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Model validation: Undead Spartan Warrior
0
errors
4
severe
15
warnings
27
unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 51667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 51667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 51667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
4
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 51667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
1
Extent
1
Extent
1
Extent
1
Model
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
10
Geoset 4
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Bone 1 - "Bone_Arm2_L"
1
Rotation
Track 62 at frame 15500 has roughly the same value as tracks 61 and 63
1
Bone 2 - "Bone_Arm2_R"
1
Rotation
Track 73 at frame 15767 has roughly the same value as tracks 72 and 74
3
Bone 3 - "Bone_Chest"
2
Translation
Track 54 at frame 16367 has exactly the same value as tracks 53 and 55
Track 55 at frame 16633 has exactly the same value as tracks 54 and 56
1
Rotation
Track 66 at frame 16633 has exactly the same value as tracks 65 and 67
1
Bone 4 - "Bone_Foot_L"
1
Rotation
Track 6 at frame 9000 has exactly the same value as tracks 5 and 7
2
Bone 5 - "Bone_Foot_R"
1
Translation
Track 37 at frame 17333 has exactly the same value as tracks 36 and 38
1
Rotation
Track 5 at frame 9733 has exactly the same value as tracks 4 and 6
1
Bone 6 - "Bone_Head"
1
Rotation
Track 46 at frame 15867 has roughly the same value as tracks 45 and 47
6
Bone 7 - "Bone_Leg1_L"
3
Translation
Track 50 at frame 17333 has exactly the same value as tracks 49 and 51
Track 51 at frame 17700 has exactly the same value as tracks 50 and 52
Track 52 at frame 17967 has exactly the same value as tracks 51 and 53
3
Rotation
Track 69 at frame 17333 has exactly the same value as tracks 68 and 70
Track 70 at frame 17700 has exactly the same value as tracks 69 and 71
Track 71 at frame 17967 has exactly the same value as tracks 70 and 72
4
Bone 8 - "Bone_Leg1_R"
2
Translation
Track 51 at frame 17333 has exactly the same value as tracks 50 and 52
Track 52 at frame 17967 has exactly the same value as tracks 51 and 53
2
Rotation
Track 66 at frame 17333 has exactly the same value as tracks 65 and 67
Track 67 at frame 17967 has exactly the same value as tracks 66 and 68
1
Bone 10 - "Bone_Leg2_R"
1
Translation
Track 52 at frame 17333 has exactly the same value as tracks 51 and 53
1
Helper 0
1
Rotation
Track 48 at frame 15500 has roughly the same value as tracks 47 and 49
1
Helper 1
1
Rotation
Track 63 at frame 15633 has roughly the same value as tracks 62 and 64
1
Helper 2
1
Rotation
Track 55 at frame 15367 has roughly the same value as tracks 54 and 56
4
Helper 3
1
Translation
Track 29 at frame 8867 has exactly the same value as tracks 28 and 30
3
Rotation
Track 7 at frame 4333 has roughly the same value as tracks 6 and 8
Track 8 at frame 5800 has roughly the same value as tracks 7 and 9
Track 52 at frame 15767 has roughly the same value as tracks 51 and 53