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Triggers
Total Ounslaught.w3x
Variables
Initialization
Melee Initialization
zaobaowu
Untitled Trigger 002
Hero choosing
Hero choose harbinger 2
Hero choose harbinger 3
Hero choose Harbinger 4
Hero Choose Harbinger 5
Hero choosing pitlord 1
Hero choosing pitlord 2
Hero choosing pitlord 3
Hero choosing pitlord 4
Hero choosing pitlord 5
Beastmaster 1
Beastmaster 2
Beastmaster 3
Beastmaster 4
Beastmaster 5
Panda 1
Panda 2
Panda 3
Panda 4
Panda 5
Archer 1
Archer 2
Archer 3
Archer 4
Archer 5
BM 1
BM 2
BM 3
BM 4
BM 5
Paladin
Paladin 2
Paladin 3
Paladin 4
Paladin 5
Lich
Lich 2
Lich 3
Lich 4
Lich 5
DD 1
DD 2
DD 3
DD 4
DD 5
Crypt Lord 1
Crypt Lord 2
Crypt Lord 3
Crypt Lord 4
Crypt Lord 5
Harbinger 6
Harbinger 7
Harbinger 8
Harbinger 9
Harbinger 10
Pitlord 6
Pitlord 7
Pitlord 8
Pitlord 9
Pitlord 10
Beastmaster 6
Beastmaster 7
Beastmaster 8
Beastmaster 9
Beastmaster 10
Panda 6
Panda 7
Panda 8
panda 9
Panda 10
Archer 6
Archer 7
Archer 8
Archer 9
Archer 10
BM 6
BM 7
BM 8
BM 9
BM 10
Paladin 6
Paladin 7
Paladin 8
Paladin 9
Paladin 10
Lich 6
Lich 7
Lich 8
Lich 9
Lich 10
DD 6
DD 7
DD 8
DD 9
DD 10
CL 6
CL 7
CL 8
CL 9
CL 10
Akama 1
Akama 2
Akama 3
Akama 4
akama 5
Akama 6
Akama 7
Akama 8
Akama 9
Akama 10
Mini 1
Mini 2
Mini 3
Mini 4
Mini 5
Mini 6
Mini 7
Mini 8
Mini 9
Mini 10
Hero revive
Untitled Trigger 001
Player defeat/victory
Defeat
Defeat 1
Creep spawn
Untitled Trigger 003
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
zaobaowu
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Item - Create (Random level (Random integer number between 1 and 8) item-type) at (Position of (Dying unit))
Untitled Trigger 002
Events
Map initialization
Conditions
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Hero choosing
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Hero choose harbinger 2
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Hero choose harbinger 3
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Hero choose Harbinger 4
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Hero Choose Harbinger 5
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Hero choosing pitlord 1
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Hero choosing pitlord 2
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Hero choosing pitlord 3
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Hero choosing pitlord 4
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Hero choosing pitlord 5
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Beastmaster 1
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Beastmaster 2
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Beastmaster 3
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Beastmaster 4
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Beastmaster 5
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Panda 1
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Panda 2
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Panda 3
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Panda 4
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Panda 5
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Archer 1
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Archer 2
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Archer 3
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Archer 4
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Archer 5
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
BM 1
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
BM 2
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
BM 3
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
BM 4
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
BM 5
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Paladin
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Paladin 2
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Paladin 3
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Paladin 4
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Paladin 5
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Lich
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Lich 2
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Lich 3
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Lich 4
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Lich 5
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
DD 1
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
DD 2
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
DD 3
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
DD 4
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
DD 5
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Crypt Lord 1
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Crypt Lord 2
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Crypt Lord 3
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Crypt Lord 4
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Crypt Lord 5
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Harbinger 6
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Harbinger 7
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Harbinger 8
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Harbinger 9
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Harbinger 10
Events
Unit - A unit enters Hero_1 <gen>
Conditions
(Hero_1 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Harbinger 0041 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Pitlord 6
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Pitlord 7
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Pitlord 8
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Pitlord 9
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Pitlord 10
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Region_001 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Pit Lord 0042 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Beastmaster 6
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Beastmaster 7
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Beastmaster 8
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Beastmaster 9
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Beastmaster 10
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Region_002 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Beastmaster 0040 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Panda 6
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Panda 7
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Panda 8
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
panda 9
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Panda 10
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Region_003 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Brewmaster 0039 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Archer 6
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Archer 7
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Archer 8
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Archer 9
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Archer 10
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Region_006 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dark Ranger 0043 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
BM 6
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
BM 7
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
BM 8
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
BM 9
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
BM 10
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Region_007 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Blademaster 0045 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Paladin 6
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Paladin 7
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Paladin 8
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Paladin 9
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Paladin 10
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Region_004 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Paladin 0044 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Lich 6
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Lich 7
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Lich 8
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Lich 9
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Lich 10
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Region_005 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Lich 0050 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
DD 6
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
DD 7
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
DD 8
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
DD 9
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
DD 10
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Region_010 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Dreadlord 0049 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
CL 6
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
CL 7
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
CL 8
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
CL 9
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
CL 10
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Region_011 <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . (Unit-type of Crypt Lord 0048 <gen>) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Akama 1
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Akama 2
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Akama 3
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Akama 4
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
akama 5
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Akama 6
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Akama 7
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Akama 8
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Akama 9
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Akama 10
Events
Unit - A unit enters Akama <gen>
Conditions
(Akama <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elder Sage for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Mini 1
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0010 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Mini 2
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0011 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Mini 3
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0012 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Mini 4
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0013 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Mini 5
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0014 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_015 <gen>) facing Default building facing degrees
Mini 6
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0015 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Mini 7
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0016 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Mini 8
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0017 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Mini 9
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0018 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Mini 10
Events
Unit - A unit enters Arthas <gen>
Conditions
(Arthas <gen> contains Shade 0019 <gen>) Equal to True
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Region_017 <gen>) facing Default building facing degrees
Untitled Trigger 001
Events
Unit - A unit Dies
Conditions
((Triggering unit) is dead) Equal to True
Actions
Wait 3.00 seconds
Hero - Instantly revive (Triggering unit) at (Random point in Region_018 <gen>) , Show revival graphics
Defeat
Events
Unit - Team Fortress 0035 <gen> Dies
Conditions
(Team Fortress 0035 <gen> is dead) Equal to True
Actions
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Defeat Player 1 (Red) with the message: Defeat!)
Defeat 1
Events
Unit - Team Fortress 0038 <gen> Dies
Conditions
(Team Fortress 0038 <gen> is dead) Equal to True
Actions
Player Group - Pick every player in (All allies of Player 9 (Gray).) and do (Defeat Player 9 (Gray) with the message: Defeat!)
Untitled Trigger 003
Events
Map initialization
Conditions
Actions
Unit - Create 15 . Kobold for Neutral Hostile at (Random point in Region_024 <gen>) facing Default building facing degrees
Wait 60.00 seconds
Unit - Create 5 . Ghoul for Neutral Hostile at (Center of Region_024 <gen>) facing Default building facing degrees
Wait 15.00 seconds
Unit - Create 5 . Naga Siren for Neutral Hostile at (Random point in Region_024 <gen>) facing Default building facing degrees
Wait 35.00 seconds
Unit - Create 1 . Doom Guard (Standard) for Neutral Hostile at (Random point in Region_024 <gen>) facing Default building facing degrees
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