth1 <gen>
Wait 0.50 seconds
Sound - Play LeftAndRightGlueScreenPopUp <gen>
Wait 2 seconds
Unit - Order Firelord 0052 <gen> to Attack-Move To . (Center of StopBOSS <gen>)
Wait 3.00 seconds
Trigger - Turn on Fire_Lord <gen>
Trigger - Run CloseTheGates <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
OrbOfCorruption
Events
Unit - A unit Acquires an item
Conditions
Actions
Set Variable Set ItemCount = "0"
For each (Integer A) from 1 to 8 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Triggering unit) in slot (Integer A))) Equal to |c00FF7F00Осколок|r
Then - Actions
Set Variable Set ItemCount = (ItemCount + 1)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ItemCount Equal to 3
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Hero - Create |c00FF7F00Сфера проклятия|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Do nothing
OrbOfCorruption Lvl2
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Сфера проклятия|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Осколок|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сфера проклятия|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Hero - Create |c00FF7F00Сфера проклятия|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
OrbOfCorruption Lvl3
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Сфера проклятия|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Осколок|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сфера проклятия|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Hero - Create |c00FF7F00Сфера проклятия|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
OrbOfFrost
Events
Unit - A unit Acquires an item
Conditions
Actions
Set Variable Set ItemCount = "0"
For each (Integer A) from 1 to 8 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Triggering unit) in slot (Integer A))) Equal to |c00FF7F00Осколок|r
Then - Actions
Set Variable Set ItemCount = (ItemCount + 1)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ItemCount Equal to 3
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Hero - Create |c00FF7F00Сфера льда|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Do nothing
OrbOfFrost Lvl2
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Сфера льда|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Осколок|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сфера льда|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Hero - Create |c00FF7F00Сфера льда|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
OrbOfFrost Lvl3
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Сфера льда|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Осколок|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сфера льда|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Hero - Create |c00FF7F00Сфера льда|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
OrbOfFire
Events
Unit - A unit Acquires an item
Conditions
Actions
Set Variable Set ItemCount = "0"
For each (Integer A) from 1 to 8 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Triggering unit) in slot (Integer A))) Equal to |c00FF7F00Осколок|r
Then - Actions
Set Variable Set ItemCount = (ItemCount + 1)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ItemCount Equal to 3
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Hero - Create |c00FF7F00Сфера огня|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Do nothing
OrbOfFire Lvl2
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Сфера огня|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Осколок|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сфера огня|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Hero - Create |c00FF7F00Сфера огня|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
OrbOfFire Lvl3
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Сфера огня|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Осколок|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сфера огня|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Hero - Create |c00FF7F00Сфера огня|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
OrbOfVenom
Events
Unit - A unit Acquires an item
Conditions
Actions
Set Variable Set ItemCount = "0"
For each (Integer A) from 1 to 8 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Triggering unit) in slot (Integer A))) Equal to |c00FF7F00Осколок|r
Then - Actions
Set Variable Set ItemCount = (ItemCount + 1)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ItemCount Equal to 3
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Hero - Create |c00FF7F00Сфера яда|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Do nothing
OrbOfVenom Lvl2
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Сфера яда|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Осколок|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сфера яда|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Hero - Create |c00FF7F00Сфера яда|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
OrbOfVenom Lvl3
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Сфера яда|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Осколок|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осколок|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сфера яда|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Hero - Create |c00FF7F00Сфера яда|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
EnchantedBow
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Великолепный лук странника |r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Ветвь бархатного дерева |r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Великолепный лук странника |r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Ветвь бархатного дерева |r)
Hero - Create |c00FF7F00Зачарованный лук|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
MysticalStaff
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Посох послушника|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Ветвь сандалового древа|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Посох послушника|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Ветвь сандалового древа|r)
Hero - Create |c00FF7F00Мифический посох|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
ShadowStaff
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Лист мандрагоры|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Ветвь бархатного дерева |r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Лист мандрагоры|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Ветвь бархатного дерева |r)
Hero - Create |c00FF7F00Посох теней|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
HealPot01
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Алоэ древовидный |r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Алоэ древовидный |r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Hero - Create |c00FF7F00Малое зелье лечения|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
HealPot02
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Адонис|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Адонис|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Hero - Create |c00FF7F00Среднее зелье лечения|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
HealPot03
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Лист мандрагоры|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Лист мандрагоры|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Hero - Create |c00FF7F00Большое зелье лечения|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
HealPot04
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Цветок гравилата горного|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Цветок гравилата горного|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Hero - Create |c00FF7F00Запердельное зелье лечения|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
HealPot05
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Винный камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Полный сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Винный камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Полный сосуд|r)
Hero - Create |c00FF7F00Эликсир жизни|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
ManalPot01
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Крушина ломкая|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Крушина ломкая|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Hero - Create |c00FF7F00Малое зелье маны|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
ManalPot02
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Первоцвет лекарственный|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Первоцвет лекарственный|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Hero - Create |c00FF7F00Среднее зелье маны|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
ManalPot03
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Пустырник обыкновенный|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустырник обыкновенный|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Hero - Create |c00FF7F00Большое зелье маны|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
ManalPot04
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Плод лещины обыкновенной|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Плод лещины обыкновенной|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Hero - Create |c00FF7F00Запредельное зелье маны|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
ManalPot05
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Зачарованный камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Бочонок грозовой воды|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Пустой сосуд|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Бочонок грозовой воды|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Пустой сосуд|r)
Hero - Create |c00FF7F00Эликсир маны|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
BookofPacifying
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Книга покоя|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Папирус|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Книга покоя|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Папирус|r)
Hero - Create |c00FF7F00Книга умиротворения|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
BookofLife
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Зачарованный камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Книга забвения|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Книга забвения|r)
Hero - Create |c00FF7F00Книга жизни|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
VolumeofAwe
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Свиток Умиротворения|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Древний свиток|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Свиток Умиротворения|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Древний свиток|r)
Hero - Create |c00FF7F00Том благоговения|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
BookofOblivion
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Том благоговения|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Книга умиротворения|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Древний свиток|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Книга умиротворения|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Том благоговения|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Древний свиток|r)
Hero - Create |c00FF7F00Книга забвения|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
BookofImmortality
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Книга жизни|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Винный камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Книга жизни|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Винный камень|r)
Hero - Create |c00FF7F00Книга бессмертия|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
PowerRing
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток серебра|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток серебра|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Кольцо силы|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
HandOfFate
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Кольцо силы|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Горный хрусталь|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Кольцо силы|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Горный хрусталь|r)
Hero - Create |c00FF7F00Перст судьбы|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
TheOneRing
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Кольцо силы|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Дымчатый турмалин|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Кольцо силы|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Дымчатый турмалин|r)
Hero - Create |c00FF7F00Кольцо всевластия|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
RingOfLife
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Кольцо силы|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Синий лазурит|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Кольцо силы|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Синий лазурит|r)
Hero - Create |c00FF7F00Кольцо жизни|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
ExxelentRing
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток золота|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Кольцо превосходства|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток золота|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Кольцо превосходства|r)
Hero - Create |c00FF7F00Превосходное кольцо|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
MagicRing
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Лазурит|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Превосходное кольцо|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Лазурит|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Превосходное кольцо|r)
Hero - Create |c00FF7F00Магическое кольцо|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
ElementalRing
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Магическое кольцо|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Оникс|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Ларимар|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Винный камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Магическое кольцо|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Оникс|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Ларимар|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Винный камень|r)
Hero - Create |c00FF7F00Кольцо стихий|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
LifeAmulet
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Медальон жизни|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Медальон жизни|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Амулет жизни|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
ImmortalityAmulet
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Амулет жизни|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Амулет жизни|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Амулет бессмертия|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
DeathMedallion
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Амулет бессмертия|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Амулет бессмертия|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Медальон смерти|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
MagicTalisman
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Медальон маны|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Медальон маны|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Магический талисман|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
FaithMascot
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Магический талисман|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Магический талисман|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Талисман веры|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Executioner
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Топор из железа|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Алхимический порошок|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Топор из железа|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Алхимический порошок|r)
Hero - Create |c00FF7F00Палач|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Ax fury
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Палач|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Метеоритная руда|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Палач|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Метеоритная руда|r)
Hero - Create |c00FF7F00Топор ярости|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Destruction Ax
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Топор ярости|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Топор ярости|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный камень|r)
Hero - Create |c00FF7F00Топор разрушения|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Hell Ax
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Топор разрушения|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Титан|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Топор разрушения|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Титан|r)
Hero - Create |c00FF7F00Адский топор|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Krovostok
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Адский топор|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток мифрила|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Адский топор|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток мифрила|r)
Hero - Create |c00FF7F00Кровосток|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Silent Destroyer
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Топор разрушения|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Титан|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Топор разрушения|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Титан|r)
Hero - Create |c00FF7F00Безмолвный сокрушитель|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Tormentor
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Безмолвный сокрушитель|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Безмолвный сокрушитель|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный камень|r)
Hero - Create |c00FF7F00Мучитель|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Bully
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Шерл|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Шерл|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Задира|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Stone Ax
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Задира|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Камень созидания|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Задира|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Камень созидания|r)
Hero - Create |c00FF7F00Каменный топор|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Fire Ax
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Каменный топор|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сверхтвёрдый сплав|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Каменный топор|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сверхтвёрдый сплав|r)
Hero - Create |c00FF7F00Огненный топор|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Exterminator
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Огненный топор|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Огненный топор|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Уничтожитель|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Royal Helmet
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Шлем короля |r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток золота|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Шлем короля |r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток золота|r)
Hero - Create |c00FF7F00Королевский шлем|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Golden Helmet
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Королевский шлем|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Метеоритная руда|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Королевский шлем|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Метеоритная руда|r)
Hero - Create |c00FF7F00Золотой шлем|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Great Helmet
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Золотой шлем|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Титан|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Золотой шлем|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Титан|r)
Hero - Create |c00FF7F00Великий шлем|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Survival Helmet
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Великий шлем|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сверхтвёрдый сплав|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Алхимический порошок|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Великий шлем|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сверхтвёрдый сплав|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Алхимический порошок|r)
Hero - Create |c00FF7F00Шлем выживания|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Exellent Armor
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток серебра|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Метеоритная руда|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток серебра|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Метеоритная руда|r)
Hero - Create |c00FF7F00Превосходная броня|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Redgar Armor
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Превосходная броня|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Титан|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Превосходная броня|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Титан|r)
Hero - Create |c00FF7F00Редгардский армор|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Mithril Armor
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Редгардский армор|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сверхтвёрдый сплав|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Редгардский армор|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сверхтвёрдый сплав|r)
Hero - Create |c00FF7F00Мифриловый доспех|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Morhan Armor
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мифриловый доспех|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток мифрила|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Алхимический порошок|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мифриловый доспех|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток мифрила|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Алхимический порошок|r)
Hero - Create |c00FF7F00Доспех Морхана|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Ancient Armor of Shadows
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Титан|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Титан|r)
Hero - Create |c00FF7F00Древний доспех теней|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Imperial Armor
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Древний доспех теней|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Шерл|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток серебра|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Древний доспех теней|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Шерл|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток серебра|r)
Hero - Create |c00FF7F00Имперская броня|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Lunar Armor
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Имперская броня|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Метеоритная руда|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток мифрила|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Имперская броня|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Метеоритная руда|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток мифрила|r)
Hero - Create |c00FF7F00Лунный доспех|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Fire Plate
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток золота|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток мифрила|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток серебра|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Метеоритная руда|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток золота|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток мифрила|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток серебра|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Метеоритная руда|r)
Hero - Create |c00FF7F00Огненные наплчечники|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Siege Shield
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Деревянный щит|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Деревянный щит|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Осадный щит|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Runic Shield
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Осадный щит|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Эльфийская древесина|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Осадный щит|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Эльфийская древесина|r)
Hero - Create |c00FF7F00Рунический щит|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Chitin Shield
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Рунический щит|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Дымчатый турмалин|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рунический щит|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Дымчатый турмалин|r)
Hero - Create |c00FF7F00Хитиновый щит|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
DragonScale
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Хитиновый щит|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Чешуя дракона|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Хитиновый щит|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Чешуя дракона|r)
Hero - Create |c00FF7F00Драконья чешуя|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Deads Shield
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Драконья чешуя|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Метеоритная руда|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сверхтвёрдый сплав|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Драконья чешуя|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Метеоритная руда|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Сверхтвёрдый сплав|r)
Hero - Create |c00FF7F00Щит мертвых|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Impenetrable Shield
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток золота|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Алхимический порошок|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток золота|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Алхимический порошок|r)
Hero - Create |c00FF7F00Непробиваемый щит|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
LastDitch
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Непробиваемый щит|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Винный камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Алхимический порошок|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Непробиваемый щит|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Винный камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Алхимический порошок|r)
Hero - Create |c00FF7F00Последний оплот|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Imperial
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Последний оплот|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Последний оплот|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный камень|r)
Hero - Create |c00FF7F00Империал|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Sinister Shield
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Империал|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Камень созидания|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток золота|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Империал|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Камень созидания|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток золота|r)
Hero - Create |c00FF7F00Зловещий щит|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Oak Shield
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Эльфийская древесина|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Горный хрусталь|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Камень созидания|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток серебра|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Эльфийская древесина|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Горный хрусталь|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Камень созидания|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток серебра|r)
Hero - Create |c00FF7F00Дубовый щит|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Royal Shield
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Эльфийская древесина|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Деревянный щит|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Слиток мифрила|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Эльфийская древесина|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Деревянный щит|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Слиток мифрила|r)
Hero - Create |c00FF7F00Королевский щит|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
DeadLife
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Живая смерть|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Живая смерть|r)
Set Variable Set RandomJewel = (Random integer number between 1 and 13)
If (RandomJewel Equal to 1) then do (Create |c00FF7F00Винный камень|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 2) then do (Create |c00FF7F00Горный хрусталь|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 3) then do (Create |c00FF7F00Дымчатый турмалин|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 4) then do (Create |c00FF7F00Зачарованный камень|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 5) then do (Create |c00FF7F00Камень созидания|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 6) then do (Create |c00FF7F00Камень сомнений|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 7) then do (Create |c00FF7F00Лазурит|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 8) then do (Create |c00FF7F00Ларимар|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 9) then do (Create |c00FF7F00Нимфелос|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 10) then do (Create |c00FF7F00Оникс|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 11) then do (Create |c00FF7F00Сердолит|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 12) then do (Create |c00FF7F00Шерл|r and give it to (Triggering unit)) else do (Do nothing)
If (RandomJewel Equal to 13) then do (Create |c00FF7F00Синий лазурит|r and give it to (Triggering unit)) else do (Do nothing)
Set Variable Set RandomHP = (Random integer number between 1 and 5)
If (RandomHP Equal to 1) then do (Set life of (Triggering unit) to 9.00%) else do (Do nothing)
If (RandomHP Equal to 2) then do (Set life of (Triggering unit) to 15.00%) else do (Do nothing)
If (RandomHP Equal to 3) then do (Set life of (Triggering unit) to 5.00%) else do (Do nothing)
If (RandomHP Equal to 4) then do (Set life of (Triggering unit) to 1.00%) else do (Do nothing)
If (RandomHP Equal to 5) then do (Set life of (Triggering unit) to 2.00%) else do (Do nothing)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Transmute\PileofGold.mdl
Else - Actions
invisEnter
Events
Unit - A unit enters waterfall <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(In-game time of day) Greater than or equal to 18.00
(In-game time of day) Less than or equal to 6.00
Actions
Unit - Add Shadow Meld (Instant) to (Triggering unit)
invisLeave
Events
Unit - A unit leaves waterfall <gen>
Conditions
Actions
Unit - Remove Shadow Meld (Instant) from (Triggering unit)
BowLosing
Events
Unit - A unit Loses an item
Conditions
Actions
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Великолепный лук странника |r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный лук|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Древний лук|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Ледяной лук|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Проклятый длинный лук|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Веном хаск|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Виндфорс|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Иглхорн|r)
BowGetting
Events
Unit - A unit Acquires an item
Conditions
Actions
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Великолепный лук странника |r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный лук|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Древний лук|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Ледяной лук|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Проклятый длинный лук|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Веном хаск|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Виндфорс|r)
Wait 0.10 seconds
Hero - Order (Triggering unit) to use (Item carried by (Triggering unit) of type |c00FF7F00Иглхорн|r)
FrostBow1
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Ледяной лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера льда|r) Equal to True
Actions
Unit - Add MS50 to (Triggering unit)
FrostBow2
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Ледяной лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера льда|r) Equal to True
Actions
Unit - Add MS70 to (Triggering unit)
FrostBow3
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Ледяной лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера льда|r) Equal to True
Actions
Unit - Add MS90 to (Triggering unit)
FrostBowLose
Events
Unit - A unit Loses an item
Conditions
Or - Any (Conditions) are true
Conditions
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Ледяной лук|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера льда|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера льда|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера льда|r
Actions
Unit - Remove MS50 from (Triggering unit)
Unit - Remove MS70 from (Triggering unit)
Unit - Remove MS90 from (Triggering unit)
Wait 0.01 seconds
Hero - Create MStrigger and give it to (Triggering unit)
DamnedBow1
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Проклятый длинный лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера проклятия|r) Equal to True
Actions
Unit - Add +Hp Bow300 to (Triggering unit)
DamnedBow2
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Проклятый длинный лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера проклятия|r) Equal to True
Actions
Unit - Add +Hp Bow400 to (Triggering unit)
DamnedBow3
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Проклятый длинный лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера проклятия|r) Equal to True
Actions
Unit - Add +Hp Bow500 to (Triggering unit)
DamnedBowLose
Events
Unit - A unit Loses an item
Conditions
Or - Any (Conditions) are true
Conditions
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Проклятый длинный лук|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера проклятия|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера проклятия|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера проклятия|r
Actions
Unit - Remove +Hp Bow300 from (Triggering unit)
Unit - Remove +Hp Bow400 from (Triggering unit)
Unit - Remove +Hp Bow500 from (Triggering unit)
Wait 0.01 seconds
Hero - Create MStrigger and give it to (Triggering unit)
VenomHusk1
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Веном хаск|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера яда|r) Equal to True
Actions
Unit - Add +5 AGI to (Triggering unit)
VenomHusk2
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Веном хаск|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера яда|r) Equal to True
Actions
Unit - Add +10 AGI to (Triggering unit)
VenomHusk3
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Веном хаск|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера яда|r) Equal to True
Actions
Unit - Add +15 AGI to (Triggering unit)
VenomHuskLose
Events
Unit - A unit Loses an item
Conditions
Or - Any (Conditions) are true
Conditions
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Веном хаск|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера яда|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера яда|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера яда|r
Actions
Unit - Remove +5 AGI from (Triggering unit)
Unit - Remove +10 AGI from (Triggering unit)
Unit - Remove +15 AGI from (Triggering unit)
Wait 0.01 seconds
Hero - Create MStrigger and give it to (Triggering unit)
WindForce1
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Виндфорс|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера огня|r) Equal to True
Actions
Unit - Add +5 STR to (Triggering unit)
WindForce2
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Виндфорс|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера огня|r) Equal to True
Actions
Unit - Add +10 STR to (Triggering unit)
WindForce3
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |c00FF7F00Виндфорс|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Сфера огня|r) Equal to True
Actions
Unit - Add +15 STR to (Triggering unit)
WindForceLose
Events
Unit - A unit Loses an item
Conditions
Or - Any (Conditions) are true
Conditions
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Виндфорс|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера огня|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера огня|r
(Item-type of (Item being manipulated)) Equal to |c00FF7F00Сфера огня|r
Actions
Unit - Remove +5 STR from (Triggering unit)
Unit - Remove +10 STR from (Triggering unit)
Unit - Remove +15 STR from (Triggering unit)
Wait 0.01 seconds
Hero - Create MStrigger and give it to (Triggering unit)
Mirion
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Боевой лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Когти зверя|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Боевой лук|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Когти зверя|r)
Hero - Create |c00FF7F00Мирион|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Compound Bow
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мирион|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Ветвь сандалового древа|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мирион|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Ветвь сандалового древа|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Композитный лук|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Bow of Winds
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Композитный лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Ветвь бархатного дерева |r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Дымчатый турмалин|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Композитный лук|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Ветвь бархатного дерева |r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Дымчатый турмалин|r)
Hero - Create |c00FF7F00Лук ветров|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Splendid Bow of Stranger
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Короткий лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Когти гарпии|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Короткий лук|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Когти гарпии|r)
Hero - Create |c00FF7F00Великолепный лук странника |r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Enchanted Bow
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Великолепный лук странника |r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Когти зверя|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Великолепный лук странника |r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Когти зверя|r)
Hero - Create |c00FF7F00Зачарованный лук|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Ancient Bow
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Ветвь бархатного дерева |r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Камень созидания|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный лук|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Ветвь бархатного дерева |r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Камень созидания|r)
Hero - Create |c00FF7F00Древний лук|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Eaglhorn
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Древний лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Ветвь сандалового древа|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Древний лук|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Ветвь сандалового древа|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный камень|r)
Hero - Create |c00FF7F00Иглхорн|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Icy Bow
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Винный камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Синий лазурит|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный лук|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Винный камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Синий лазурит|r)
Hero - Create |c00FF7F00Ледяной лук|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Long Damned Bow
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Призрачная пыль|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный лук|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Призрачная пыль|r)
Hero - Create |c00FF7F00Проклятый длинный лук|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
VenomHusk
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Лазурит|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный лук|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Лазурит|r)
Hero - Create |c00FF7F00Веном хаск|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Windforce
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type |c00FF7F00Рецепт|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Зачарованный лук|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Винный камень|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Оникс|r) Equal to True
((Triggering unit) has an item of type |c00FF7F00Мерцающий алхимический камень|r) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Рецепт|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Зачарованный лук|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Винный камень|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Оникс|r)
Item - Remove (Item carried by (Triggering unit) of type |c00FF7F00Мерцающий алхимический камень|r)
Hero - Create |c00FF7F00Виндфорс|r and give it to (Triggering unit)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Else - Actions
Snake Agility
Events
Unit - Огненный паук 0029 <gen> 's life becomes Less than 350.00
Conditions
Actions
Unit - Add Уворот 40% to (Triggering unit)
Doom Flame
Events
Unit - Огненный паук 0029 <gen> 's life becomes Less than 1900.00
Conditions
Actions
Unit - Add Пламя Обреченности паук to (Triggering unit)
Immolation
Events
Unit - Огненная панда 0079 <gen> 's life becomes Less than 1400.00
Conditions
Actions
Unit - Add Жар панда 35 to (Triggering unit)
Attack Speed
Events
Unit - Огненная панда 0079 <gen> 's life becomes Less than 300.00
Conditions
Actions
Unit - Add AS 84 to (Triggering unit)
Sphinx
Events
Unit - Obsidian Statue 0087 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Add Destroyer Form to (Triggering unit)
Wait 1.00 seconds
Unit - Order (Triggering unit) to Undead Obsidian Statue - Morph Into Destroyer .
Unit - Set life of (Triggering unit) to 100 %
Trigger - Turn off (This trigger)
Безымянный триггер 003
Events
Unit - Obsidian Statue 0087 <gen> Starts the effect of an ability
Conditions
Actions
Wait 0.40 seconds
Unit - Order Obsidian Statue 0087 <gen> to Attack-Move To . (Random point in lock <gen>)
Queen of Pain
Events
Unit - Королева боли 0043 <gen> 's life becomes Less than 2500.00
Conditions
Actions
Unit - Add Похищение жизни Королева боли to (Triggering unit)
Inferno Golem
Events
Unit - Адский голем 0044 <gen> 's life becomes Less than 3000.00
Conditions
Actions
Unit - Add Удар грома Адский голем to (Triggering unit)
Unit - Order Адский голем 0044 <gen> to Human Mountain King - Thunder Clap .
Inferno Golem1
Events
Unit - A unit Is attacked
Conditions
Actions
Unit - Order Адский голем 0044 <gen> to Human Mountain King - Thunder Clap .
Anubarak
Events
Unit - Анубарак 0045 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Unit - Add Москиты Анубарак to (Triggering unit)
Unit - Order Анубарак 0045 <gen> to Undead Crypt Lord - Locust Swarm .
Anubarak 1
Events
Unit - Анубарак 0045 <gen> 's life becomes Less than 4000.00
Conditions
Actions
Unit - Create 1 . Burrowed Carrion Beetle (Level 3) for Player 9 (Gray) at (Random point in _______________004 <gen>) facing Default building facing degrees
Unit - Create 1 . Burrowed Carrion Beetle (Level 3) for Player 9 (Gray) at (Random point in _______________004 <gen>) facing Default building facing degrees
Unit - Create 1 . Burrowed Carrion Beetle (Level 3) for Player 9 (Gray) at (Random point in _______________004 <gen>) facing Default building facing degrees
Unit - Create 1 . Burrowed Carrion Beetle (Level 3) for Player 9 (Gray) at (Random point in _______________004 <gen>) facing Default building facing degrees
Unit - Create 1 . Burrowed Carrion Beetle (Level 3) for Player 9 (Gray) at (Random point in _______________004 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Anubarak 2
Events
Unit - A unit Is attacked
Conditions
Actions
Unit - Order Анубарак 0045 <gen> to Undead Crypt Lord - Impale . (Attacking unit)
Anubarak 3
Events
Unit - Анубарак 0045 <gen> Starts the effect of an ability
Conditions
Actions
Wait 0.40 seconds
Unit - Order Анубарак 0045 <gen> to Attack-Move To . (Random point in lock <gen>)
Lord of Ice
Events
Unit - Повелитель льдов 0046 <gen> 's life becomes Less than 4800.00
Conditions
Actions
Unit - Add Девятый вал Повелитель льдов to (Triggering unit)
Lord of Ice 1
Events
Unit - A unit Is attacked
Conditions
Actions
Unit - Order Повелитель льдов 0046 <gen> to Undead Crypt Lord - Impale . (Attacking unit)
Abomination
Events
Unit - A unit Is attacked
Conditions
Actions
Unit - Order Мясник 0038 <gen> to Undead Necromancer - Cripple . (Attacking unit)
Vartimas
Events
Unit - A unit Is attacked
Conditions
Actions
Unit - Order Dreadlord 0050 <gen> to Undead Dreadlord - Carrion Swarm . (Position of (Attacking unit))
Fire Lord
Events
Time - Every 6.00 seconds of game time
Conditions
Actions
Unit - Add Горючая смесь Повелитель огня to Firelord 0052 <gen>
Unit - Order Firelord 0052 <gen> to Hold Position .
Wait 1.00 seconds
Unit - Remove Горючая смесь Повелитель огня from Firelord 0052 <gen>
Unit - Order Firelord 0052 <gen> to Attack-Move To . (Center of lock <gen>)
Fire Lord 2
Events
Unit - Firelord 0052 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Unit - Add Тварь из Недр Повелитель огня to (Triggering unit)
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