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Model validation: undead_building

undead_building.mdx

0 errors 47 severe 2 warnings 6 unused
  • 1 2 Model
    • Missing "Death" sequence
    • Unknown version: 1200
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 46 Geoset 1
    • Vertex 203: Not attached to anything
    • Vertex 204: Not attached to anything
    • Vertex 207: Not attached to anything
    • Vertex 208: Not attached to anything
    • Vertex 211: Not attached to anything
    • Vertex 212: Not attached to anything
    • Vertex 217: Not attached to anything
    • Vertex 218: Not attached to anything
    • Vertex 219: Not attached to anything
    • Vertex 221: Not attached to anything
    • Vertex 224: Not attached to anything
    • Vertex 226: Not attached to anything
    • Vertex 227: Not attached to anything
    • Vertex 228: Not attached to anything
    • Vertex 231: Not attached to anything
    • Vertex 233: Not attached to anything
    • Vertex 353: Not attached to anything
    • Vertex 354: Not attached to anything
    • Vertex 359: Not attached to anything
    • Vertex 360: Not attached to anything
    • Vertex 362: Not attached to anything
    • Vertex 364: Not attached to anything
    • Vertex 367: Not attached to anything
    • Vertex 368: Not attached to anything
    • Vertex 370: Not attached to anything
    • Vertex 372: Not attached to anything
    • Vertex 373: Not attached to anything
    • Vertex 375: Not attached to anything
    • Vertex 378: Not attached to anything
    • Vertex 380: Not attached to anything
    • Vertex 383: Not attached to anything
    • Vertex 384: Not attached to anything
    • Vertex 385: Not attached to anything
    • Vertex 386: Not attached to anything
    • Vertex 390: The weights are not normalized to 1
    • Vertex 392: The weights are not normalized to 1
    • Vertex 393: The weights are not normalized to 1
    • Vertex 394: The weights are not normalized to 1
    • Vertex 397: Not attached to anything
    • Vertex 399: Not attached to anything
    • Vertex 403: Not attached to anything
    • Vertex 404: Not attached to anything
    • Vertex 405: Not attached to anything
    • Vertex 407: Not attached to anything
    • Vertex 411: Not attached to anything
    • Vertex 412: Not attached to anything
  • unused Texture 0 - "Undead_Graveyard_Diffuse.tif"
  • unused Texture 1 - "Undead_Graveyard_Normal.tif"
  • unused Texture 2 - "Undead_Graveyard_ORM.tif"
  • unused Texture 3 - "Undead_Graveyard_Emissive.tif"
  • unused Texture 4 - "undead_building_color.dds"
  • unused Texture 5 - "EnvironmentMap.blp"
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